[0.16.51] Save won't load: "Rail already connected to segment"

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DarkDome
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[0.16.51] Save won't load: "Rail already connected to segment"

Post by DarkDome »

Hello,
I´m not really sure were my problem did start, but I can´t load a save anymore.
I played it 2 hours ago and now it won´t start.
I play with quite some mods and I would really tank you, if you could help me.
If you need any info pls ask. :D

Code: Select all

   0.002 2018-12-09 21:54:17; Factorio 0.16.51 (build 36654, win64, steam)
   0.002 Operating system: Windows 7 Service Pack 1
   0.003 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" "--wait-to-close" "7636" 
   0.003 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
   0.003 Write data path: C:/Users/Agando/AppData/Roaming/Factorio [78610/476373MB]
   0.003 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
   0.019 System info: [CPU: AMD FX(tm)-6300 Six-Core Processor             , 6 cores, RAM: 6269/16348 MB, page: 7494/32694 MB, virtual: 173/8388607 MB, extended virtual: 0 MB]
   0.019 Display options: [FullScreen: 1] [VSync: 0] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: de]
   0.021 Available display adapters: 2
   0.021  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 950 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
   0.021  [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 950 {0x01, [1920,0], 1920x1080, 32bit, 60Hz}
   0.021 Create display on adapter 0. Size 1280x720 at position [310, 162].
   0.160 Initialised Direct3D:[0] NVIDIA GeForce GTX 950; driver: nvd3dumx.dll 23.21.13.8813
   0.166   Video memory size (dedicated video/dedicated system/shared system/available): 1970/0/7918/1689 MB
   0.210 DSound: Starting _dsound_update thread
   0.211 DSound: Enter _dsound_update; tid=9752
   0.211 Device reset internal.
   0.214 Desktop composition is active.
   0.214 Graphics settings preset: high
   0.216 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [DXT: false] [Shader: 1]
   0.216                   [Parallel sprite loading: 1] [Max texture size: 0/8192] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 0]
   0.387 Loading mod settings railloader 0.5.5 (settings.lua)
   0.388 Loading mod settings Aircraft 1.4.10 (settings.lua)
   0.388 Loading mod settings cargo-ships 0.0.20 (settings.lua)
   0.389 Loading mod settings ElectricTrain 0.16.4 (settings.lua)
   0.390 Loading mod settings 5dim_core 0.16.7 (settings-updates.lua)
   0.396 Loading mod core 0.0.0 (data.lua)
   0.421 Loading mod base 0.16.51 (data.lua)
   0.702 Loading mod railloader 0.5.5 (data.lua)
   0.880 Loading mod 5dim_core 0.16.7 (data.lua)
   0.988 Loading mod Aircraft 1.4.10 (data.lua)
   1.056 Loading mod BlackMarket 1.0.37 (data.lua)
   1.156 Loading mod cargo-ships 0.0.20 (data.lua)
   1.274 Loading mod ElectricTrain 0.16.4 (data.lua)
   1.360 Loading mod Side Inserters 2.3.4 (data.lua)
   1.430 Loading mod Vehicle Wagon 1.2.3 (data.lua)
   1.507 Loading mod 5dim_automatization 0.16.6 (data.lua)
   1.614 Loading mod 5dim_energy 0.16.8 (data.lua)
   1.709 Loading mod 5dim_logistic 0.16.7 (data.lua)
   1.835 Loading mod 5dim_mining 0.16.8 (data.lua)
   1.949 Loading mod 5dim_nuclear 0.16.6 (data.lua)
   2.044 Loading mod 5dim_trains 0.16.7 (data.lua)
   2.142 Loading mod base 0.16.51 (data-updates.lua)
   2.233 Loading mod Aircraft 1.4.10 (data-updates.lua)
   2.324 Loading mod ElectricTrain 0.16.4 (data-updates.lua)
   2.425 Loading mod Side Inserters 2.3.4 (data-updates.lua)
   2.524 Loading mod 5dim_core 0.16.7 (data-final-fixes.lua)
   2.628 Checksum for core: 840319042
   2.628 Checksum of base: 3323233190
   2.628 Checksum of railloader: 3709308003
   2.628 Checksum of 5dim_core: 3011450538
   2.628 Checksum of Aircraft: 1829338007
   2.628 Checksum of BlackMarket: 1891867370
   2.628 Checksum of cargo-ships: 2795328436
   2.628 Checksum of ElectricTrain: 815435704
   2.628 Checksum of Side Inserters: 2866967258
   2.628 Checksum of Vehicle Wagon: 2305653836
   2.628 Checksum of 5dim_automatization: 1443769698
   2.629 Checksum of 5dim_energy: 1913238630
