1.1.9 - Game crashing as soon as new world is made.

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lethalchicken
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1.1.9 - Game crashing as soon as new world is made.

Post by lethalchicken »

I did have mods enabled from a long while back.
I have now disabled these. I am making a new world, no mods. I get the following:

Code: Select all

  0.003 2021-01-14 14:01:23; Factorio 1.1.9 (build 57646, win64, full)
   0.003 Operating system: Windows 10 (build 19042) 
   0.003 Program arguments: "C:\Program Files\FactorioExperimental\bin\x64\factorio.exe" "--wait-to-close" "1780" 
   0.003 Read data path: C:/Program Files/FactorioExperimental/data
   0.004 Write data path: C:/Users/SUPPORT-4/AppData/Roaming/Factorio [339237/475434MB]
   0.004 Binaries path: C:/Program Files/FactorioExperimental/bin
   0.020 System info: [CPU: Intel(R) Core(TM) i5-5300U CPU @ 2.30GHz, 4 cores, RAM: 5224/7888 MB, page: 7917/10776 MB, virtual: 4242/134217727 MB, extended virtual: 0 MB]
   0.021 Display options: [FullScreen: 0] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
   0.031 Available displays: 2
   0.031  [1]: \\.\DISPLAY2 - Intel(R) HD Graphics 5500 {0x05, [0,0], 2048x1152, 32bit, 60Hz}
   0.032  [0]: \\.\DISPLAY1 - Intel(R) HD Graphics 5500 {0x01, [-1600,0], 1600x900, 32bit, 60Hz}
   0.193 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
   0.268 Initialised Direct3D[0]: Intel(R) HD Graphics 5500; id: 8086-1616; driver: igdumdim64.dll 20.19.15.4963
   0.268   D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
   0.268   [Local Video Memory] Budget: 3549MB, CurrentUsage: 0MB, Reservation: 0/1873MB
   0.268   [Non-Local Vid.Mem.] Budget: 0MB, CurrentUsage: 0MB, Reservation: 0/0MB
   0.269   Tiled resources: Not supported
   0.269   Unified Memory Architecture: Yes
   0.269   BGR 565 Supported: Yes
   0.269   MaximumFrameLatency: 3, GPUThreadPriority: 0
   0.270 Graphics settings preset: integrated-gpulow
   0.270   Dedicated video memory size 128 MB
   0.463 Desktop composition is active.
   0.463 Graphics options: [Graphics quality: normal] [Video memory usage: all] [Light scale: 25%] [DXT: low-quality] [Color: 32bit]
   0.463                   [Max threads (load/render): 32/4] [Max texture size: 4096] [Tex.Stream.: 0] [Rotation quality: low] [Other: sTDCwt] [B:40,C:0,S:100]
   0.544 DSound: Starting _dsound_update thread
   0.544 [Audio] Backend:default; Depth:16, Channel:2, Frequency:44100; MixerQuality:linear
   0.544 DSound: Enter _dsound_update; tid=15036
   0.992 Loading mod core 0.0.0 (data.lua)
   1.282 Loading mod base 1.1.9 (data.lua)
   2.179 Loading mod base 1.1.9 (data-updates.lua)
   2.594 Checksum for core: 1538146734
   2.594 Checksum of base: 3387218436
   3.071 Prototype list checksum: 2590252455
   3.149 Loading sounds...
   3.434 Info PlayerData.cpp:70: Local player-data.json available, timestamp 1610632882
   3.434 Info PlayerData.cpp:77: Cloud player-data.json unavailable
   3.708 Initial atlas bitmap size is 4096
   3.742 Created atlas bitmap 4096x4092 [none]
   3.759 Created atlas bitmap 4096x4096 [none]
   3.775 Created atlas bitmap 4096x4080 [none]
   3.788 Created atlas bitmap 4096x4096 [none]
   3.804 Created atlas bitmap 4096x4096 [none]
   3.816 Created atlas bitmap 4096x4084 [none]
   3.833 Created atlas bitmap 4096x4088 [none]
   3.835 Created atlas bitmap 4096x3708 [linear-magnification]
   3.835 Created atlas bitmap 4096x2120 [decal]
   3.844 Created atlas bitmap 4096x4048 [low-object, linear-minification]
   3.844 Created atlas bitmap 4096x1824 [low-object]
