1.1.10 - Saved games crash when starting game

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Helont
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Manual Inserter
Posts: 2
Joined: Thu Jan 14, 2021 3:37 pm
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1.1.10 - Saved games crash when starting game

Post by Helont »

In version 1.1.10 I can start the game correctly, but when I try to load a saved game it breaks and closes.

Code: Select all

   0.001 2021-01-14 16:43:46; Factorio 1.1.10 (build 57667, win64, steam)
   0.001 Operating system: Windows 10 (build 19042) 
   0.002 Program arguments: "D:\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.002 Read data path: D:/Steam/steamapps/common/Factorio/data
   0.002 Write data path: C:/Users/usuario/AppData/Roaming/Factorio [44979/113857MB]
   0.002 Binaries path: D:/Steam/steamapps/common/Factorio/bin
   0.018 System info: [CPU: Intel(R) Core(TM) i5-6400 CPU @ 2.70GHz, 4 cores, RAM: 6440/16349 MB, page: 10893/18781 MB, virtual: 4327/134217727 MB, extended virtual: 0 MB]
   0.018 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: es-ES]
   0.030 Available displays: 3
   0.031  [2]: \\.\DISPLAY8 - NVIDIA GeForce GTX 1070 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
   0.031  [0]: \\.\DISPLAY6 - NVIDIA GeForce GTX 1070 {0x01, [0,-1080], 1920x1080, 32bit, 60Hz}
   0.031  [1]: \\.\DISPLAY7 - NVIDIA GeForce GTX 1070 {0x01, [1920,0], 1920x1080, 32bit, 60Hz}
   0.105 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
   0.435 Initialised Direct3D[0]: NVIDIA GeForce GTX 1070; id: 10de-1b81; driver: nvldumdx.dll 27.21.14.6109
   0.435   D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
   0.436   [Local Video Memory] Budget: 7320MB, CurrentUsage: 7MB, Reservation: 0/3788MB
   0.436   [Non-Local Vid.Mem.] Budget: 7510MB, CurrentUsage: 0MB, Reservation: 0/3883MB
   0.436   Tiled resources: Tier 2
   0.436   Unified Memory Architecture: No
   0.436   BGR 565 Supported: Yes
   0.436   MaximumFrameLatency: 3, GPUThreadPriority: 0
   0.436 Graphics settings preset: very-high
   0.436   Dedicated video memory size 8088 MB
   0.488 Desktop composition is active.
   0.488 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: high-quality] [Color: 32bit]
   0.488                   [Max threads (load/render): 32/4] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100]
   0.530 DSound: Starting _dsound_update thread
   0.530 [Audio] Backend:default; Depth:16, Channel:2, Frequency:44100; MixerQuality:linear
   0.530 DSound: Enter _dsound_update; tid=11216
   0.778 Info ModManager.cpp:254: Found duplicate mod bobinserters, using higher version (1.0.0 > 0.18.4).
   0.779 Info ModManager.cpp:254: Found duplicate mod bobinserters, using higher version (1.0.1 > 1.0.0).
   0.781 Info ModManager.cpp:254: Found duplicate mod bobinserters, using higher version (1.1.0 > 1.0.1).
   0.878 Info ModManager.cpp:254: Found duplicate mod Bottleneck, using higher version (0.11.3 > 0.10.4).
   0.880 Info ModManager.cpp:254: Found duplicate mod Bottleneck, using higher version (0.11.4 > 0.11.3).
   0.882 Info ModManager.cpp:254: Found duplicate mod Bottleneck, using higher version (0.11.5 > 0.11.4).
   0.884 Info ModManager.cpp:254: Found duplicate mod Bottleneck, using higher version (0.11.7 > 0.11.5).
   0.896 Info ModManager.cpp:254: Found duplicate mod creative-mod, using higher version (1.6.0 > 1.5.1).
   0.900 Info ModManager.cpp:254: Found duplicate mod creative-mod, using higher version (1.6.1 > 1.6.0).
   0.904 Info ModManager.cpp:254: Found duplicate mod creative-mod, using higher version (1.6.2 > 1.6.1).
   0.909 Info ModManager.cpp:254: Found duplicate mod creative-mod, using higher version (1.7.1 > 1.6.2).