   2.629 Checksum of 5dim_logistic: 1934580390
   2.629 Checksum of 5dim_mining: 2444357923
   2.629 Checksum of 5dim_nuclear: 1169502571
   2.629 Checksum of 5dim_trains: 1506186895
   2.841 Loading sounds...
   3.039 Info PlayerData.cpp:67: Local player-data.json unavailable
   3.039 Info PlayerData.cpp:70: Cloud player-data.json available, timestamp 1544374655
   3.246 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
   3.246 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
   3.247 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/alpha-mask.cso
   3.276 Initial atlas bitmap size is 16384
   3.282 Created atlas bitmap 16384x8582 [none]
   4.124 Created atlas bitmap 16384x861 [shadow]
   4.176 Created atlas bitmap 16384x682 [decal]
   4.222 Created atlas bitmap 8192x1496 [mipmap]
   4.246 Created atlas bitmap 8192x800 [mipmap, smoke]
   4.260 Created atlas bitmap 8192x2376 [linear-minification, mipmap, terrain]
   4.341 Created atlas bitmap 8192x1180 [no-crop, trilinear-filtering, icon, light]
   4.373 Created atlas bitmap 8192x238 [alpha-mask]
  24.284 Sprites loaded
  24.284 Convert atlas 8192x1496 to: mipmap 
  24.353 Convert atlas 8192x800 to: mipmap 
  24.390 Convert atlas 8192x2376 to: min-linear 
  24.498 Convert atlas 8192x1180 to: trilinear-filtering 
  24.553 Convert atlas 8192x238 to: alpha-mask
  24.926 Warning ControlInput.cpp:270: Unknown control input string "SHIFT + RETURN"
  24.926 Custom inputs active: 5
  24.989 Factorio initialised
  35.145 Loading map C:\Users\Agando\AppData\Roaming\Factorio\saves\Der Ting.zip: 30376580 bytes.
  35.195 Loading Level.dat: 63488930 bytes.
  35.203 Info Scenario.cpp:136: Map version 0.16.51-0
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-rlyqnq\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-rlyqnq\src\util\logger.cpp (408): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-rlyqnq\src\util\logger.cpp (521): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-rlyqnq\src\util\logging.cpp (89): Logging::logAndAbortOrThrow
c:\cygwin64\tmp\factorio-build-rlyqnq\src\util\logging.cpp (83): Logging::logAndAbortOrThrow
c:\cygwin64\tmp\factorio-build-rlyqnq\src\rail\railsegment.cpp (150): RailSegment::initFrom
c:\cygwin64\tmp\factorio-build-rlyqnq\src\rail\trainmanager.cpp (103): TrainManager::setup
c:\cygwin64\tmp\factorio-build-rlyqnq\src\map\map.cpp (898): Map::setupEntities
c:\cygwin64\tmp\factorio-build-rlyqnq\src\scenario\scenario.cpp (220): Scenario::loadFactory
c:\cygwin64\tmp\factorio-build-rlyqnq\src\scenario\parallelscenarioloader.cpp (125): ParallelScenarioLoader::doLoad
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.12.25827\include\thr\xthread (232): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool),ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool>,std::default_delete<std::tuple<void (__cdecl*)(ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool),ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.12.25827\include\thr\xthread (211): std::_Pad::_Call_func
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000772859CD)
00000000772859CD (kernel32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000774E385D)
00000000774E385D (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
  40.891 Error RailSegment.cpp:154: Error when creating segment 12515, found rail (straight-water-way on {-2259.0000000000, 1677.0000000000}) already connected to segment 12511
Logger::writeStacktrace skipped.
  40.891 Error Util.cpp:67: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
  42.461 Uploading log file
  42.479 Error CrashHandler.cpp:227: Heap validation: success.
  42.482 Creating crash dump.
  42.777 CrashDump success


DarkDome
Manual Inserter
Manual Inserter
Posts: 2
Joined: Sun Dec 09, 2018 9:03 pm
Contact:

Re: [0.16.51] Save won't load: "Rail already connected to segment"

Post by DarkDome »

It could be the same rpoblem as anybody else describes.
I let my robots do quite a lot of rails in the last minutes before I closed the game

https://drive.google.com/open?id=1E-mht ... vAPlG7KyC4

Here, thanks :D

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