boskid wrote: ↑Fri May 03, 2019 3:08 pm
Code: Select all
0.001 2019-05-03 01:39:07; Factorio 0.17.34 (build 44642, win64, steam)
0.001 Operating system: Windows 10 (version 1803)
0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
I guessed right.
You must update your client, too. You can do this by choosing "Latest 0.17 Experimental" in steam.
Factorio requires server and client to run be same version to that point, that in server list you will not find servers with missmatching version
Thanks that worked a little bit. Because now i can see my server when i browse for it but i cant connect to it hmmm... It does say something about Cloud player-data.json unavailable and Local is unavailable, but i don't know if that has anything to do with it.
C:\Users\Tobias PC\Desktop\Factorio_0.17.36>start /wait bin/x64/factorio.exe --start-server TESTWTF.zip --server-settings "server-settings.json" --port 5001 --no-log-rotation pause
0.001 2019-05-05 14:42:12; Factorio 0.17.36 (build 44798, win64, steam)
0.002 Operating system: Windows 10 (version 1803)
0.002 Not rotating logs.
0.002 Program arguments: "bin/x64/factorio.exe" "--start-server" "TESTWTF.zip" "--server-settings" "server-settings.json" "--port" "5001" "--no-log-rotation" "pause"
0.002 Read data path: C:/Users/Tobias PC/Desktop/Factorio_0.17.36/data
0.003 Write data path: C:/Users/Tobias PC/AppData/Roaming/Factorio [19401/224565MB]
0.003 Binaries path: C:/Users/Tobias PC/Desktop/Factorio_0.17.36/bin
0.009 System info: [CPU: Intel(R) Core(TM) i5-7500 CPU @ 3.40GHz, 4 cores, RAM: 2914/16329 MB, page: 4772/18761 MB, virtual: 4247/134217727 MB, extended virtual: 0 MB]
0.009 Running in headless mode
0.014 Loading mod core 0.0.0 (data.lua)
0.054 Loading mod base 0.17.36 (data.lua)
0.262 Loading mod base 0.17.36 (data-updates.lua)
0.356 Checksum for core: 1237570159
0.356 Checksum of base: 1882531248
0.805 Info PlayerData.cpp:69: Local player-data.json unavailable
0.805 Info PlayerData.cpp:74: Cloud player-data.json unavailable
0.808 Custom inputs active: 0
0.809 Factorio initialised
0.810 Info HttpSharedState.cpp:54: Downloading
https://auth.factorio.com/api-login?api_version=2
1.725 Info AuthServerConnector.cpp:171: Got token from auth server for username(Neptixftw).
1.736 Info ServerSynchronizer.cpp:29: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0). 1.736 Info ServerMultiplayerManager.cpp:769: updateTick(4294967295) changing state from(Ready) to(PreparedToHostGame) 1.736 Info ServerMultiplayerManager.cpp:769: updateTick(4294967295) changing state from(PreparedToHostGame) to(CreatingGame)
1.738 Loading map C:\Users\Tobias PC\Desktop\Factorio_0.17.36\TESTWTF.zip: 1379502 bytes.
1.964 Loading level.dat: 1205683 bytes.
1.971 Info Scenario.cpp:161: Map version 0.17.36-0
1.979 Info PrototypeMigrationList.cpp:60: Activating migration base/2017-12-03_Factorio_0.16.0.json
1.979 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-05-22_Factorio_0.17.0.json
1.979 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-06-12_Factorio_0.17.0.json
1.980 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-12-21_Factorio_0.17.0.json
1.980 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-12-27_Factorio_0.17.0.json
1.980 Info PrototypeMigrationList.cpp:60: Activating migration base/2019-03-29_Factorio_0.17.23.json
1.981 Info PrototypeMigrationList.cpp:60: Activating migration base/2019-04-27_Factorio_0.17.35.json
1.981 Info PrototypeMigrationList.cpp:60: Activating migration base/2019-04-30_Factorio_0.17.35.json
1.981 Info PrototypeMigrationList.cpp:60: Activating migration base/2019-05-01_Factorio_0.17.35.json
2.029 Loading script.dat: 328 bytes.
2.038 Checksum for script C:/Users/Tobias PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 412551764
2.039 Applying migration: Base Mod: 2017-04-26_Factorio_0.15.3.lua
2.042 Applying migration: Base Mod: 2017-08-08_Factorio_0.16.0.lua
2.048 Applying migration: Base Mod: 2017-11-07_Factorio_0.16.0.lua
2.051 Applying migration: Base Mod: 2018-01-09_Factorio_0.16.15.lua
2.054 Applying migration: Base Mod: 2018-01-09_Factorio_0.16.27.lua
2.058 Applying migration: Base Mod: 2018-08-14_Factorio_0.17.0.lua
2.061 Applying migration: Base Mod: 2019-03-04_Factorio_0.17.5.lua
2.065 Applying migration: Base Mod: 2019-03-05_Factorio_0.17.6.lua
2.069 Applying migration: Base Mod: 2019-03-06_Factorio_0.17.7.lua
2.273 Checksum for script C:/Users/Tobias PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 412551764
2.275 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:5001}))
2.276 Hosting game at IP ADDR:({0.0.0.0:5001})
2.276 Info HttpSharedState.cpp:54: Downloading
https://auth.factorio.com/generate-server-padlock-2
2.393 Info AuthServerConnector.cpp:109: Obtained serverPadlock for serverHash (yp61PbydGqPJQsl0rpzbSU7HBQiTRiMc) from the auth server.
2.395 Info ServerMultiplayerManager.cpp:769: updateTick(1) changing state from(CreatingGame) to(InGame)
2.463 Info ServerRouter.cpp:611: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197, pingpong3.factorio.com:34197, pingpong4.factorio.com:34197) for own address
2.464 Info UDPSocket.cpp:39: Opening socket for broadcast
2.574 Info ServerRouter.cpp:490: Own address is IP ADDR:({censor:5001}) (confirmed by pingpong1)
2.591 Info ServerRouter.cpp:490: Own address is IP ADDR:({censor:5001}) (confirmed by pingpong3)
2.742 Info ServerRouter.cpp:490: Own address is IP ADDR:({censor:5001}) (confirmed by pingpong4)
3.107 Info MatchingServer.cpp:107: Matching server game `5143377` has been created.
3.112 Info ServerMultiplayerManager.cpp:698: Matching server connection resumed