   1.024 Info ModManager.cpp:254: Found duplicate mod Krastorio2, using higher version (1.0.22 > 1.0.19).
   1.080 Info ModManager.cpp:254: Found duplicate mod Krastorio2, using higher version (1.0.23 > 1.0.22).
   1.083 Info ModManager.cpp:254: Found duplicate mod lightorio, using higher version (1.0.1 > 0.18.5).
   1.084 Info ModManager.cpp:254: Found duplicate mod lightorio, using higher version (1.1.0 > 1.0.1).
   1.086 Info ModManager.cpp:254: Found duplicate mod lightorio, using higher version (1.1.1 > 1.1.0).
   1.236 Info ModManager.cpp:254: Found duplicate mod stdlib, using higher version (1.4.4 > 1.4.3).
   1.240 Info ModManager.cpp:254: Found duplicate mod stdlib, using higher version (1.4.5 > 1.4.4).
   1.243 Info ModManager.cpp:254: Found duplicate mod stdlib, using higher version (1.4.6 > 1.4.5).
   1.246 Info ModManager.cpp:254: Found duplicate mod Teleporters, using higher version (0.2.1 > 0.1.14).
   1.247 Info ModManager.cpp:254: Found duplicate mod Teleporters, using higher version (0.2.2 > 0.2.1).
   1.249 Info ModManager.cpp:254: Found duplicate mod Teleporters, using higher version (0.2.3 > 0.2.2).
   1.250 Info ModManager.cpp:254: Found duplicate mod Teleporters, using higher version (1.0.0 > 0.2.3).
   1.253 Info ModManager.cpp:254: Found duplicate mod Todo-List, using higher version (18.0.1 > 17.3.0).
   1.254 Info ModManager.cpp:254: Found duplicate mod Todo-List, using higher version (19.0.5 > 18.0.1).
   1.256 Info ModManager.cpp:254: Found duplicate mod Todo-List, using higher version (19.0.6 > 19.0.5).
   1.260 Info ModManager.cpp:254: Found duplicate mod walls-block-spitters, using higher version (0.5.1 > 0.4.5).
   1.261 Info ModManager.cpp:254: Found duplicate mod walls-block-spitters, using higher version (0.6.1 > 0.5.1).
   1.261 Info ModManager.cpp:254: Found duplicate mod walls-block-spitters, using higher version (0.6.2 > 0.6.1).
   1.268 Info ModManager.cpp:254: Found duplicate mod Warehousing, using higher version (0.3.1 > 0.3.0).
   1.271 Info ModManager.cpp:254: Found duplicate mod Warehousing, using higher version (0.4.0 > 0.3.1).
   1.274 Info ModManager.cpp:254: Found duplicate mod Warehousing, using higher version (0.4.1 > 0.4.0).
   1.278 Info ModManager.cpp:254: Found duplicate mod Warehousing-Compression, using higher version (1.0.0 > 0.18.1).
   1.281 Info ModManager.cpp:254: Found duplicate mod WhereIsMyBody, using higher version (0.1.1 > 0.0.1).
   1.282 Info ModManager.cpp:254: Found duplicate mod WhereIsMyBody, using higher version (0.1.3 > 0.1.1).
   1.283 Info ModManager.cpp:254: Found duplicate mod WhereIsMyBody, using higher version (1.1.3 > 0.1.3).
   1.285 Loading mod settings Bottleneck 0.11.7 (settings.lua)
   1.285 Script @__Bottleneck__/settings.lua:191: working - green none
   1.285 Script @__Bottleneck__/settings.lua:191: normal - off none
   1.285 Script @__Bottleneck__/settings.lua:191: no_power - red alert
   1.285 Script @__Bottleneck__/settings.lua:191: low_power - red alert
   1.285 Script @__Bottleneck__/settings.lua:191: no_fuel - red alert
   1.285 Script @__Bottleneck__/settings.lua:191: disabled_by_control_behavior - blue pause
   1.285 Script @__Bottleneck__/settings.lua:191: disabled_by_script - blue pause
   1.285 Script @__Bottleneck__/settings.lua:191: marked_for_deconstruction - red cross
   1.285 Script @__Bottleneck__/settings.lua:191: networks_connected - green none
   1.285 Script @__Bottleneck__/settings.lua:191: networks_disconnected - red none
   1.285 Script @__Bottleneck__/settings.lua:191: charging - green none
   1.285 Script @__Bottleneck__/settings.lua:191: discharging - green none
   1.285 Script @__Bottleneck__/settings.lua:191: fully_charged - yellow pause
