Weapon balance (Tank and stuff)
Posted: Mon Aug 14, 2023 12:57 pm
So first off, maybe I'm just doing something wrong, if so, just tell me.
I simply find the tank and other stuff pretty useless compared to the cost and availability,
with that I mean not only building it and ammo cost but also what it takes to research it.
So for the tank, you can just as well get a Power Armour MK1 with shields MK1 (whereas MK1 shields are better anyways than MK2 due to their higher energy efficiency, which is ridiculous )
And a PA-MK1 with say 5 batteries MK1 (the MK2 batteries are not difficult to get though) and say 4 shields and a exoskeleton or 6 shields
is vastly more tanky than ...a tank, more manoeuvrable and easier to use.
The hand-held flame thrower is also more useful than the tanks main gun which has expensive ammo (by comparison) and low usefulness due to the low fire rate.
All the while you can use 3 exoskeletons to move around and equip the shields only when fighting, which makes the PA-MK1 also very fast,
and to charge up you simply remove the exoskeletons/shields and fill it all with solar panels until the batteries are full, which is quite fast during the day with around 1MW taking "only" 500 seconds to fully charge 5 MK2 batteries or 100s for 5 MK1 batteries.
Also the PA-MK1 provides a vast array of utility and is a basically necessary step in progression as you can easily run around with 3 exoskeletons all day with just a handful solar panels and a few batteries never running out of energy as you simply don't move 100% of the time,
while it also allows you to use personal drone ports for better building.
So, bottom line is, you need the PA-MK1 anyways, sure you could skip it if you really mean to, but it is a good help to have and use it,
while the tank has basically no use, outside of easily travelling through big forests, as it's slow, and vastly outperformed in combat by a PA-MK1.
So what is the point of the tank asides from "having a tank" in the game?
I'm not saying you could not destroy some mid-game nests with a tank, but it's a lot more work to do so, and it costs a fortune in ammo,
compared to using a PA-MK1, which is no work at all and very low ammo cost if using a flame thrower.
I simply find the tank and other stuff pretty useless compared to the cost and availability,
with that I mean not only building it and ammo cost but also what it takes to research it.
So for the tank, you can just as well get a Power Armour MK1 with shields MK1 (whereas MK1 shields are better anyways than MK2 due to their higher energy efficiency, which is ridiculous )
And a PA-MK1 with say 5 batteries MK1 (the MK2 batteries are not difficult to get though) and say 4 shields and a exoskeleton or 6 shields
is vastly more tanky than ...a tank, more manoeuvrable and easier to use.
The hand-held flame thrower is also more useful than the tanks main gun which has expensive ammo (by comparison) and low usefulness due to the low fire rate.
All the while you can use 3 exoskeletons to move around and equip the shields only when fighting, which makes the PA-MK1 also very fast,
and to charge up you simply remove the exoskeletons/shields and fill it all with solar panels until the batteries are full, which is quite fast during the day with around 1MW taking "only" 500 seconds to fully charge 5 MK2 batteries or 100s for 5 MK1 batteries.
Also the PA-MK1 provides a vast array of utility and is a basically necessary step in progression as you can easily run around with 3 exoskeletons all day with just a handful solar panels and a few batteries never running out of energy as you simply don't move 100% of the time,
while it also allows you to use personal drone ports for better building.
So, bottom line is, you need the PA-MK1 anyways, sure you could skip it if you really mean to, but it is a good help to have and use it,
while the tank has basically no use, outside of easily travelling through big forests, as it's slow, and vastly outperformed in combat by a PA-MK1.
So what is the point of the tank asides from "having a tank" in the game?
I'm not saying you could not destroy some mid-game nests with a tank, but it's a lot more work to do so, and it costs a fortune in ammo,
compared to using a PA-MK1, which is no work at all and very low ammo cost if using a flame thrower.