   3.845 Created atlas bitmap 4096x2464 [mipmap, linear-minification, linear-magnification, linear-mip-level]
   3.850 Created atlas bitmap 4096x4064 [terrain, mipmap, linear-minification, linear-mip-level]
   3.850 Created atlas bitmap 4096x3424 [terrain, mipmap, linear-minification, linear-mip-level]
   3.851 Created atlas bitmap 4096x1632 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
   3.851 Created atlas bitmap 4096x1664 [smoke, mipmap, linear-minification, linear-magnification]
   3.851 Created atlas bitmap 4096x944 [mipmap]
   3.855 Created atlas bitmap 4096x4096 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
   3.855 Created atlas bitmap 4096x256 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
   3.855 Created atlas bitmap 4096x828 [alpha-mask]
   3.867 Created atlas bitmap 4096x4044 [shadow, linear-magnification, alpha-mask]
   3.876 Created atlas bitmap 4096x4096 [shadow, linear-magnification, alpha-mask]
   3.885 Created atlas bitmap 4096x4088 [shadow, linear-magnification, alpha-mask]
   3.886 Created atlas bitmap 4096x3144 [shadow, linear-magnification, alpha-mask]
   3.887 Created atlas bitmap 4096x1312 [shadow, mipmap, linear-magnification, alpha-mask]
   3.887 Created atlas bitmap 2048x240 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
   3.893 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
   5.152 Parallel Sprite Loader initialized (threads: 3)
  13.571 Sprites loaded
  13.596 Generated mipmaps (3) for atlas [9] of size 4096x4048   
  13.607 Generated mipmaps (3) for atlas [10] of size 4096x1824   
  13.630 Generated mipmaps (3) for atlas [11] of size 4096x2464   
  13.651 Generated mipmaps (3) for atlas [12] of size 4096x4064   
  13.674 Generated mipmaps (3) for atlas [13] of size 4096x3424   
  13.685 Generated mipmaps (3) for atlas [14] of size 4096x1632   
  13.698 Generated mipmaps (3) for atlas [15] of size 4096x1664   
  13.736 Generated mipmaps (3) for atlas [16] of size 4096x944   
  13.759 Generated mipmaps (5) for atlas [17] of size 4096x4096   
  13.772 Generated mipmaps (5) for atlas [18] of size 4096x256   
  13.785 Generated mipmaps (3) for atlas [24] of size 4096x1312   
  13.832 Custom mipmaps uploaded.
  14.238 Factorio initialised
  14.294 Info HttpSharedState.cpp:54: Downloading https://updater.factorio.com/updater/get-available-versions?username=lethalchicken&token=<private>&apiVersion=2
  14.916 0 packages available to download (experimental updates disabled).
  36.469 Info Blueprint.cpp:272: Migrating previews from: {{name=assembling-machine-1}, {name=transport-belt}, {name=iron-gear-wheel}, {name=empty}}
  36.469 Info Blueprint.cpp:274: Migrating previews to  : {{name=assembling-machine-1}, {name=transport-belt}, {name=iron-gear-wheel}}
  36.471 Info Blueprint.cpp:272: Migrating previews from: {{name=assembling-machine-1}, {name=empty}, {name=electronic-circuit}, {name=empty}}
  36.471 Info Blueprint.cpp:274: Migrating previews to  : {{name=assembling-machine-1}, {name=empty}, {name=electronic-circuit}}
  36.475 Info Blueprint.cpp:272: Migrating previews from: {{name=steam-engine}, {name=empty}, {name=empty}, {name=empty}}
  36.475 Info Blueprint.cpp:274: Migrating previews to  : {{name=steam-engine}}
  36.477 Info Blueprint.cpp:272: Migrating previews from: {{name=electric-mining-drill}, {name=empty}, {name=empty}, {name=empty}}
  36.477 Info Blueprint.cpp:274: Migrating previews to  : {{name=electric-mining-drill}}
  36.482 Info Blueprint.cpp:272: Migrating previews from: {{name=stone-furnace}, {name=steel-plate}, {name=empty}, {name=empty}}
  36.482 Info Blueprint.cpp:274: Migrating previews to  : {{name=stone-furnace}, {name=steel-plate}}
