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[Bob's Adjustable Inserters] Fast replace between Long inserters and others ?

Posted: Wed Mar 09, 2022 10:58 am
by BlueTemplar
I would maybe be a good idea to have the Long-handed inserters in the same fast replace group as all the other ones, since with Bob's Adjustable Inserters, the only differences between these inserters and the others are their starting length, rotation speed, and power consumption ?

Re: [Bob's Adjustable Inserters] Fast replace between Long inserters and others ?

Posted: Fri Mar 11, 2022 12:16 am
by bobingabout
it is done in boblogistics, but not bobinserters.

Yes this has come up before, I'm not against it happening.

Re: [Bob's Adjustable Inserters] Fast replace between Long inserters and others ?

Posted: Fri Mar 11, 2022 12:18 pm
by BlueTemplar
Ah, could you please move this behaviour to bobinserters then ?

I think that I saw other people too, which, like me, use bobinserters -
much more than your other mods, since, like boblogistics, those add new entities potentially in conflict with other mods' entities
- as pretty much a mandatory QoL mod, regardless of the modpack that they're playing.

Re: [Bob's Adjustable Inserters] Fast replace between Long inserters and others ?

Posted: Sat Mar 12, 2022 12:05 am
by bobingabout
I'll pass this on.

Re: [Bob's Adjustable Inserters] Fast replace between Long inserters and others ?

Posted: Sun Mar 13, 2022 3:38 am
by KiwiHawk
I've implemented this. Will be in the next release

https://github.com/BobsMods/bobsmods/issues/8

Re: [Bob's Adjustable Inserters] Fast replace between Long inserters and others ?

Posted: Sun Mar 13, 2022 10:47 am
by BlueTemplar
Thanks a lot !