Moving a factory to a new map
Posted: Sat Feb 18, 2017 5:03 am
Is there any way to move a factory to a new map, or else fully regenerate a map without affecting player entities?
I built a self-expanding factory, and I'd like to make (and share, if possible), a version that can be run on many different maps. Using blueprints for this is a pain, as there are a lot of non-blueprintable components: trains with wagon filters, specific power lines, and important items in chests. Is there any way to serialize and load a big set of entities? I suppose it could be possible to serialize and load the tiles from another map, but could the seed be changed so that new chunks work properly?
I built a self-expanding factory, and I'd like to make (and share, if possible), a version that can be run on many different maps. Using blueprints for this is a pain, as there are a lot of non-blueprintable components: trains with wagon filters, specific power lines, and important items in chests. Is there any way to serialize and load a big set of entities? I suppose it could be possible to serialize and load the tiles from another map, but could the seed be changed so that new chunks work properly?