question about peaceful mode (crosspost with the wiki)

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Twisted_Code
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question about peaceful mode (crosspost with the wiki)

Post by Twisted_Code »

For those that like being helpful, also reply to my latest post on Talk:Land mine on the wiki, at least if you already have an account there.
I noticed the New Game dialogue tries to clarify what peaceful mode is by saying "enemies never attack first". While I assume that this means they only attack when they or those in their immediate proximity are provoked (possibly by pollution), I need to know for sure. I want to use landmines to prevent enemies from colonizing further in towards my factory
How to report bugs effectively (archived version)because everyone should know this.
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Re: question about peaceful mode (crosspost with the wiki)

Post by boro »

They won't attack unless you attack one of their group.

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Re: question about peaceful mode (crosspost with the wiki)

Post by Twisted_Code »

Okay, so pollution won't even affect them? Sweet! Although it does leave me wishing I could turn that mechanic on without starting a new world... i mostly chose peaceful mode because the previou game was cut short because I couldn't expand very far without risking being attacked for simply being near an enemy base. maybe it should be possible to switch the configuration of a world post-generation, along with some more flexibility on how enemies function? Maybe an option to disable evolution altogether (unless this is already available in single player? I remember the wiki saying something about servers being able to configure it, but I doubt that extends to single player), an option to control whether they respond to pollution, and so on? Does anyone else like this idea? I think I'll make a suggestion thread for that, once I worked on the idea a bit.

edit: actually, can't most things about the game be modified through the Lua console? Even so, it would be nice to have a GUI, if only for the people that don't want to even touch Lua. speaking of the Lua console, how do I actually enter a command? I tried just treating it like a shell and typing in a function call, but that seems to just make it put my message in chat, which I guess shouldn't be surprising...
Last edited by Twisted_Code on Thu Jun 11, 2015 2:27 pm, edited 2 times in total.
How to report bugs effectively (archived version)because everyone should know this.
The game's tech tree, a visual reference guide.

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DaveMcW
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Re: question about peaceful mode (crosspost with the wiki)

Post by DaveMcW »

Console commands for a more peaceful game.

/c game.peacefulmode = true
/c game.killallenenmies()

/c game.mapsettings.enemy_evolution.time_factor = 0.000008 * 0
/c game.mapsettings.enemy_evolution.pollution_factor = 0.00003 * 0

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Re: question about peaceful mode (crosspost with the wiki)

Post by ratchetfreak »

DaveMcW wrote:Console commands for a more peaceful game.

/c game.peacefulmode = true
/c game.killallenenmies()

/c game.mapsettings.enemy_evolution.time_factor = 0.000008 * 0
/c game.mapsettings.enemy_evolution.pollution_factor = 0.00003 * 0
So you can set them to evolve with pollution and time even when peaceful by not setting the factors to 0

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Re: question about peaceful mode (crosspost with the wiki)

Post by Twisted_Code »

Funny, the console occurred to me just about the same time you were typing up a reply mentioning it, hence the edit I made. Thanks for saving me the trouble of figuring out the command to adjust that, along with the command to enter Lua instructions. As I said in my edit, it would be nice to at least have a GUI for setting these things so those that aren't somewhat competent with Lua aren't left in the dust.
How to report bugs effectively (archived version)because everyone should know this.
The game's tech tree, a visual reference guide.

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