Tipps for surviving in 7.x ?
Posted: Tue Oct 29, 2013 3:51 pm
I hadn't played factorio since they changed the aliens from "zombies" to "zerglings" (had no time) and i'm having quite a hard time to adjust to the new aliens. (they look great, btw)
Right now I find myself rushed down before i can research (automatically) Tech 2 technologies. It seems to me that you desperately need T2 technology to properly defend against medium Biters (i guess piercing bullets will actually hurt them?).
Before i just needed a few turrets here and there and i was just fine, maybe adding a wall to feel even more secure. Didn't worked at all with the new patches.
Even a complete Wall with Turrets each 3 squares can't resist for long enough and i quickly get short with ammunition (can't keep up with ammu once there are multiple medium biters each wave). So, i guess i do something wrong.
Thats why i'm here to ask for tipps and ask some questions before i start my next approach.
First Question:
How is the strength of an alien wave determined? Is it only by pollution, or do the waves get stronger over time / each time? Like, if i had a proper defense and wouldn't increase pollution, can i assume that this defense will work forever? (assuming there won't be any ammunition or energy problems?).
Second:
Is it smart to move away from your starting location to seek bigger mineral fields + trees? It seems that i have way less problems if stay exactly where i spawned. I know that aliens get stronger the farther away you are from your spawn point, but it seems that even 4-5 "screen sizes" away makes a huuuuge difference, and i usually have to travel this far to find a good spot.
Third:
Whats better, keeping your factory as small as possible and slowly teching or rushing tech and mass production of turrets, bullets and walls?
Right now I find myself rushed down before i can research (automatically) Tech 2 technologies. It seems to me that you desperately need T2 technology to properly defend against medium Biters (i guess piercing bullets will actually hurt them?).
Before i just needed a few turrets here and there and i was just fine, maybe adding a wall to feel even more secure. Didn't worked at all with the new patches.
Even a complete Wall with Turrets each 3 squares can't resist for long enough and i quickly get short with ammunition (can't keep up with ammu once there are multiple medium biters each wave). So, i guess i do something wrong.
Thats why i'm here to ask for tipps and ask some questions before i start my next approach.
First Question:
How is the strength of an alien wave determined? Is it only by pollution, or do the waves get stronger over time / each time? Like, if i had a proper defense and wouldn't increase pollution, can i assume that this defense will work forever? (assuming there won't be any ammunition or energy problems?).
Second:
Is it smart to move away from your starting location to seek bigger mineral fields + trees? It seems that i have way less problems if stay exactly where i spawned. I know that aliens get stronger the farther away you are from your spawn point, but it seems that even 4-5 "screen sizes" away makes a huuuuge difference, and i usually have to travel this far to find a good spot.
Third:
Whats better, keeping your factory as small as possible and slowly teching or rushing tech and mass production of turrets, bullets and walls?