add new mod to headless server save
Posted: Mon Dec 02, 2019 2:08 pm
Hello
I have a headless server running and its working fine with some mods.
Now i want to add a new mod. When connecting to the server I get the sync dialog, but i can not tick the checkbox with the new mod in order to sync/activate it.
The serverlog itself states nothing about the new added mod.
the installed addons:
The log of the server:
When connecting to the server:
I have a headless server running and its working fine with some mods.
Now i want to add a new mod. When connecting to the server I get the sync dialog, but i can not tick the checkbox with the new mod in order to sync/activate it.
The serverlog itself states nothing about the new added mod.
the installed addons:
Code: Select all
AutoDeconstruct_0.1.12.zip
DiscoScience_0.1.14.zip
FARL_3.1.15.zip
LogisticTrainNetwork_1.11.6.zip
mod-settings.dat
Squeak Through_1.4.0.zip
Todo-List_17.3.0.zip
Code: Select all
factorio_1 | 0.000 2019-12-02 12:48:52; Factorio 0.17.79 (build 47865, linux64, headless)
factorio_1 | 0.000 Operating system: Linux
factorio_1 | 0.000 Program arguments: "/opt/factorio/bin/x64/factorio" "--start-server-load-latest"
factorio_1 | 0.000 Read data path: /opt/factorio/data
factorio_1 | 0.000 Write data path: /opt/factorio [2509651/2810981MB]
factorio_1 | 0.000 Binaries path: /opt/factorio/bin
factorio_1 | 0.009 System info: [CPU: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz, 8 cores, RAM: 31858 MB]
factorio_1 | 0.009 Environment: DISPLAY=<unset> WAYLAND_DISPLAY=<unset> DESKTOP_SESSION=<unset> XDG_SESSION_DESKTOP=<unset> XDG_CURRENT_DESKTOP=<unset> __GL_FSAA_MODE=<unset> __GL_LOG_MAX_ANISO=<unset> __GL_SYNC_TO_VBLANK=<unset> __GL_SORT_FBCONFIGS=<unset> __GL_YIELD=<unset>
factorio_1 | 0.009 Running in headless mode
factorio_1 | 0.018 Loading mod settings FARL 3.1.15 (settings.lua)
factorio_1 | 0.018 Loading mod settings AutoDeconstruct 0.1.12 (settings.lua)
factorio_1 | 0.019 Loading mod settings Squeak Through 1.4.0 (settings.lua)
factorio_1 | 0.019 Loading mod settings Todo-List 17.3.0 (settings.lua)
factorio_1 | 0.020 Loading mod core 0.0.0 (data.lua)
factorio_1 | 0.076 Loading mod base 0.17.79 (data.lua)
factorio_1 | 0.310 Loading mod FARL 3.1.15 (data.lua)
factorio_1 | 0.438 Loading mod Todo-List 17.3.0 (data.lua)
factorio_1 | 0.543 Loading mod base 0.17.79 (data-updates.lua)
factorio_1 | 0.647 Loading mod FARL 3.1.15 (data-updates.lua)
factorio_1 | 0.750 Loading mod Squeak Through 1.4.0 (data-updates.lua)
factorio_1 | 0.852 Loading mod FARL 3.1.15 (data-final-fixes.lua)
factorio_1 | 0.956 Loading mod DiscoScience 0.1.14 (data-final-fixes.lua)
factorio_1 | 1.071 Checksum for core: 2035938594
factorio_1 | 1.071 Checksum of base: 4156627525
factorio_1 | 1.071 Checksum of FARL: 677650815
factorio_1 | 1.071 Checksum of AutoDeconstruct: 2582707891
factorio_1 | 1.071 Checksum of DiscoScience: 2020706560
factorio_1 | 1.071 Checksum of Squeak Through: 2042158127
factorio_1 | 1.071 Checksum of Todo-List: 3182550957
factorio_1 | 1.288 Prototype list checksum: 3758668089
factorio_1 | 1.318 Info PlayerData.cpp:70: Local player-data.json unavailable
factorio_1 | 1.318 Info PlayerData.cpp:75: Cloud player-data.json unavailable
factorio_1 | 1.320 Factorio initialised