Few Questions about bobs mod.
Posted: Thu Sep 24, 2015 4:49 am
So I been seeing a lot of people streaming Bobs mod for a while. I had tried Dytech a year ago or so when I first was checking out mods. It was actually first real time I played the game it was pretty much a death world and best part I actually got far and I had no frigan clue about robots so I was making everything work without taking damage hehe.. But enough of my crazy young days I have some questions.
1. How well does bobs mod work right now with MP? I'm planning running a headless Linux Server with about 4 players with decent I7's. We been running server for a while for basic game and it's working well.
2. I know that RSO works well with Bob's mod but how well? Would Bob himself recommend it? The reason I ask is I want the best experince possible but with a MASSIVE and I mean massive usage of trains and at a distance not close range. I tend to actually modify RSO a lot to increase the range.
3. How is the Biters? I know you add new ones and do some changes. Do you touch their AI at all or is that even possible maybe script events etc? Right now we found them quite boring with Vanilla RSO so In x4 the Spawns but I also make their expansion happen 4 times less then the max + I had disabled base expansion range of players. Meaning they will build a nasty base on top of your tracks if you don't protect them.
That being said I also found vanilla sort of boring because you either are stuck with tank at lower levels and at higher levels your forced with bots or tower wars.
Also do you change anything with evolution? I always found it quick so I removed everything but pollution based Evo for a longer enjoyment and build up.
4. What do you offer besides longer progression. I hear you add new tiers of a lot of equipment but do you add anything new or refreshing that gives you something interesting. Like a new power generation or new way to travel or fight or even do certain things.
5. This one will be challenging. If the MP Question was answered it works fine then we play with forces. Meaning that each player has their own team. We turn turret attacks off but we like our own progression. That being said we need to because we want 4 of our own bases manually place the ores down. What would be recommended numbers and what ores? For example I normally start with 277k of each ore and 50k of stone and 5 oils at about 80% each. What would you suggest I set and start with?
Thank you for your time.
1. How well does bobs mod work right now with MP? I'm planning running a headless Linux Server with about 4 players with decent I7's. We been running server for a while for basic game and it's working well.
2. I know that RSO works well with Bob's mod but how well? Would Bob himself recommend it? The reason I ask is I want the best experince possible but with a MASSIVE and I mean massive usage of trains and at a distance not close range. I tend to actually modify RSO a lot to increase the range.
3. How is the Biters? I know you add new ones and do some changes. Do you touch their AI at all or is that even possible maybe script events etc? Right now we found them quite boring with Vanilla RSO so In x4 the Spawns but I also make their expansion happen 4 times less then the max + I had disabled base expansion range of players. Meaning they will build a nasty base on top of your tracks if you don't protect them.
That being said I also found vanilla sort of boring because you either are stuck with tank at lower levels and at higher levels your forced with bots or tower wars.
Also do you change anything with evolution? I always found it quick so I removed everything but pollution based Evo for a longer enjoyment and build up.
4. What do you offer besides longer progression. I hear you add new tiers of a lot of equipment but do you add anything new or refreshing that gives you something interesting. Like a new power generation or new way to travel or fight or even do certain things.
5. This one will be challenging. If the MP Question was answered it works fine then we play with forces. Meaning that each player has their own team. We turn turret attacks off but we like our own progression. That being said we need to because we want 4 of our own bases manually place the ores down. What would be recommended numbers and what ores? For example I normally start with 277k of each ore and 50k of stone and 5 oils at about 80% each. What would you suggest I set and start with?
Thank you for your time.