   1.285 Script @__Bottleneck__/settings.lua:191: out_of_logistic_network - off none
   1.285 Script @__Bottleneck__/settings.lua:191: no_recipe - off none
   1.285 Script @__Bottleneck__/settings.lua:191: no_ingredients - red alert
   1.285 Script @__Bottleneck__/settings.lua:191: no_input_fluid - red alert
   1.285 Script @__Bottleneck__/settings.lua:191: no_research_in_progress - off none
   1.285 Script @__Bottleneck__/settings.lua:191: no_minable_resources - red stop
   1.285 Script @__Bottleneck__/settings.lua:191: low_input_fluid - red alert
   1.285 Script @__Bottleneck__/settings.lua:191: fluid_ingredient_shortage - red alert
   1.285 Script @__Bottleneck__/settings.lua:191: full_output - yellow pause
   1.285 Script @__Bottleneck__/settings.lua:191: item_ingredient_shortage - red alert
   1.285 Script @__Bottleneck__/settings.lua:191: missing_required_fluid - red alert
   1.285 Script @__Bottleneck__/settings.lua:191: missing_science_packs - red alert
   1.285 Script @__Bottleneck__/settings.lua:191: waiting_for_source_items - red alert
   1.285 Script @__Bottleneck__/settings.lua:191: waiting_for_space_in_destination - yellow pause
   1.285 Script @__Bottleneck__/settings.lua:191: preparing_rocket_for_launch - green alert
   1.285 Script @__Bottleneck__/settings.lua:191: waiting_to_launch_rocket - yellow pause
   1.285 Script @__Bottleneck__/settings.lua:191: launching_rocket - green alert
   1.285 Script @__Bottleneck__/settings.lua:191: no_modules_to_transmit - red alert
   1.285 Script @__Bottleneck__/settings.lua:191: recharging_after_power_outage - blue alert
   1.285 Script @__Bottleneck__/settings.lua:191: no_ammo - red alert
   1.285 Script @__Bottleneck__/settings.lua:191: low_temperature - red stop
   1.285 Script @__Bottleneck__/settings.lua:191: disabled - off none
   1.285 Script @__Bottleneck__/settings.lua:191: turned_off_during_daytime - off none
   1.286 Script @__Bottleneck__/settings.lua:191: not_connected_to_rail - off none
   1.286 Script @__Bottleneck__/settings.lua:191: cant_divide_segments - off none
   1.286 Loading mod settings lightorio 1.1.1 (settings.lua)
   1.289 Loading mod core 0.0.0 (data.lua)
   1.396 Loading mod base 1.1.10 (data.lua)
   1.751 Loading mod Bottleneck 0.11.7 (data.lua)
   1.922 Loading mod bullet-trails 0.6.1 (data.lua)
   2.085 Loading mod lightorio 1.1.1 (data.lua)
   2.253 Loading mod base 1.1.10 (data-updates.lua)
   2.418 Loading mod bullet-trails 0.6.1 (data-updates.lua)
   2.586 Loading mod lightorio 1.1.1 (data-updates.lua)
   2.746 Checksum for core: 2754873018
   2.746 Checksum of base: 1000795258
   2.746 Checksum of Bottleneck: 2544829823
   2.746 Checksum of bullet-trails: 3671570151
   2.746 Checksum of lightorio: 2494851181
   2.746 Checksum of WhereIsMyBody: 0
   2.984 Prototype list checksum: 2085996428
   3.036 Loading sounds...
   3.235 Info PlayerData.cpp:72: Local player-data.json unavailable
   3.235 Info PlayerData.cpp:75: Cloud player-data.json available, timestamp 1610638158
   3.425 Initial atlas bitmap size is 16384
   3.488 Created atlas bitmap 16384x16376 [none]
   3.494 Created atlas bitmap 16384x13052 [none]
   3.494 Created atlas bitmap 8192x4188 [decal]
   3.496 Created atlas bitmap 16384x5568 [low-object, linear-minification]
   3.497 Created atlas bitmap 8192x4432 [mipmap, linear-minification, linear-magnification, linear-mip-level]
   3.498 Created atlas bitmap 16384x6064 [terrain, mipmap, linear-minification, linear-mip-level]
   3.499 Created atlas bitmap 4096x3216 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
   3.503 Created atlas bitmap 4096x1856 [smoke, mipmap, linear-minification, linear-magnification]
   3.503 Created atlas bitmap 4096x3120 [mipmap]
