Is anyone here aproches Factorio smillar to programming
Posted: Thu May 06, 2021 3:53 pm
Like in the subject.
I find myself playing the game and solving issues at hand very similarly to how I approach solving programming issues. I've started playing this game about 4 days ago and I'm already asking myself same set of questions while solving a particular software problem. What I know currently or what do I have right now? What is my goal? Decrease and conquer/ divide and conquer all the way down to the simplest problem I can solve. Refactoring things or making them better is for me a natural instinct.
I know, I'm biased. I've spent learning about and doing programming for the last 6 years. This way of problem solving is probably carved into my brain for good . But I would like to ask you the question: how do you approach solving problems in Factorio? Do you have any methodology or maybe you like to just go wild and do not analyze things too much? Just curious.
I find myself playing the game and solving issues at hand very similarly to how I approach solving programming issues. I've started playing this game about 4 days ago and I'm already asking myself same set of questions while solving a particular software problem. What I know currently or what do I have right now? What is my goal? Decrease and conquer/ divide and conquer all the way down to the simplest problem I can solve. Refactoring things or making them better is for me a natural instinct.
I know, I'm biased. I've spent learning about and doing programming for the last 6 years. This way of problem solving is probably carved into my brain for good . But I would like to ask you the question: how do you approach solving problems in Factorio? Do you have any methodology or maybe you like to just go wild and do not analyze things too much? Just curious.