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Fish

Posted: Sun Jan 20, 2019 8:37 am
by fliberdygibits
What does everyone else do with all the fish? I must have 10000 raw fish in storage??

Re: Fish

Posted: Sun Jan 20, 2019 9:45 am
by theolderbeholder
I guess most people won´t start to fish in first place. :D

Re: Fish

Posted: Sun Jan 20, 2019 10:34 am
by Pi-C
fliberdygibits wrote:
Sun Jan 20, 2019 8:37 am
What does everyone else do with all the fish? I must have 10000 raw fish in storage??
I found this mod which uses fish to make lubricant and heavy oil. Also, I could imagine using this mod together with an aquafarm could be helpful to set up chemical production when there are no significant oil patches in the vicinity. However, as I hardly had time for playing lately (guess I'll wait until the 0.17 release before I start again), I haven't actually tried either mod yet, so I don't know whether enough fish could be generated to make this chain worthwhile. At least, you could convert your 10k fish to 50k lube or 7k heavy oil with the first mod …

Re: Fish

Posted: Sun Jan 20, 2019 10:48 am
by Zavian
Well fish exist for eating. But typically you don't need 10,000. (You could launch them to space).

Re: Fish

Posted: Sun Jan 20, 2019 7:49 pm
by Jap2.0
Zavian wrote:
Sun Jan 20, 2019 10:48 am
Well fish exist for eating. But typically you don't need 10,000. (You could launch them to space).
I mean, Factorio generally doesn't deal with typical scales.

Re: Fish

Posted: Sun Jan 20, 2019 8:17 pm
by Avezo
Achievement for storing million fishes could be introduced.

Re: Fish

Posted: Sun Jan 20, 2019 8:45 pm
by theolderbeholder
Jap2.0 wrote:
Sun Jan 20, 2019 7:49 pm
I mean, Factorio generally doesn't deal with typical scales.
Yes, and too much is never enough, but ... it is still a lot of fish. :?

Re: Fish

Posted: Sun Jan 20, 2019 10:48 pm
by Amarula
fliberdygibits wrote:
Sun Jan 20, 2019 8:37 am
What does everyone else do with all the fish? I must have 10000 raw fish in storage??
So long, and thanks for all the fish! :D
--with much gratitude to Douglas Adams for this and many other wonderful quotations

Re: Fish

Posted: Sun Jan 20, 2019 11:01 pm
by Pi-C
Jap2.0 wrote:
Sun Jan 20, 2019 7:49 pm
Zavian wrote:
Sun Jan 20, 2019 10:48 am
Well fish exist for eating. But typically you don't need 10,000. (You could launch them to space).
I mean, Factorio generally doesn't deal with typical scales.
You mean fish in Factorio have iron or copper plate scales? :-)

Re: Fish

Posted: Mon Jan 21, 2019 12:22 am
by Jap2.0
Pi-C wrote:
Sun Jan 20, 2019 11:01 pm
Jap2.0 wrote:
Sun Jan 20, 2019 7:49 pm
Zavian wrote:
Sun Jan 20, 2019 10:48 am
Well fish exist for eating. But typically you don't need 10,000. (You could launch them to space).
I mean, Factorio generally doesn't deal with typical scales.
You mean fish in Factorio have iron or copper plate scales? :-)
Hmm, processing trace minerals from fish? Sounds plausible.

Re: Fish

Posted: Mon Jan 21, 2019 8:49 am
by Pi-C
Jap2.0 wrote:
Mon Jan 21, 2019 12:22 am
Pi-C wrote:
Sun Jan 20, 2019 11:01 pm
Jap2.0 wrote:
Sun Jan 20, 2019 7:49 pm
Zavian wrote:
Sun Jan 20, 2019 10:48 am
Well fish exist for eating. But typically you don't need 10,000. (You could launch them to space).
I mean, Factorio generally doesn't deal with typical scales.
You mean fish in Factorio have iron or copper plate scales? :-)
Hmm, processing trace minerals from fish? Sounds plausible.
Absolutely. Well, it's just as plausible as people believing they won't run out of money the whole year long if they keep a scale from the carp they've eaten at New Year's day in their wallet. :-D

Re: Fish

Posted: Tue Jan 22, 2019 10:16 am
by dimm

Re: Fish

Posted: Tue Jan 22, 2019 7:19 pm
by Amarula
dimm wrote:
Tue Jan 22, 2019 10:16 am
What Fish?
I wondered the same thing the first time I saw a reference to fish. Go to a lake, they seem to be in shallow water, not deep water (light blue not dark blue), and you will see teeny-tiny shadows moving around. Fish! Mine them the same way you mine trees or rocks.
Check out the wiki for pictures: https://wiki.factorio.com/Raw_fish

Re: Fish

Posted: Tue Jan 22, 2019 7:37 pm
by Nova
dimm's post is a link to a mod that removes the fish from the game. :)

Re: Fish

Posted: Tue Jan 22, 2019 8:55 pm
by invisus
Amarula wrote:
Tue Jan 22, 2019 7:19 pm
Check out the wiki for pictures: https://wiki.factorio.com/Raw_fish
Yeah, and I think you could once use an inserter to pluck the fish out of the water automatically when they came within range... I don't think that works anymore, but I think the deconstruction planner still does...

Re: Fish

Posted: Tue Jan 22, 2019 9:03 pm
by darkfrei
invisus wrote:
Tue Jan 22, 2019 8:55 pm
Amarula wrote:
Tue Jan 22, 2019 7:19 pm
Check out the wiki for pictures: https://wiki.factorio.com/Raw_fish
Yeah, and I think you could once use an inserter to pluck the fish out of the water automatically when they came within range... I don't think that works anymore, but I think the deconstruction planner still does...
Like this? viewtopic.php?t=16618

Re: Fish

Posted: Tue Jan 22, 2019 9:10 pm
by invisus
darkfrei wrote:
Tue Jan 22, 2019 9:03 pm
Like this? viewtopic.php?t=16618
Heh, maybe that is what I was thinking of... :?

Re: Fish

Posted: Tue Jan 22, 2019 9:36 pm
by Jap2.0
invisus wrote:
Tue Jan 22, 2019 9:10 pm
darkfrei wrote:
Tue Jan 22, 2019 9:03 pm
Like this? viewtopic.php?t=16618
Heh, maybe that is what I was thinking of... :?
No, I think it may have used to be vanilla (although those are rumors from before my time).

Re: Fish

Posted: Tue Jan 22, 2019 9:45 pm
by Selvek
How on earth did you wind up with 10000 fish!!?????? Unless you've got a mod to auto-harvest them, you have to collect them manually (by hand or deconstruction order) AFAIK.

Re: Fish

Posted: Tue Jan 22, 2019 10:40 pm
by Jap2.0
Selvek wrote:
Tue Jan 22, 2019 9:45 pm
How on earth did you wind up with 10000 fish!!?????? Unless you've got a mod to auto-harvest them, you have to collect them manually (by hand or deconstruction order) AFAIK.
You can easily get a couple hundred with a single deconstruction action - each one gives 5 now.