[16.45] Error generating new map: Interface "silo_script" already exists

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hailfire3221
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[16.45] Error generating new map: Interface "silo_script" already exists

Post by hailfire3221 »

https://steamuserimages-a.akamaihd.net/ ... olor=black

Thats the screenshot of the error. Happens every time i try to open up a world, or try to make one.


hailfire3221
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Re: [16.45] Error generating new map: Interface "silo_script" already exists

Post by hailfire3221 »

0.002 2018-05-27 07:26:49; Factorio 0.16.45 (build 36537, win64, steam)
0.002 Operating system: Windows 10 (version 1803)
0.002 Program arguments: "D:\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.003 Read data path: D:/Steam/steamapps/common/Factorio/data
0.003 Write data path: C:/Users/hailf/AppData/Roaming/Factorio [16100/120826MB]
0.003 Binaries path: D:/Steam/steamapps/common/Factorio/bin
0.012 System info: [CPU: Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz, 8 cores, RAM: 6426/16276 MB, page: 10874/24980 MB, virtual: 4328/134217727 MB, extended virtual: 0 MB]
0.028 Display options: [FullScreen: 1] [VSync: 0] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
0.029 Available display adapters: 1
0.030 [0]: \\.\DISPLAY1 - Intel(R) HD Graphics 630 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
0.031 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.702 Initialised Direct3D:[0] NVIDIA GeForce GTX 1050 Ti; driver: nvldumdx.dll 23.21.13.8792
0.737 Video memory size (dedicated video/dedicated system/shared system/available): 4031/0/8138/4088 MB
0.849 DSound: Starting _dsound_update thread
0.850 DSound: Enter _dsound_update; tid=26736
0.850 Device reset internal.
0.856 Desktop composition is active.
0.856 Graphics settings preset: extreme
0.857 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: false] [Shader: 1]
0.857 [Parallel sprite loading: 1] [Max texture size: 0/8192] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 0]
1.241 Loading mod core 0.0.0 (data.lua)
1.264 Loading mod base 0.16.45 (data.lua)
1.427 Loading mod base 0.16.45 (data-updates.lua)
1.498 Checksum for core: 2616611262
1.499 Checksum of base: 2290967896
1.622 Loading sounds...
1.744 Info PlayerData.cpp:67: Local player-data.json unavailable
1.744 Info PlayerData.cpp:70: Cloud player-data.json available, timestamp 1527370670
1.911 Loaded shader file D:/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
1.911 Loaded shader file D:/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
1.912 Loaded shader file D:/Steam/steamapps/common/Factorio/data/core/graphics/shaders/alpha-mask.cso
1.943 Initial atlas bitmap size is 16384
1.991 Created atlas bitmap 16384x16383 [none]
2.631 Created atlas bitmap 16384x4290 [none]
2.823 Created atlas bitmap 16384x6916 [shadow]
3.122 Created atlas bitmap 16384x2104 [decal]
3.197 Created atlas bitmap 8192x5572 [mipmap]
3.306 Created atlas bitmap 8192x800 [mipmap, smoke]
3.324 Created atlas bitmap 8192x8172 [linear-minification, mipmap, terrain]
3.471 Created atlas bitmap 8192x1360 [linear-minification, mipmap, terrain]
3.503 Created atlas bitmap 8192x2092 [no-crop, trilinear-filtering, icon, light]
3.563 Created atlas bitmap 8192x924 [alpha-mask]
15.234 Sprites loaded
15.234 Convert atlas 8192x5572 to: mipmap
15.393 Convert atlas 8192x800 to: mipmap
15.429 Convert atlas 8192x8172 to: min-linear
15.661 Convert atlas 8192x1360 to: min-linear
15.700 Convert atlas 8192x2092 to: trilinear-filtering
15.759 Convert atlas 8192x924 to: alpha-mask
16.410 Custom inputs active: 0
16.493 Factorio initialised
16.495 Game is running on selected version branch on Steam.
22.428 Loading Level.dat: 866799 bytes.
22.429 Info Scenario.cpp:136: Map version 0.16.45-0
22.477 Checksum for script C:/Users/hailf/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2661064125
22.540 Error AppManager.cpp:514: An interface already exists under with name: silo_script
stack traceback:
...eamapps/common/Factorio/data/core/lualib/silo-script.lua:209: in function 'add_remote_interface'
__base__/control.lua:46: in main chunk
821.015 Loading Level.dat: 1286156 bytes.
821.016 Info Scenario.cpp:136: Map version 0.16.45-0
821.077 Checksum for script C:/Users/hailf/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2661064125
821.154 Error AppManager.cpp:514: An interface already exists under with name: silo_script
stack traceback:
...eamapps/common/Factorio/data/core/lualib/silo-script.lua:209: in function 'add_remote_interface'
__base__/control.lua:46: in main chunk
829.025 DSound: Stopping voice
829.026 DSound: Joining thread
829.032 DSound: Exit _dsound_update; tid=26736
829.032 DSound: Waiting for voice to stop ... signaled
829.032 DSound: Joined thread
829.033 DSound: Destroying thread
829.033 DSound: Thread destroyed
829.033 DSound: Releasing buffer
829.033 DSound: Voice stopped
829.033 DSound: Deallocating voice
829.033 DSound: Deallocated voice
829.261 Steam API shutdown.
829.272 Goodbye

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Klonan
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Re: [16.45] Error generating new map: Interface "silo_script" already exists

Post by Klonan »

That is odd, can you attach a copy of your freeplay folder (as a .zip),
It is in data/base/scenarios

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