[0.16.51] SIGILL: DrawEngine::drawIconLayers

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brokentoaster
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[0.16.51] SIGILL: DrawEngine::drawIconLayers

Post by brokentoaster »

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   0.001 2018-10-04 10:56:30; Factorio 0.16.51 (build 36654, win64, steam)
   0.001 Operating system: Windows 10 (version 1709) 
   0.002 Program arguments: "D:\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.002 Read data path: D:/Steam/steamapps/common/Factorio/data
   0.002 Write data path: C:/Users/Paine/AppData/Roaming/Factorio [384853/500284MB]
   0.002 Binaries path: D:/Steam/steamapps/common/Factorio/bin
   0.143 System info: [CPU:         Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz, 8 cores, RAM: 4237/32723 MB, page: 5387/37587 MB, virtual: 231/134217727 MB, extended virtual: 0 MB]
   0.190 Display options: [FullScreen: 0] [VSync: 0] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 0] [Lang: en]
   0.191 Available display adapters: 2
   0.192  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1060 6GB {0x05, [0,0], 1920x1200, 32bit, 59Hz}
   0.192  [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 1060 6GB {0x01, [1920,0], 1920x1200, 32bit, 59Hz}
   0.192 Create display on adapter 0. Size 1280x720 at position [310, 222].
   0.449 Initialised Direct3D:[0] NVIDIA GeForce GTX 1060 6GB; driver: nvldumdx.dll 24.21.13.9924
   0.455   Video memory size (dedicated video/dedicated system/shared system/available): 6052/0/16361/4092 MB
   0.598 DSound: Starting _dsound_update thread
   0.598 DSound: Enter _dsound_update; tid=7480
   0.598 DSound: Enter _dsound_update; tid=7480Device reset internal.
   0.601 Desktop composition is active.
   0.601 Graphics settings preset: extreme
   0.602 Graphics options: [Graphics quality: normal] [Video memory usage: medium] [Light scale: 100%] [DXT: false] [Shader: 1]
   0.602                   [Parallel sprite loading: 1] [Max texture size: 0/8192] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 0]
   1.784 Loading mod core 0.0.0 (data.lua)
   2.133 Loading mod base 0.16.51 (data.lua)
   4.175 Loading mod base 0.16.51 (data-updates.lua)
   4.277 Checksum for core: 840319042
   4.277 Checksum of base: 3323233190
   4.832 Loading sounds...
  13.080 Info PlayerData.cpp:67: Local player-data.json unavailable
  13.080 Info PlayerData.cpp:70: Cloud player-data.json available, timestamp 1533319064
  13.557 Loaded shader file D:/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
  13.584 Loaded shader file D:/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
  13.598 Loaded shader file D:/Steam/steamapps/common/Factorio/data/core/graphics/shaders/alpha-mask.cso
  13.623 Initial atlas bitmap size is 16384
  13.625 Created atlas bitmap 16384x1514 [none]
  13.755 Created atlas bitmap 16384x464 [shadow]
  13.772 Created atlas bitmap 8192x1496 [mipmap]
  13.799 Created atlas bitmap 8192x800 [mipmap, smoke]
  13.822 Created atlas bitmap 8192x2376 [linear-minification, mipmap, terrain]
  13.862 Created atlas bitmap 8192x1036 [no-crop, trilinear-filtering, icon, light]
  13.892 Created atlas bitmap 8192x238 [alpha-mask]
  69.070 Sprites loaded
  69.070 Convert atlas 8192x1496 to: mipmap 
  69.146 Convert atlas 8192x800 to: mipmap 
  69.184 Convert atlas 8192x2376 to: min-linear 
  69.295 Convert atlas 8192x1036 to: trilinear-filtering 
  69.345 Convert atlas 8192x238 to: alpha-mask
  69.494 Custom inputs active: 0
  69.572 Device reset internal.
  69.668 Factorio initialised
 334.569 Loading map C:\Users\Paine\AppData\Roaming\Factorio\saves\Long Run.zip: 38915724 bytes.
 334.717 Loading Level.dat: 104135273 bytes.
 334.723 Info Scenario.cpp:136: Map version 0.16.51-0
 337.465 Loading script.dat: 176 bytes.
 337.508 Checksum for script C:/Users/Paine/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 950616531
 388.911 Info AppManager.cpp:260: Saving to _autosave3 (blocking).
 391.185 Info AppManagerStates.cpp:1639: Saving finished
 725.574 Info AppManager.cpp:260: Saving to _autosave1 (blocking).
 727.754 Info AppManagerStates.cpp:1639: Saving finished
 862.998 Error CrashHandler.cpp:522: Received SIGILL
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-rlyqnq\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-rlyqnq\src\util\logger.cpp (408): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-rlyqnq\src\util\logger.cpp (521): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-rlyqnq\src\util\crashhandler.cpp (169): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-build-rlyqnq\src\util\crashhandler.cpp (531): CrashHandler::SignalHandler
d:\th\minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (117): `thread_start<unsigned int (__cdecl*)(void * __ptr64)>'::`1'::filt$0
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF718AB6294)
00007FF718AB6294 (Factorio): (filename not available): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8E6B14E6D)
00007FF8E6B14E6D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8E6A96058)
00007FF8E6A96058 (ntdll): (filename not available): RtlWalkFrameChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8E6B13D9E)
00007FF8E6B13D9E (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-build-rlyqnq\src\graphics\drawengine.cpp (513): DrawEngine::drawIconLayers
c:\cygwin64\tmp\factorio-build-rlyqnq\src\graphics\drawengine.cpp (162): DrawEngine::render
c:\cygwin64\tmp\factorio-build-rlyqnq\src\graphics\gamerenderer.cpp (201): GameRenderer::render
c:\cygwin64\tmp\factorio-build-rlyqnq\src\mainloop.cpp (1065): MainLoop::render
c:\cygwin64\tmp\factorio-build-rlyqnq\src\mainloop.cpp (553): MainLoop::mainLoopStep
c:\cygwin64\tmp\factorio-build-rlyqnq\src\mainloop.cpp (338): MainLoop::run
c:\cygwin64\tmp\factorio-build-rlyqnq\src\main.cpp (1130): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (283): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8E4CF1FE4)
00007FF8E4CF1FE4 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8E6ADCB31)
00007FF8E6ADCB31 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
 865.861 Error CrashHandler.cpp:174: Map tick at moment of crash: 80431966
 865.861 Error Util.cpp:67: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
1537.874 Uploading log file
1537.889 Error CrashHandler.cpp:227: Heap validation: success.
1537.900 Creating crash dump.
1538.182 CrashDump success

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