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Having fun with biters..
Posted: Wed Mar 19, 2014 12:54 pm
by FishSandwich
So I thought I'd try to find just how many biters I could get chasing after me.. this is how far I got before they started to glitch out and stop chasing.
Re: Having fun with biters..
Posted: Wed Mar 19, 2014 2:07 pm
by FishSandwich
Re: Having fun with biters..
Posted: Wed Mar 19, 2014 3:15 pm
by kovarex
This one is really reminding me those from Kaze no tani no Naushika.
Re: Having fun with biters..
Posted: Wed Mar 19, 2014 4:27 pm
by jeroon
The bugging out when the numbers get too big seems to happen a lot in 'endgame'. I think the same happens when I encounter a big biter base, there's just too many biters in it, and most of them are just staring at me angrily ( I think, they might just be bored, tired or indifferent for all I know
), and don't attack. Is there an upper limit to the amount of active biters?
Re: Having fun with biters..
Posted: Fri Mar 21, 2014 4:37 pm
by FishSandwich
kovarex wrote:This one is really reminding me those from Kaze no tani no Naushika.
Reminds me of a zerg rush.
Re: Having fun with biters..
Posted: Fri Mar 21, 2014 5:34 pm
by slay_mithos
With only zerglings, would be much scarier if the bitters had the whole zerg arsenal at disposal.
Would be amazing though, and the 'nests' could very well be the hatcheries.
If the bitters were not so hard on VRAM, I would definitely give it a try, modding in the whole zerg race either replacing or as different ennemies.
Would be even better if you could make them mine resources, and use them to morph their units^^.