  36.486 Info Blueprint.cpp:272: Migrating previews from: {{name=transport-belt}, {name=splitter}, {name=underground-belt}, {name=empty}}
  36.486 Info Blueprint.cpp:274: Migrating previews to  : {{name=transport-belt}, {name=splitter}, {name=underground-belt}}
  36.488 Info Blueprint.cpp:272: Migrating previews from: {{name=transport-belt}, {name=empty}, {name=empty}, {name=empty}}
  36.488 Info Blueprint.cpp:274: Migrating previews to  : {{name=transport-belt}}
  36.491 Info Blueprint.cpp:272: Migrating previews from: {{name=transport-belt}, {name=empty}, {name=empty}, {name=empty}}
  36.491 Info Blueprint.cpp:274: Migrating previews to  : {{name=transport-belt}}
  36.492 Info Blueprint.cpp:272: Migrating previews from: {{name=transport-belt}, {name=empty}, {name=empty}, {name=empty}}
  36.492 Info Blueprint.cpp:274: Migrating previews to  : {{name=transport-belt}}
  36.494 Info Blueprint.cpp:272: Migrating previews from: {{name=transport-belt}, {name=splitter}, {name=empty}, {name=empty}}
  36.495 Info Blueprint.cpp:274: Migrating previews to  : {{name=transport-belt}, {name=splitter}}
  36.498 Info Blueprint.cpp:272: Migrating previews from: {{name=assembling-machine-2}, {name=empty}, {name=empty}, {name=empty}}
  36.498 Info Blueprint.cpp:274: Migrating previews to  : {{name=assembling-machine-2}}
  36.501 Info Blueprint.cpp:272: Migrating previews from: {{name=lab}, {name=empty}, {name=empty}, {name=empty}}
  36.501 Info Blueprint.cpp:274: Migrating previews to  : {{name=lab}}
  36.504 Info Blueprint.cpp:272: Migrating previews from: {{name=assembling-machine-2}, {name=electronic-circuit}, {name=empty}, {name=empty}}
  36.504 Info Blueprint.cpp:274: Migrating previews to  : {{name=assembling-machine-2}, {name=electronic-circuit}}
  36.508 Info Blueprint.cpp:272: Migrating previews from: {{name=assembling-machine-2}, {name=transport-belt}, {name=fast-inserter}, {name=empty}}
  36.508 Info Blueprint.cpp:274: Migrating previews to  : {{name=assembling-machine-2}, {name=transport-belt}, {name=fast-inserter}}
  36.513 Info Blueprint.cpp:272: Migrating previews from: {{name=assembling-machine-3}, {name=express-transport-belt}, {name=stack-inserter}, {name=empty}}
  36.513 Info Blueprint.cpp:274: Migrating previews to  : {{name=assembling-machine-3}, {name=express-transport-belt}, {name=stack-inserter}}
  36.530 Info Blueprint.cpp:272: Migrating previews from: {{name=assembling-machine-2}, {name=piercing-rounds-magazine}, {name=empty}, {name=empty}}
  36.530 Info Blueprint.cpp:274: Migrating previews to  : {{name=assembling-machine-2}, {name=piercing-rounds-magazine}}
  36.533 Info Blueprint.cpp:272: Migrating previews from: {{name=assembling-machine-2}, {name=grenade}, {name=empty}, {name=empty}}
  36.533 Info Blueprint.cpp:274: Migrating previews to  : {{name=assembling-machine-2}, {name=grenade}}
  36.536 Info Blueprint.cpp:272: Migrating previews from: {{name=assembling-machine-2}, {name=gun-turret}, {name=empty}, {name=empty}}
  36.536 Info Blueprint.cpp:274: Migrating previews to  : {{name=assembling-machine-2}, {name=gun-turret}}
  36.539 Info Blueprint.cpp:272: Migrating previews from: {{name=assembling-machine-2}, {name=military-science-pack}, {name=empty}, {name=empty}}
  36.539 Info Blueprint.cpp:274: Migrating previews to  : {{name=assembling-machine-2}, {name=military-science-pack}}
  36.542 Info Blueprint.cpp:272: Migrating previews from: {{name=assembling-machine-2}, {name=military-science-pack}, {name=empty}, {name=empty}}
  36.542 Info Blueprint.cpp:274: Migrating previews to  : {{name=assembling-machine-2}, {name=military-science-pack}}
