We need mechs

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Mr Nobody
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We need mechs

Post by Mr Nobody »

Mechs would be sweet right?

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Kayanor
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Re: We need mechs

Post by Kayanor »

Spidertron?
Former moderator.

Koub
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Re: We need mechs

Post by Koub »

Totally spidertron !
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Koub - Please consider English is not my native language.

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Mooncat
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Re: We need mechs

Post by Mooncat »

Spidertron, with weapons!

i.e. Something like tanks, but with normal movement control - it won't crash on other things!

Mr Nobody
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Re: We need mechs

Post by Mr Nobody »

yes spidertron! The idea looked solid when they were working on it at the beginning of 2016 but it seems like they just forgot about it or had to focus on something else. I don't think that they brought it up after that post but it looks pretty sweet to me. THE SPIDERTRON!
https://www.factorio.com/blog/post/fff-120

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Hellatze
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Re: We need mechs

Post by Hellatze »

Mech that can fly will do better.

Julissa Doe
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Re: We need mechs

Post by Julissa Doe »

Yeah, weaponized mech would be pretty cool :)

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Lav
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Re: We need mechs

Post by Lav »

I did and do vote for humanoid combat droids.

Because humanoid droids make a good reason to automate firearms production. As of this moment, firearms are pretty much hand-crafted one or two times per entire game - a very bad fit for automation game.

12oz Jesus
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Re: We need mechs

Post by 12oz Jesus »

Mechs with decent RTS controls would definitely be a great addition. Using our complicated factories to effect RTS explodies is the ultimate endgame.

Robot Army mod is neat but the controls are pretty limited and unreliable.

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