I just noticed that several items in my play through suddenly stopped being able to be crafted. The entities still exist in game, they weren't removed from the map and they exist in my hand and blueprints etc. But I just can't craft them and they won't be made in an assembler. It still says that item is researched .
Medium Power pole and Stack FIlter Inserter are the two i've noticed but there might be more i'm not thinking of. I've tried loading the map with and without mods to double check it wasn't a mod causing the issue and the issue remained so I think it might be base game. Have attached the save file and log to this post and the screenshots of the items not showing in the crafting menu but the research showing completed.
https://i.imgur.com/0lkfajo.png
https://i.imgur.com/xc9ROsf.png
https://i.imgur.com/9fErNaE.png
[0.18.31] Items suddenly unable to be crafted and recipes removed from machines.
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[0.18.31] Items suddenly unable to be crafted and recipes removed from machines.
- Attachments
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- factorio-current.log
- (13.47 KiB) Downloaded 35 times
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- Proper map 2020.zip
- (11.86 MiB) Downloaded 29 times
Re: [0.18.31] Items suddenly unable to be crafted and recipes removed from machines.
Thanks for the report. The issue is one of the mods you're using. Which one - I have no idea.
But you can try running:
To see if it resolves the issue for you. Otherwise you can try looking over all of the 24 mods you have to figure out which one broke it.
But you can try running:
Code: Select all
/c game.player.force.reset_technology_effects()
If you want to get ahold of me I'm almost always on Discord.
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- Manual Inserter
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Re: [0.18.31] Items suddenly unable to be crafted and recipes removed from machines.
Thanks, seems like that's fixed it. I thought because it carried on into the map save even with the mods disabled it must've been a game issue. I guess the mod just caused the error and that error was loaded up again even without the mods.
I appreciate the help, thanks.
I appreciate the help, thanks.
Re: [0.18.31] Items suddenly unable to be crafted and recipes removed from machines.
That's not quite how things work. Mods can set recipes as enabled or disabled and they stay that way until something else changes them. Removing the mod doesn't undo setting the recipe enabled/disabled.sophistrysolipsist wrote: ↑Thu Jun 11, 2020 5:03 pmThanks, seems like that's fixed it. I thought because it carried on into the map save even with the mods disabled it must've been a game issue. I guess the mod just caused the error and that error was loaded up again even without the mods.
I appreciate the help, thanks.
If you want to get ahold of me I'm almost always on Discord.