   3.504 Created atlas bitmap 8192x2224 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
   3.505 Created atlas bitmap 8192x1496 [alpha-mask]
   3.510 Created atlas bitmap 16384x14780 [shadow, linear-magnification, alpha-mask]
   3.510 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
   3.511 Created atlas bitmap 2048x240 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
   3.516 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
   4.663 Parallel Sprite Loader initialized (threads: 3)
  17.050 Sprites loaded
  17.095 Generated mipmaps (4) for atlas [3] of size 16384x5568   
  17.117 Generated mipmaps (3) for atlas [4] of size 8192x4432   
  17.150 Generated mipmaps (3) for atlas [5] of size 16384x6064   
  17.161 Generated mipmaps (3) for atlas [6] of size 4096x3216   
  17.174 Generated mipmaps (3) for atlas [7] of size 4096x1856   
  17.231 Generated mipmaps (3) for atlas [8] of size 4096x3120   
  17.242 Generated mipmaps (5) for atlas [9] of size 8192x2224   
  17.268 Generated mipmaps (3) for atlas [12] of size 8192x2352   
  17.347 Custom mipmaps uploaded.
  17.355 Custom inputs active: 1
  17.636 Factorio initialised
  17.636 Discord overlay detected (DiscordHook64.dll)
  17.712 Steam Storage Quota: 4528/4768
  30.167 Info HttpSharedState.cpp:54: Downloading https://mods.factorio.com/api/mods?page_size=max&full=True&namelist=aai-industry%2Caai-signal-transmission%2CAircraft%2CAircraftRealism%2Calien-biomes%2CArmouredBiters%2Cblueprint_flip_and_turn%2Cbobassembly%2Cbobelectronics%2Cbobenemies%2Cbobequipment%2Cbobgreenhouse%2Cbobinserters%2Cboblibrary%2Cboblocale%2Cboblogistics%2Cbobmining%2Cbobmodules%2Cbobpower%2Cbobvehicleequipment%2Cbobwarfare%2CBottleneck%2Cbullet-trails%2Ccolor-coding%2Ccombat-mechanics-overhaul%2Ccreative-mod%2CEdit-Blueprints%2Ceven-distribution%2CEvoGUI%2CFNEI%2CHelicopterRevival%2Cinformatron%2Cjetpack%2CKrastorio2%2Clightorio%2Cmore-fusion-reactors%2CPower%20Armor%20MK3%2CRampant%2CRampantArsenal%2CRampantResources%2Creplicating-belts%2Crobot_attrition%2CRPGsystem%2CShinyBobGFX%2Cspace-exploration%2Cspace-exploration-graphics%2Cspace-exploration-hr-graphics%2Cspace-exploration-postprocess%2Cspidertron-extended%2CSqueak%20Through%2Cstdlib%2CTeleporters%2CTodo-List%2CTransport_Drones%2Cwalls-block-spitters%2CWarehousing%2CWarehousing-Compression%2CWaterfill_v17%2CWhereIsMyBody&version=1.1.10&lang=es-ES
  49.998 Error CachedChangelog.cpp:37: Failed to parse changelog for mod Bottleneck: invalid changelog file, line 1 (the first line) must always be exactly '---------------------------------------------------------------------------------------------------' or an empty line.
  67.751 Loading level.dat: 1050874 bytes.
  67.752 Info Scenario.cpp:197: Map version 1.1.10-0
  68.076 Checksum for script C:/Users/usuario/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2929504738
  68.077 Checksum for script __Bottleneck__/control.lua: 3248915822
  68.078 Checksum for script __lightorio__/control.lua: 3008047879
  68.080 Checksum for script __WhereIsMyBody__/control.lua: 328464490
 109.319 Loading map C:\Users\usuario\AppData\Roaming\Factorio\saves\larga muerte.zip: 25621051 bytes.
 109.413 Loading level.dat: 78076770 bytes.
 109.419 Info Scenario.cpp:197: Map version 1.1.8-0
 109.781 Info ElectricPole.cpp:1472: Migration: removing electric pole({-321.0000000000, 17.0000000000}) connection({-326.0000000000, 33.0000000000}) without connection back
 109.781 Info ElectricPole.cpp:1472: Migration: removing electric pole({-310.0000000000, 33.0000000000}) connection({-326.0000000000, 33.0000000000}) without connection back
 109.781 Info ElectricPole.cpp:1472: Migration: removing electric pole({-310.0000000000, 51.0000000000}) connection({-326.0000000000, 51.0000000000}) without connection back
