How to stop alien respawns?
Posted: Thu Mar 02, 2017 1:22 pm
So a friend and I want to play a game with masses of aliens (bases being both very common and very large), but we also want to stop them from respawning.
We tried the following command "/c game.map_settings.enemy_expansion.enabled = false" but it seems to have no effect, and still we (constantly) get new bases popping up all over the place - we even had one pop up on an island in the middle of a lake.
Is there any way to completely turn this off? Clearing out mega sized bases to get to an ore field is fun, but having to constantly clear the same area over and over is not so much.
Also, they seem to not be deterred by base structures being present - when we take out a "pop up base" we leave a 2x2 (so 4 all up) Sniper turrets set up surrounded by double walls - they're all over the place now, but still the bases keep spawning. I thought they wouldn't spawn within 3 chunks of any player made structures?
We tried the following command "/c game.map_settings.enemy_expansion.enabled = false" but it seems to have no effect, and still we (constantly) get new bases popping up all over the place - we even had one pop up on an island in the middle of a lake.
Is there any way to completely turn this off? Clearing out mega sized bases to get to an ore field is fun, but having to constantly clear the same area over and over is not so much.
Also, they seem to not be deterred by base structures being present - when we take out a "pop up base" we leave a 2x2 (so 4 all up) Sniper turrets set up surrounded by double walls - they're all over the place now, but still the bases keep spawning. I thought they wouldn't spawn within 3 chunks of any player made structures?