[1.1.x] Boblocale: Non-english localizations

Some mods, made by Bob. Basically streaks every Factroio-area.

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Re: [0.14.x] Boblocale: Greek localizations

Post by FusedShadowX »

Hello everyone, I'm almost done with the greek locale, however now that I was testing it, a problem occured telling me that:
..../locale/el/bobelectronics.cfg(1):'=' character not found in line
I'm guessing it misses a '=' character, but I have already checked it 7 times and theres no character missing.
I'm uploading the Error and the .cfg file.
Thank you in advance! :D

UPDATE:
I read the post of page 2-3 about this (sorry, I didn't search it before)...however there is no el locales so there is not any confliction between encoding of file...all my file are UTF-8 encoded...so....
Attachments
Error printscreen
Error printscreen
Error.JPG (20.19 KiB) Viewed 9246 times
bobelectronics.cfg
El locale configuration file
(1.74 KiB) Downloaded 199 times

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bobingabout
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Re: [0.14.x] Boblocale: Non-english localizations

Post by bobingabout »

I don't personally maintain this mod but... that is a stupid error.
Line 1 shouldn't contain an = sign anyway, because it should have a header like [items] or [entities] etc to say what the locale entries starting on line 2 are for.
Creator of Bob's mods. Expanding your gameplay since version 0.9.8.
I also have a Patreon.

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Re: [0.14.x] Boblocale: Greek localizations

Post by FusedShadowX »

bobingabout wrote:I don't personally maintain this mod but... that is a stupid error.
Line 1 shouldn't contain an = sign anyway, because it should have a header like [items] or [entities] etc to say what the locale entries starting on line 2 are for.
Yeah, indeed....I believe it's a misconception of the encoding, however, I can't understand how a char type can be valued as an operator due to encoding...ASCII things!!! I managed to conclude in one thing, as xganzx said, the encoding must be UTF-8 without BOM...absolutely without BOM, UTF-8 doesn't work at all! Use whichever code editor you want (I would suggest notepad++) and change every files encoding, it will work like a charm. :D

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Re: [0.14.x] Boblocale: Non-english localizations

Post by fregate84 »

local fr is not working.


the local folder is "fr-fr" but MUST be just 'fr' to work. I just validate this :-)

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Re: [0.14.x] Boblocale: Non-english localizations

Post by Karosieben »

fregate84 wrote:local fr is not working.


the local folder is "fr-fr" but MUST be just 'fr' to work. I just validate this :-)
Fixed in the next version.
FusedShadowX wrote:Hello everyone, I'm almost done with the greek locale (...)
How is it going? :)
My german YouTube Channel: Karosieben
My Factorio Let's Plays: Singleplayer, Multiplayer and Tutorials

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Re: [0.14.x] Boblocale: Non-english localizations

Post by Karosieben »

New Version 0.14.6
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Re: [0.14.x] Boblocale: Non-english localizations

Post by Xunga »

French Loc
Image

Convert file in UTF8 w/o BOM and it's works

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Re: [0.14.x] Boblocale: Non-english localizations

Post by Pe334 »

I got that error using german language:
_boblocale_/locale/de/bobores.cfg(1):'=' character not found in line

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Re: [0.14.x] Boblocale: Non-english localizations

Post by bobingabout »

this is why I don't like the github thing. all files need to be saved using UTF8 no BOM. Github by default apears to not use that format.
Creator of Bob's mods. Expanding your gameplay since version 0.9.8.
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Re: [0.14.x] Boblocale: Non-english localizations

Post by Karosieben »

I will fix this tomorrow.
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Re: [0.14.x] Boblocale: Non-english localizations

Post by Karosieben »

Xunga wrote:French Loc
Image

Convert file in UTF8 w/o BOM and it's works
Pe334 wrote:I got that error using german language:
_boblocale_/locale/de/bobores.cfg(1):'=' character not found in line
Fixed in v0.14.7
My german YouTube Channel: Karosieben
My Factorio Let's Plays: Singleplayer, Multiplayer and Tutorials

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Re: [0.14.x] Boblocale: Non-english localizations

Post by Karosieben »

New Version 0.14.9
My german YouTube Channel: Karosieben
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Re: [0.15.x] Boblocale: Non-english localizations

Post by Karosieben »

New Version 0.15.1 ist out!

Should work with all updated bobsmods.

More Updates to come soon ;)
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Re: [0.15.x] Boblocale: Non-english localizations

Post by Sygmasf »

is this mod dead?

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Re: [0.15.x] Boblocale: Non-english localizations

Post by bobingabout »

I don't think it's dead, when 0.15 was first released, there was a lot of activity over on github.

though now that I've not been doing much updating on bobs mods, the updates of the translation has kind of died down too.
Creator of Bob's mods. Expanding your gameplay since version 0.9.8.
I also have a Patreon.

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Re: [0.15.x] Boblocale: Non-english localizations

Post by Karosieben »

It isn't dead, but I consider the german translation as pretty decent for now and the others aren't maintained by myself, so it depends on multiple reasons.

Anyway, if you wanna contribute, feel free.

I will update the mod soon™.
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Re: [0.15.x] Boblocale: Non-english localizations

Post by Karosieben »

As promised:

New Version 0.15.5 !
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Re: [0.15.x] Boblocale: Non-english localizations

Post by xganzx »

HI, I've updated polish localization for Bob's mod.

Here a list of translated files:
bobassembly_0.15.7
bobelectronics_0.15.3
bobgreenhouse_0.15.2
boblogistics_0.15.6
bobmining_0.15.2
bobmodules_0.15.4
bobores_0.15.6
bobplates_0.15.12
bobpower_0.15.4
bobtech_0.15.3
bobvehicleequipment_0.15.2
bobwarfare_0.15.3
and
Geothermal_1.0.0

You can download it here https://www.dropbox.com/s/6e98s3en0lzdi ... 5.rar?dl=0

To install jut urar the archive do C:\Users\username\AppData\Roaming\Factorio\mods

Have fun...

-------------------------------

Oto moje zaktualizowane tłumaczenie moda Bob's w ostatniej wersji.
Link do pobrania wyżej.
W razie problemów można pisać na priv.
Pozdrawiam. Wojtek.

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Re: [0.15.x] Boblocale: Non-english localizations

Post by DaveFactorio »

Hi

Do you still need work on Dutch translations? I can help out if needed. Dutch is my mother tongue...

Dave

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Re: [0.15.x] Boblocale: Non-english localizations

Post by DjangoFett »

Is there an interest to update the locales for 0.16? Karosieben are you still around to accept a PR and push a new version to mods.factorio.com?

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