 109.781 Info ElectricPole.cpp:1472: Migration: removing electric pole({-326.0000000000, 69.0000000000}) connection({-326.0000000000, 51.0000000000}) without connection back
 109.781 Info ElectricPole.cpp:1472: Migration: removing electric pole({-310.0000000000, 69.0000000000}) connection({-326.0000000000, 69.0000000000}) without connection back
 109.781 Info ElectricPole.cpp:1472: Migration: removing electric pole({-310.0000000000, 87.0000000000}) connection({-326.0000000000, 87.0000000000}) without connection back
 109.781 Info ElectricPole.cpp:1472: Migration: removing electric pole({-326.0000000000, 105.0000000000}) connection({-326.0000000000, 87.0000000000}) without connection back
 109.781 Info ElectricPole.cpp:1472: Migration: removing electric pole({-310.0000000000, 105.0000000000}) connection({-326.0000000000, 105.0000000000}) without connection back
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-dph4x5\src\entity\electricpole.cpp (1356): ElectricPole::checkPoleCopperConnectionsConsistency
c:\cygwin64\tmp\factorio-build-dph4x5\src\blueprint\blueprintentities.cpp (1183): BlueprintEntities::checkConsistency
c:\cygwin64\tmp\factorio-build-dph4x5\src\blueprint\blueprint.cpp (828): Blueprint::checkConsistency
c:\cygwin64\tmp\factorio-build-dph4x5\src\blueprint\blueprintbookrecord.cpp (398): BlueprintBookRecord::checkParentConsistency
c:\cygwin64\tmp\factorio-build-dph4x5\src\blueprint\blueprintbookrecord.cpp (398): BlueprintBookRecord::checkParentConsistency
c:\cygwin64\tmp\factorio-build-dph4x5\src\blueprint\blueprintlibrary.cpp (1001): BlueprintLibrary::checkConsistency
c:\cygwin64\tmp\factorio-build-dph4x5\src\map\map.cpp (2071): Map::checkConsistency
c:\cygwin64\tmp\factorio-build-dph4x5\src\map\map.cpp (1107): Map::setupEntities
c:\cygwin64\tmp\factorio-build-dph4x5\src\map\map.cpp (1121): Map::setupEntities
c:\cygwin64\tmp\factorio-build-dph4x5\src\scenario\scenario.cpp (330): Scenario::loadFactory
c:\cygwin64\tmp\factorio-build-dph4x5\src\scenario\parallelscenarioloader.cpp (161): ParallelScenarioLoader::doLoad
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(MapInterface,ParallelScenarioLoader *,MapDeserialiser *,enum InputType,InputHandler *,MultiplayerManagerBase *,NamedBool<EnableReplayTag>),MapInterface,ParallelScenarioLoader *,MapDeserialiser *,enum InputType,InputHandler *,MultiplayerManagerBase *,enum NamedBool<EnableReplayTag>::Enum>,std::default_delete<std::tuple<void (__cdecl*)(MapInterface,ParallelScenarioLoader *,MapDeserialiser *,enum InputType,InputHandler *,MultiplayerManagerBase *,NamedBool<EnableReplayTag>),MapInterface,ParallelScenarioLoader *,MapDeserialiser *,enum InputType,InputHandler *,MultiplayerManagerBase *,enum NamedBool<EnableReplayTag>::Enum> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE103A7034)
00007FFE103A7034 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE1229D0D1)
00007FFE1229D0D1 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
 116.627 Error ElectricPole.cpp:1356: !hasReachedZeroConnection was not true
Logger::writeStacktrace skipped.
 116.627 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
 120.755 Uploading log file
 120.776 Error CrashHandler.cpp:258: Heap validation: success.
 120.779 Creating crash dump.
 121.317 CrashDump success
Mods:
Bottleneck 0.11.7
Bullet Trails 0.6.1
Lightorio 1.1.1
Where Is MyBody 1.8.1

Helont
Manual Inserter
Manual Inserter
Posts: 2
Joined: Thu Jan 14, 2021 3:37 pm
Contact:

Re: 1.1.10 - Saved games crash when starting game

Post by Helont »

version 1.1.11 solves the problems I have with 1.1.10.

Thanks a lot

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