Large blueprint dat file mean super slow loading times

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Diablo
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Large blueprint dat file mean super slow loading times

Post by Diablo »

Hi,

I was having an issue with everything loading in extremely slowly (loading maps) even when all mods etc had been turned off.
I went looking for a rout cause and started by doing a clean install, after which everything was super fast again.
I started by checking the settings to see if I broke something there perhaps but nothing I tried made the load times slow.
So I add back in my mods but everything was still fine.
Then I added back my blueprint library file and it all went to shit. :)

The file is around 122Mb and has some really (really) large bp's in there.
The problem is that I actually use these bp's.

Not sure if there is anything that can be done about this but I thought I'de post it anyway, if only to get the word out (if it wasn't already) and have a reference point for future googlers. :)

For now I will be removing / backing up some of the lesser used bp's and hopefully get my load times to something reasonable again.

If there is anything else I should or could be doing I would love to hear it.

Thanks.

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eradicator
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Re: Large blueprint dat file mean super slow loading times

Post by eradicator »

Might be a candidate for the performance thread? viewtopic.php?t=17501
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NotRexButCaesar
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Re: Large blueprint dat file mean super slow loading times

Post by NotRexButCaesar »

Press control shift alt and click on settings. Under “the rest” you can enable caching different things, which should decrease load times.

If the loading time is *really* long you might want to make a performance issues post.
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Re: Large blueprint dat file mean super slow loading times

Post by Jap2.0 »

AmericanPatriot wrote:
Mon Nov 30, 2020 12:58 am
Press control shift alt and click on settings. Under “the rest” you can enable caching different things, which should decrease load times.
Those are for game load, not map load. Either way those are only for sprites and prototypes (i.e. not blueprints).
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NotRexButCaesar
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Re: Large blueprint dat file mean super slow loading times

Post by NotRexButCaesar »

Jap2.0 wrote:
Mon Nov 30, 2020 6:26 am
AmericanPatriot wrote:
Mon Nov 30, 2020 12:58 am
Press control shift alt and click on settings. Under “the rest” you can enable caching different things, which should decrease load times.
Those are for game load, not map load. Either way those are only for sprites and prototypes (i.e. not blueprints).
Looks like I didn’t read the “loading maps” part of the original post.
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