[0.17.68] Slow multiplayer performance on virutal infrastructure (personal not shared)
Posted: Mon Sep 09, 2019 6:27 pm
Morning dear devs and players around,
I am having a huge issue that's i am trying to find out i have some factorio servers and i am getting really a slow multiplayer, somehow on my other dedicated servers (not at the same place) it works correctly now i know OKAY I KNOW FFS virtual is not recommanded but i am not talking of low end shity virtual i talk about an reserved virtual server hosted by my self.
The "virtual" machine has 8 dedicated cores and 2 virtual cores, 32 gb of ram (can be more but won't be used for now) and 2X 480 gb ssd's in RAID 0, no swap.
It runs on a average 10 gbit/s connection who is really stable at 1 gb/s the ping is about 8 ms at max.
Now i am trying to run a map but it runs perfectly at 60 UPS but i am always waiting on multiplayer here is a preview https://streamable.com/3nojx
Here are the logs as well
Do you have any ideas what is the issue is it the network if yes what in the network?
Thanks Poli
Ps : I am mainly searching for more to debug
I am having a huge issue that's i am trying to find out i have some factorio servers and i am getting really a slow multiplayer, somehow on my other dedicated servers (not at the same place) it works correctly now i know OKAY I KNOW FFS virtual is not recommanded but i am not talking of low end shity virtual i talk about an reserved virtual server hosted by my self.
The "virtual" machine has 8 dedicated cores and 2 virtual cores, 32 gb of ram (can be more but won't be used for now) and 2X 480 gb ssd's in RAID 0, no swap.
It runs on a average 10 gbit/s connection who is really stable at 1 gb/s the ping is about 8 ms at max.
Now i am trying to run a map but it runs perfectly at 60 UPS but i am always waiting on multiplayer here is a preview https://streamable.com/3nojx
Here are the logs as well
Do you have any ideas what is the issue is it the network if yes what in the network?
Thanks Poli
Ps : I am mainly searching for more to debug