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I think we ran out of bugs on 0.12.

Posted: Fri Jun 24, 2016 12:23 pm
by Loewchen
There haven't been any new bug-reports the last few days, maybe the .13 release can help with that :P

Re: I think we ran out of bugs on 0.12.

Posted: Fri Jun 24, 2016 1:20 pm
by fregate84
still 10 bugs on subforum "Confirmed", and 24 on "waiting for 0.13"

but 63 already solved for 0.13 !

Re: I think we ran out of bugs on 0.12.

Posted: Fri Jun 24, 2016 4:53 pm
by BULIGO
Well, there still are a bunch bugzz left.Various shapes and colours :mrgreen:
Image

Re: I think we ran out of bugs on 0.12.

Posted: Sat Jun 25, 2016 1:07 am
by TruePikachu
BULIGO wrote:Well, there still are a bunch bugzz left.Various shapes and colours :mrgreen:
-snip-
Pathfinding bugs?

Re: I think we ran out of bugs on 0.12.

Posted: Sat Jun 25, 2016 8:17 am
by vanatteveldt
TruePikachu wrote:
BULIGO wrote:Well, there still are a bunch bugzz left.Various shapes and colours :mrgreen:
-snip-
Pathfinding bugs?
I would say the bugs found their Path :)

Re: I think we ran out of bugs on 0.12.

Posted: Sat Jun 25, 2016 12:23 pm
by Bisa
Image

Re: I think we ran out of bugs on 0.12.

Posted: Sat Jun 25, 2016 1:29 pm
by BULIGO
I used my 'Littel Tenk' to scout around beyond the radar range for possible expansions pissing off a lot of bugs. Then they all decided to repay the favor....NOT! :mrgreen:
P.S.
That copper mining little outpost's name is,.of course.... Alamo! :lol: