Can't Set Myself As Admin on Server
Posted: Wed Apr 17, 2019 10:09 pm
I'm starting a Seablock playthrough, and it's going to take a lot of AFK time. I figured I'd run the save on my server, so it can run constantly. My problem is that I can't seem to set myself as the server admin.
1. This save was started on my desktop (i.e. not on a Factorio server).
2. My server-settings.json:
Note the "admins" at the end. I can verify that this file is being read because the LAN browser shows the name & description properly.
3. Running /admin shows the following with my user info in this screen shot:
1. This save was started on my desktop (i.e. not on a Factorio server).
2. My server-settings.json:
Code: Select all
{
"name": "fandingo - seablock",
"description": "fandingo - seablock",
"tags": ["game", "tags"],
"_comment_max_players": "Maximum number of players allowed, admins can join even a full server. 0 means unlimited.",
"max_players": 1,
"_comment_visibility": ["public: Game will be published on the official Factorio matching server",
"lan: Game will be broadcast on LAN"],
"visibility":
{
"public": false,
"lan": true
},
"_comment_credentials": "Your factorio.com login credentials. Required for games with visibility public",
"username": "",
"password": "",
"_comment_token": "Authentication token. May be used instead of 'password' above.",
"token": "",
"game_password": "",
"_comment_require_user_verification": "When set to true, the server will only allow clients that have a valid Factorio.com account",
"require_user_verification": true,
"_comment_max_upload_in_kilobytes_per_second" : "optional, default value is 0. 0 means unlimited.",
"max_upload_in_kilobytes_per_second": 0,
"_comment_max_upload_slots" : "optional, default value is 5. 0 means unlimited.",
"max_upload_slots": 5,
"_comment_minimum_latency_in_ticks": "optional one tick is 16ms in default speed, default value is 0. 0 means no minimum.",
"minimum_latency_in_ticks": 0,
"_comment_ignore_player_limit_for_returning_players": "Players that played on this map already can join even when the max player limit was reached.",
"ignore_player_limit_for_returning_players": false,
"_comment_allow_commands": "possible values are, true, false and admins-only",
"allow_commands": "admins-only",
"_comment_autosave_interval": "Autosave interval in minutes",
"autosave_interval": 10,
"_comment_autosave_slots": "server autosave slots, it is cycled through when the server autosaves.",
"autosave_slots": 5,
"_comment_afk_autokick_interval": "How many minutes until someone is kicked when doing nothing, 0 for never.",
"afk_autokick_interval": 0,
"_comment_auto_pause": "Whether should the server be paused when no players are present.",
"auto_pause": false,
"only_admins_can_pause_the_game": true,
"_comment_autosave_only_on_server": "Whether autosaves should be saved only on server or also on all connected clients. Default is true.",
"autosave_only_on_server": true,
"_comment_non_blocking_saving": "Highly experimental feature, enable only at your own risk of losing your saves. On UNIX systems, server will fork itself to create an autosave. Autosaving on connected Windows clients will be disabled regardless of autosave_only_on_server option.",
"non_blocking_saving": false,
"admins": ["fandingo"]
}
3. Running /admin shows the following with my user info in this screen shot: