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Is this a bug? (Laser damage bonus)

Posted: Wed Jul 03, 2019 3:15 am
by SomeLazyBastard
I'm running the latest experimental build via Steam. I'd just launched my first satellite, used the space science packs to research the first laser damage upgrade which requires space science (upgrade 7), then later decided that I wanted to rely on gun turrets (with uranium ammo) so I loaded a save I made just before starting the laser damage research and chose the projectile damage research instead. I made the attached screenshots when I inspected a laser turret and the damage value seems much higher than I remembered it being at any point in the game. (20 + 125.2)
20190702215624_1.jpg
20190702215624_1.jpg (12.81 KiB) Viewed 1645 times
20190702220937_1.jpg
20190702220937_1.jpg (20.5 KiB) Viewed 1645 times

Re: Is this a bug? (Laser damage bonus)

Posted: Wed Jul 03, 2019 3:29 am
by SomeLazyBastard
Some of my confusion may be due to my accidentally finding my way to this "archived" wiki entry: https://wiki.factorio.com/Laser_turret_ ... (research)

Which doesn't apply to 0.17 and has much smaller damage per shot values. I guess there isn't a current wiki page which lists the actual damage output of turrets at various upgrade levels.

Re: Is this a bug? (Laser damage bonus)

Posted: Wed Jul 03, 2019 3:32 am
by Nosferatu
There is a bug report that matches your description: viewtopic.php?f=30&t=72779

Resolved for the next release

Re: Is this a bug? (Laser damage bonus)

Posted: Wed Jul 03, 2019 3:38 am
by SomeLazyBastard
Oh, thanks. Glad to know I'm not going crazy.