100+ hours in, looking for ways to spice up the game
Posted: Sat May 03, 2014 6:54 pm
I am looking for ways to set up a more interesting/challenging sandbox game. I typically really enjoy the beginning/middle of the game, where you get everything set up and running. When I hit the part where I have an excess of resources, all my factories are running full time, and it starts to be about waiting for modules/processors to be produced the game starts to get a little boring. I may be doing something wrong. Is there something I can do/build to make the endgame more interesting? Even fighting gets old after a while, and I have more alien artifacts than I know what to do with.
I've played around with map generation settings, but haven't found a combination that yields a satisfying result. I don't know if there is a way of making the aliens more aggressive or if that would be more fun or less? The settings just seem to make bases bigger, not more aggressive.
What map settings do you guys use for a harder game?
I've played around with map generation settings, but haven't found a combination that yields a satisfying result. I don't know if there is a way of making the aliens more aggressive or if that would be more fun or less? The settings just seem to make bases bigger, not more aggressive.
What map settings do you guys use for a harder game?