Flamethrower turret page contains some incorrect information.

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mudcrabempire
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Flamethrower turret page contains some incorrect information.

Post by mudcrabempire » Sun Aug 04, 2019 5:49 pm

-The "on-fire" damage from getting touched by the stream (100dmg/s for 30s) IS affected by research as far as i can tell.
-The "on-fire" effect is NOT a certain kill. It will deal a total 3000 damage to the target (without research, see above), which is equal to the health of a behemoth biter, but it does so over 30 seconds. Since biters (as all enemies) have natural health regeneration, they can regenerate enough health during those 30 seconds to survive.

The second point is a bit nitpicky, since in practice one will almost always have enough research or other damage sources to make it a certain kill. But calling it a guaranteed death sentence is just not 100% correct.

Note: Natural health regeneration can also scew some other ammo related calculations. For example the basic gun(turret) ammo without research deals 5dmg/shot and small biters have 15 hp -> 15hp/(5dmg/shot) = 3 shots to kill. But between the shots the biter will regenerate a bit, so it actually takes 4 shots.

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Re: Flamethrower turret page contains some incorrect information.

Post by Bilka » Tue Aug 06, 2019 9:30 am

After building a biter torture chamber, I can confirm that the "on-fire" damage does indeed benefit from bonuses. This is rather surprising to me because that's pretty OP and I recall it working differently. I have fixed the wiki page.
I'm an admin over at https://wiki.factorio.com. Feel free to contact me if there's anything wrong (or right) with it.

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