I'm the server-side of this issue.
My friend hadn't mentioned game version, but we're running the same software ver. We confirmed that in the beginning, even went as far as disabling any mods that may have been affecting it, with still the same problem. We won't be able to test again until later today, when we're out of work, but I did have the time to pull some logs from the previous attempt at hosting. I don't know if it will be that useful server-side, but this is what I could find in
factorio-current.log I've highlighted a bit that seems a bit strange to me. I may be reading the log incorrectly, since I've never looked at any of this information from Factorio, but there is a bit in there that doesn't seem right.
We also did find in our testing that we can join other servers together and also that some servers cannot be pinged. Servers that cannot be pinged do the same thing for both of us and generate the same error. port 34197 is open on my router and is specifically targeting my internal IP, passing UDP traffic, as well as the Windows Firewall being configured to allow both in and outbound traffic through for the factorio.exe. This is a new issue, since we've been playing together with one of us hosting on and off without too many problems in the past. It seems that this connection issue came up after the latest update. There shouldn't be anything internally that is blocking this port, and it may be possible, but I doubt that my (or his) ISP suddenly started blocking port. As it is the firewall setting on my modem itself is set to "low" which is basically off.
We'll try it again tonight to see if there's anything different in the logs than there was from yesterday, but this is the most recent server-side log that's been generated.
Code: Select all
0.000 2019-10-02 13:37:11; Factorio 0.17.69 (build 47194, win64, steam)
0.000 Operating system: Windows 10 (version 1903)
0.000 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" "--wait-to-close" "55772"
0.000 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.000 Write data path: C:/Users/Ahab/AppData/Roaming/Factorio [171810/487769MB]
0.000 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.006 System info: [CPU: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz, 16 cores, RAM: 11476/32703 MB, page: 16221/37567 MB, virtual: 4330/134217727 MB, extended virtual: 0 MB]
0.006 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
0.011 Available displays: 1
0.011 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1080 Ti {0x05, [0,0], 2560x1440, 32bit, 165Hz}
0.080 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
0.247 Initialised Direct3D[0]: NVIDIA GeForce GTX 1080 Ti; id: 10de-1b06; driver: nvldumdx.dll 26.21.14.3630
0.247 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
0.247 [Local Video Memory] Budget: 9457MB, CurrentUsage: 4MB, Reservation: 0/5007MB
0.247 [Non-Local Vid.Mem.] Budget: 14716MB, CurrentUsage: 0MB, Reservation: 0/7767MB
0.247 Tiled resources: Tier 2
0.247 Unified Memory Architecture: No
0.247 BGR 565 Supported: Yes
0.247 MaximumFrameLatency: 3, GPUThreadPriority: 0
0.247 Graphics settings preset: very-high
0.247 Dedicated video memory size 11127 MB
0.270 Desktop composition is active.
0.270 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: high-quality] [Color: 32bit]
0.270 [Max threads (load/render): 32/16] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDC]
0.293 DSound: Starting _dsound_update thread
0.293 DSound: Enter _dsound_update; tid=32712
0.888 Razer Chroma Controller initialized.
0.892 Info ModManager.cpp:241: Found duplicate mod Enhanced_Map_Colors, using higher version (1.4.9 > 1.4.6).
0.893 Info ModManager.cpp:241: Found duplicate mod long-reach, using higher version (0.0.13 > 0.0.12).
0.894 Info ModManager.cpp:241: Found duplicate mod Squeak Through, using higher version (1.3.0 > 1.2.2).
0.895 Loading mod settings Bottleneck 0.10.4 (settings.lua)
0.895 Loading mod settings long-reach 0.0.13 (settings.lua)
0.896 Loading mod core 0.0.0 (data.lua)
0.967 Loading mod base 0.17.69 (data.lua)
1.136 Loading mod Bottleneck 0.10.4 (data.lua)
1.227 Loading mod Enhanced_Map_Colors 1.4.9 (data.lua)
1.316 Loading mod base 0.17.69 (data-updates.lua)
1.400 Loading mod Enhanced_Map_Colors 1.4.9 (data-updates.lua)
1.489 Loading mod Squeak Through 1.3.0 (data-updates.lua)
1.580 Checksum for core: 2087614386
1.580 Checksum of base: 1061071205
1.580 Checksum of Bottleneck: 3138809866
1.580 Checksum of Enhanced_Map_Colors: 852423496
1.580 Checksum of long-reach: 4166847516
1.580 Checksum of Squeak Through: 3677677690
1.704 Prototype list checksum: 1131087068
1.735 Loading sounds...
1.780 Info PlayerData.cpp:70: Local player-data.json unavailable
1.780 Info PlayerData.cpp:73: Cloud player-data.json available, timestamp 1569721523
1.859 Initial atlas bitmap size is 16384
1.887 Created atlas bitmap 16384x16380 [none]
1.890 Created atlas bitmap 16384x11644 [none]
1.890 Created atlas bitmap 8192x3884 [decal]
1.891 Created atlas bitmap 16384x4320 [low-object, linear-minification]
1.891 Created atlas bitmap 8192x3744 [mipmap, linear-minification, linear-magnification, linear-mip-level]
1.892 Created atlas bitmap 16384x7168 [terrain, mipmap, linear-minification, linear-mip-level]
1.892 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification]
1.893 Created atlas bitmap 4096x1744 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
1.893 Created atlas bitmap 2048x192 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
1.893 Created atlas bitmap 8192x1632 [alpha-mask]
1.895 Created atlas bitmap 16384x12788 [shadow, linear-magnification, alpha-mask]
1.895 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
1.899 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
2.413 Parallel Sprite Loader initialized (threads: 15)
8.240 Sprites loaded
8.253 Generated mipmaps (4) for atlas [3] of size 16384x4320
8.265 Generated mipmaps (3) for atlas [4] of size 8192x3744
8.276 Generated mipmaps (3) for atlas [5] of size 16384x7168
8.308 Generated mipmaps (3) for atlas [6] of size 4096x1600
8.319 Generated mipmaps (5) for atlas [7] of size 4096x1744
8.375 Generated mipmaps (3) for atlas [11] of size 8192x2352
8.375 Custom mipmaps uploaded.
8.379 Custom inputs active: 2
8.420 Factorio initialised
20.673 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:0}))
93.612 Info UDPSocket.cpp:218: Closing socket
93.612 Info UDPSocket.cpp:248: Socket closed
93.612 Info UDPSocket.cpp:218: Closing socket
98.021 Quitting: user-quit.
98.064 DSound: Stopping voice
98.064 DSound: Joining thread
98.068 DSound: Exit _dsound_update; tid=32712
98.068 DSound: Waiting for voice to stop ... signaled
98.069 DSound: Joined thread
98.069 DSound: Destroying thread
98.069 DSound: Thread destroyed
98.069 DSound: Releasing buffer
98.069 DSound: Voice stopped
98.069 DSound: Deallocating voice
98.069 DSound: Deallocated voice
98.091 Steam API shutdown.
98.131 Goodbye