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UPS/FPS always 59-60, but game is often slow (multiplayer)

Posted: Thu Nov 22, 2018 10:46 am
by FACROORIO
hello!

me and my friend have built a big factory. (almost 2.000 rockets started)
we rent a server (nitrado) to keep it running..

but the game is becoming very slow, but the UPS/FPS never change. always 59-60.

what is the bottleneck? how can we fix this? thank you.
sorry, if this is known issue and i am too stupid to read.

Re: UPS/FPS always 59-60, but game is often slow (multiplayer)

Posted: Thu Nov 22, 2018 12:13 pm
by eradicator
Your server is too slow. And your clients incorrectly show 60/60 because they could simulate faster. And i can't find the thread with the long discussion about this...

The bug report is still open though viewtopic.php?f=7&t=62759

Re: UPS/FPS always 59-60, but game is often slow (multiplayer)

Posted: Thu Nov 22, 2018 3:19 pm
by FACROORIO
thank you.
our hoster moved us to a server with more singlecoreperformance and the problem seems to be fixed for now...