to Devs. I'll make it short

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Odion
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to Devs. I'll make it short

Post by Odion »

Best game i've played in years.

Thank you for developing it.

Psycho0124
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Re: to Devs. I'll make it short

Post by Psycho0124 »

Made me think of:
kovarex wrote:We get "I love your game" message.
Image
Hehehe..
Seriously though, I've been on many dozens of game forums over there years and I can honestly say I've never seen so many "Thank you for making this game, it's awesome!" messages (that was my first post here too!). It's easy as hell to make a terrible game and attract all sorts of flaming and negative attention, or no attention at all.. It's MUCH harder to make a game/product that's so good that it draws people to the forum just to say thanks and show support. The Factorio devs have a great concept and are kicking lots of ass with it. Bravo guys! :D

DisSsha
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Re: to Devs. I'll make it short

Post by DisSsha »

+1, but continue to dev :)
We need more ore, mecanics & challenge :)

kovarex
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Re: to Devs. I'll make it short

Post by kovarex »

Thank you,
sorry for the sentiment, but here it is :)

I can honestly say, that after 1 year and 10 months of working on Factorio, I'm not tired of it at all, I still enjoy working on it every day and I even feel I have more energy and drive than in the start.
I enjoy making any small improvement and I'm always looking forward to play it with the new content we add, I have very strong urge to polish the game in all the small details, and I hope to find the time and resources to really do it, so in the end, there would be some great game that we all could enjoy.

Coolthulhu
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Re: to Devs. I'll make it short

Post by Coolthulhu »

One thing I really like about factorio is that it's something really new. I can't even describe it with examples. Even dwarf fortress can described as 3D dungeon keeper spiritual successor - no such description for factorio.
Minecraftish gathering and placement, diablo style camera, unique factory system that I can only compare to spacechem (a bit far-fetched comparison) and the transportation system (mostly belts) that itself deserves a separate mention.

Does it even have a genre? "Simulator"?

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ssilk
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Re: to Devs. I'll make it short

Post by ssilk »

"Building shooter with physicsimulation"
Cool suggestion: Eatable MOUSE-pointers.
Have you used the Advanced Search today?
Need help, question? FAQ - Wiki - Forum help
I still like small signatures...

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Cellidor
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Re: to Devs. I'll make it short

Post by Cellidor »

Coolthulhu wrote:One thing I really like about factorio is that it's something really new. I can't even describe it with examples. Even dwarf fortress can described as 3D dungeon keeper spiritual successor - no such description for factorio.
Minecraftish gathering and placement, diablo style camera, unique factory system that I can only compare to spacechem (a bit far-fetched comparison) and the transportation system (mostly belts) that itself deserves a separate mention.

Does it even have a genre? "Simulator"?
I can't believe I'm not the only one who thought this game was reminiscent of Spacechem.
Sometimes you're just target practice for giant, interstellar worms.

Clumpoid
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Re: to Devs. I'll make it short

Post by Clumpoid »

I have to say that this is a great game and well worth the buy also. :D

MF-
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Re: to Devs. I'll make it short

Post by MF- »

Cellidor wrote: I can't believe I'm not the only one who thought this game was reminiscent of Spacechem.
Why not?
EDIT: Oh, there are even more hits than I expected. Thanks for drawing my attention to this :)

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Re: to Devs. I'll make it short

Post by Humbled21 »

I totally thought this game was similar too space chem

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