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Generate map starting area?

Posted: Mon Apr 11, 2016 8:54 am
by stylistic_sagi
What does the opstion for starting area emply?

it would be loggical if in the starting area all types off resource are at least for a small amount present (iron copper cool wood oil water).
However every time i generate a map even with the option starting area very small some or more resources are halfway across the map for a start making me regenerate maps over and over again.

So i suggest that this would be implented in the starting area, apart from that can someone explain to me what the starting area at the current moment is all about?

Re: Generate map starting area?

Posted: Mon Apr 11, 2016 10:01 am
by Koub
Starting area is there for (as far as I know) :
- preventing biters to spawn too close to spawning point
- settings as "water only in starting area"