Unlocking blue hardware
Unlocking blue hardware
In my most recent map, I tried to get my research up to the point where I could unlock some blue colored hardware: all the blue conveyor belt hardware and the requester chest. I swear I researched as much as I could to try to advance to the point where all of it was unlock-able. So, either you guys have gotten it so that it's impossible to easily research and unlock that stuff anymore or you guys have a bug issue going on with the most recent update.
Re: Unlocking blue hardware
Are you playing vanilla ?
Please post your save here.
Please post your save here.
Koub - Please consider English is not my native language.
Re: Unlocking blue hardware
Could be similar to this:
viewtopic.php?f=49&t=95571
viewtopic.php?f=49&t=95571
Re: Unlocking blue hardware
Here's my save game file.
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- Oasis.zip
- (10.04 MiB) Downloaded 65 times
Re: Unlocking blue hardware
Looks like technology after purple and yellow science has been deleted from your save. I suspect a mod, because that's definitely not part of the standard game.
Re: Unlocking blue hardware
Re: Unlocking blue hardware
Re: Unlocking blue hardware
I think I had some mods already installed from a previous save. However, after the most recent build, all of them broke. So, I removed those and just had "Recipe Requester Chest" and "Spidertron Logistics System". There's a few others. But, they're for long reach and map marking. Also, I'm not sure the command worked. I ran the command twice, quit the game, went back in, but the requestor chest still doesn't show up and I'm not getting any new research. I even disabled all the mods and ran the command twice.Trific wrote: ↑Sat Feb 06, 2021 3:38 pmIf a mod wants to replace all or part of the tech tree, it can either delete techs or hide them. Did you initially start this game with an overhaul mod installed?
- Attachments
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- Oasis.zip
- (9.86 MiB) Downloaded 64 times
Re: Unlocking blue hardware
So, I started messing around with other commands to see what would happen. I found one command that's supposed to force a technology to be researched. So, I tried it on the requester chest. This is what I got:
command:
/c game.player.force.technologies["logistic-chest-requester"].researched = true
result:
Cannot execute command. Error: [string "game.player.force.technologies["logistic-ches..."]:1: attempt to index field 'logistic-chest-requester' (a nil value)
Not sure if anyone can make anything out of this. But, thoguht it was an interesting result.
command:
/c game.player.force.technologies["logistic-chest-requester"].researched = true
result:
Cannot execute command. Error: [string "game.player.force.technologies["logistic-ches..."]:1: attempt to index field 'logistic-chest-requester' (a nil value)
Not sure if anyone can make anything out of this. But, thoguht it was an interesting result.
Re: Unlocking blue hardware
There is no technology with the name logistic-chest-requester.
Re: Unlocking blue hardware
Well, I had gotten the name off of a list of commands available to Factorio. So, I figured I'd try plugging values in. Guess that explains why the insert command worked with it instead. I think I may just finish progressing as far as I can then start a new world with no technology modifying mods.
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- Console List (2).txt
- (2.52 KiB) Downloaded 50 times
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- Console List.txt
- (18.69 KiB) Downloaded 51 times
Re: Unlocking blue hardware
The relevant technology is "logistic-system", and if you want to unlock the blue belts, that's "logistics-3".