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-1bvgla\src\circuitnetwork\circuitconnector.cpp (655): CircuitConnector::checkConsistency
c:\cygwin64\tmp\factorio-build-1bvgla\src\entity\entity.cpp (1579): Entity::checkConsistency
c:\cygwin64\tmp\factorio-build-1bvgla\src\entity\entitywithowner.cpp (202): EntityWithOwner::checkConsistency
c:\cygwin64\tmp\factorio-build-1bvgla\src\blueprint\blueprintentities.cpp (1183): BlueprintEntities::checkConsistency
c:\cygwin64\tmp\factorio-build-1bvgla\src\blueprint\blueprint.cpp (829): Blueprint::checkConsistency
c:\cygwin64\tmp\factorio-build-1bvgla\src\blueprint\blueprint.cpp (240): Blueprint::loadReal
c:\cygwin64\tmp\factorio-build-1bvgla\src\blueprint\blueprint.cpp (124): Blueprint::load
c:\cygwin64\tmp\factorio-build-1bvgla\src\blueprint\blueprint.cpp (54): Blueprint::Blueprint
c:\cygwin64\tmp\factorio-build-1bvgla\src\blueprint\singleblueprintrecord.cpp (53): SingleBlueprintRecord::SingleBlueprintRecord
c:\cygwin64\tmp\factorio-build-1bvgla\src\blueprint\blueprintbookrecord.cpp (472): BlueprintBookRecord::BlueprintBookRecord
c:\cygwin64\tmp\factorio-build-1bvgla\src\blueprint\blueprintrecord.cpp (48): BlueprintRecord::load
c:\cygwin64\tmp\factorio-build-1bvgla\src\blueprint\blueprintshelf.cpp (83): BlueprintShelf::load
c:\cygwin64\tmp\factorio-build-1bvgla\src\blueprint\blueprintshelf.cpp (683): BlueprintShelf::loadFromStorageStream
c:\cygwin64\tmp\factorio-build-1bvgla\src\blueprint\blueprintshelf.cpp (642): BlueprintShelf::loadFromStorage
c:\cygwin64\tmp\factorio-build-1bvgla\src\blueprint\blueprintlibrary.cpp (63): BlueprintLibrary::loadFromStorage
c:\cygwin64\tmp\factorio-build-1bvgla\src\map\map.cpp (1063): Map::setupEntities
c:\cygwin64\tmp\factorio-build-1bvgla\src\map\map.cpp (1117): Map::setupEntities
c:\cygwin64\tmp\factorio-build-1bvgla\src\scenario\scenarioprototype.cpp (279): ScenarioPrototype::createMapFromMapGenSettings
c:\cygwin64\tmp\factorio-build-1bvgla\src\scenario\scenarioprototype.cpp (47): ScenarioPrototype::createFactoryTo
c:\cygwin64\tmp\factorio-build-1bvgla\src\scenario\scenarioprototype.cpp (156): ScenarioPrototype::copyFactoryTo
c:\cygwin64\tmp\factorio-build-1bvgla\src\appmanager.cpp (667): AppManager::createGame
c:\cygwin64\tmp\factorio-build-1bvgla\src\appmanagerstates.cpp (2389): InGenerateMapDialog::process
c:\cygwin64\tmp\factorio-build-1bvgla\src\appmanager.cpp (246): AppManager::process
c:\cygwin64\tmp\factorio-build-1bvgla\src\mainloop.cpp (560): MainLoop::prePrepare
c:\cygwin64\tmp\factorio-build-1bvgla\src\mainloop.cpp (663): MainLoop::mainLoopStep
c:\cygwin64\tmp\factorio-build-1bvgla\src\mainloop.cpp (392): MainLoop::run
c:\cygwin64\tmp\factorio-build-1bvgla\src\main.cpp (1141): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (288): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD46DD7034)
00007FFD46DD7034 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD474BD0D1)
00007FFD474BD0D1 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
  42.834 Error CircuitConnector.cpp:655: neighbour != nullptr was not true
Logger::writeStacktrace skipped.
  42.834 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
  44.547 Uploading log file
  44.632 Error CrashHandler.cpp:258: Heap validation: success.
  44.633 Creating crash dump.
  44.932 CrashDump success

lethalchicken
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Manual Inserter
Posts: 2
Joined: Thu Jul 23, 2020 3:41 pm
Contact:

Re: 1.1.9 - Game crashing as soon as new world is made.

Post by lethalchicken »

Is anyone able to help please/


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