Terrain discontinuities on newly-explored territory

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bennyboy1973
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Terrain discontinuities on newly-explored territory

Post by bennyboy1973 »

Newly explored areas have discontinuities in terrain that don't look good.

Notes (not sure if any of them matter):
-I'm using Steam version (not sure about version number, but I installed it maybe a couple of weeks ago)
-I don't have a GFX card, just use the Intel onboard graphics
-The game has been played over multiple saves

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Loewchen
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Re: Terrain discontinuities on newly-explored territory

Post by Loewchen »

That is not a graphics issue, you loaded a game that was created with a different version and map generator.

bennyboy1973
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Re: Terrain discontinuities on newly-explored territory

Post by bennyboy1973 »

Oh, I see. That's seems possible, because my daughter had a non-Steam version installed once upon a time, and I just installed the Steam version. I'm pretty sure I made a new map when I started playing, but I could see there were some saved games already.

I've explored around my entire original territory. Should I expect subsequent territory to be contiguous from now on? Or is it necessary to start a new map again? (I've played about 100 hours on this one).

If it won't happen any more, then it's actually kind of a cool effect. I can build a big wall around the original territory and pretend it's a big biter park or something. :D
Last edited by bennyboy1973 on Tue Oct 30, 2018 3:13 am, edited 1 time in total.

Loewchen
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Re: Terrain discontinuities on newly-explored territory

Post by Loewchen »

You will get one edge around your previously explored area, that's it.

bennyboy1973
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Re: Terrain discontinuities on newly-explored territory

Post by bennyboy1973 »

Thanks so much for your help. Except for a couple spots in the corners, the original territory is almost a perfect rectangle. Biter Park it will be. :)

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