(0.18.13) Crashes every 20 minutes

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iiDogez
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(0.18.13) Crashes every 20 minutes

Post by iiDogez »

this happens in other games too but I got a crash report for this game, im running a above average computer running windows 10, heres the crash report.

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  0.001 2020-03-17 17:17:56; Factorio 0.17.79 (build 47865, win64, steam)
   0.001 Operating system: Windows 10 (version 1903) 
   0.003 Program arguments: "D:\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.003 Read data path: D:/Steam/steamapps/common/Factorio/data
   0.003 Write data path: C:/Users/kella/AppData/Roaming/Factorio [91782/467145MB]
   0.003 Binaries path: D:/Steam/steamapps/common/Factorio/bin
   0.015 System info: [CPU: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz, 12 cores, RAM: 7934/16227 MB, page: 15511/29027 MB, virtual: 4327/134217727 MB, extended virtual: 0 MB]
   0.016 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
   0.028 Available displays: 1
   0.028  [0]: \\.\DISPLAY1 - Intel(R) UHD Graphics 630 {0x05, [0,0], 1920x1080, 32bit, 144Hz}
   0.674 Initialised OpenGL:[0] GeForce GTX 1660 Ti/PCIe/SSE2; driver: 3.3.0 NVIDIA 417.77
   0.674   [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes
   0.674   [Version] 3.3
   0.674 Graphics settings preset: very-high
   0.674   Dedicated video memory size 6144 MB
   0.703 Desktop composition is active.
   0.703 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: high-quality] [Color: 32bit]
   0.703                   [Max threads (load/render): 32/12] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDC]
   0.989 DSound: Starting _dsound_update thread
   0.989 DSound: Enter _dsound_update; tid=15948
   1.544 Loading mod core 0.0.0 (data.lua)
   1.784 Loading mod base 0.17.79 (data.lua)
   2.172 Loading mod base 0.17.79 (data-updates.lua)
   2.389 Checksum for core: 2035938594
   2.389 Checksum of base: 4156627525
   2.627 Prototype list checksum: 2767119397
   2.699 Loading sounds...
   2.764 Info PlayerData.cpp:70: Local player-data.json unavailable
   2.764 Info PlayerData.cpp:73: Cloud player-data.json available, timestamp 1575503719
   2.937 Initial atlas bitmap size is 16384
   2.976 Created atlas bitmap 16384x16380 [none]
   2.980 Created atlas bitmap 16384x11648 [none]
   2.981 Created atlas bitmap 8192x3872 [decal]
   2.981 Created atlas bitmap 16384x4896 [low-object, linear-minification]
   2.982 Created atlas bitmap 8192x3744 [mipmap, linear-minification, linear-magnification, linear-mip-level]
   2.982 Created atlas bitmap 16384x7168 [terrain, mipmap, linear-minification, linear-mip-level]
   2.982 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification]
   2.983 Created atlas bitmap 4096x1760 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
   2.983 Created atlas bitmap 2048x192 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
   2.983 Created atlas bitmap 8192x1632 [alpha-mask]
   2.985 Created atlas bitmap 16384x13332 [shadow, linear-magnification, alpha-mask]
   2.986 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
   2.999 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
   3.838 Parallel Sprite Loader initialized (threads: 11)
  13.449 Sprites loaded
  13.467 Generated mipmaps (4) for atlas [3] of size 16384x4896   
  13.471 Generated mipmaps (3) for atlas [4] of size 8192x3744   
  13.545 Generated mipmaps (3) for atlas [5] of size 16384x7168   
  13.550 Generated mipmaps (3) for atlas [6] of size 4096x1600   
  13.564 Generated mipmaps (5) for atlas [7] of size 4096x1760   
  13.569 Generated mipmaps (3) for atlas [11] of size 8192x2352   
  13.570 Custom mipmaps uploaded.
  13.622 Factorio initialised
  13.622 Discord overlay detected (DiscordHook64.dll)
  31.572 Loading map C:\Users\kella\AppData\Roaming\Factorio\saves\_autosave2.zip: 3879772 bytes.
  31.675 Loading level.dat: 8371560 bytes.
  31.680 Info Scenario.cpp:187: Map version 0.17.79-0
  31.871 Loading script.dat: 328 bytes.
  31.875 Checksum for script C:/Users/kella/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3265260072
1738.129 Info SteamContext.cpp:641: Steam connection lost.
1740.843 Info AppManagerStates.cpp:1802: Saving finished
1743.369 Quitting: user-quit.
1743.597 DSound: Stopping voice
1743.597 DSound: Joining thread
1743.599 DSound: Exit _dsound_update; tid=15948
1743.599 DSound: Waiting for voice to stop ... signaled
1743.599 DSound: Joined thread
1743.599 DSound: Destroying thread
1743.599 DSound: Thread destroyed
1743.599 DSound: Releasing buffer
1743.599 DSound: Voice stopped
1743.599 DSound: Deallocating voice
1743.599 DSound: Deallocated voice
1743.686 Steam API shutdown.
1743.725 Goodbye

Loewchen
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Re: (0.18.13) Crashes every 20 minutes

Post by Loewchen »

That is version 0.17.79 and not 0.18.13 and it does not show a crash either...

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