What do you think about ideas of "assembly line" ?
Posted: Sun Dec 31, 2017 2:50 pm
Hello, newcomer here.
What do you think about idea of "assembly line" ?
I haven't followed the development of factorio for a long time, so I don't know if that idea was shot down (a lot), I searched in the suggestion forum and only found this topic.
So I'm going to make a new thread, but first I wanted to ask everyone if you see something make it a dead end (beside, I hope, the fact that it is the basic gameplay with bigger conveyor)
like:
- it have to stay compatible with handcrafting (for compatibility)
- it would use a lot of space and not produce at the same pace.
- it have to be compatible with as much as possible
- it have to be compatible with rail size.
And it mustn't be too easy to get around it.
My take on the WHY BOTHER? side:
- It would look good and use a lot of space.
- It give a framework for items and vehicles that should not be (easily) crafted or carried by hands.
- It allow to spread large amount of component over several "steps" of a instead of adding all of it at the same time and place.
(yes the above could be done with factory as well, see below)
- despite the similarity, the size and linearity should create a different challenge as you cannot transport the product easily (by bot) and you still have to get the components to each factory.
- some mods add more vehicles and consumable, this would be a solution for them to go big.
- having to manufacture on the Macro scale rather than the micro scale have its own interest. We've had for a while the ability to to spaghetti factory, I think of this as sausage within the spaghetti.
Here is my first draft. (sorry I didn't find a way to collapse it)
What do you think about idea of "assembly line" ?
I haven't followed the development of factorio for a long time, so I don't know if that idea was shot down (a lot), I searched in the suggestion forum and only found this topic.
So I'm going to make a new thread, but first I wanted to ask everyone if you see something make it a dead end (beside, I hope, the fact that it is the basic gameplay with bigger conveyor)
like:
- it have to stay compatible with handcrafting (for compatibility)
- it would use a lot of space and not produce at the same pace.
- it have to be compatible with as much as possible
- it have to be compatible with rail size.
And it mustn't be too easy to get around it.
My take on the WHY BOTHER? side:
- It would look good and use a lot of space.
- It give a framework for items and vehicles that should not be (easily) crafted or carried by hands.
- It allow to spread large amount of component over several "steps" of a instead of adding all of it at the same time and place.
(yes the above could be done with factory as well, see below)
- despite the similarity, the size and linearity should create a different challenge as you cannot transport the product easily (by bot) and you still have to get the components to each factory.
- some mods add more vehicles and consumable, this would be a solution for them to go big.
- having to manufacture on the Macro scale rather than the micro scale have its own interest. We've had for a while the ability to to spaghetti factory, I think of this as sausage within the spaghetti.
Here is my first draft. (sorry I didn't find a way to collapse it)
Spoiler
Thank you for opinions.