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[16.36] Crash in replay: "Game::connectToPlayer: Different player already connected."
Posted: Fri May 25, 2018 1:57 pm
by Kaka_Duu
I'm trying to replay a save but game crashes every time i try.
Help me pls, I attached the log.
Re: Game Crash after trying to replay a save
Posted: Fri May 25, 2018 4:08 pm
by Zavian
That log doesn't show any crash. (Maybe you uploaded the wrong logfile?)
Re: Game Crash after trying to replay a save
Posted: Sat May 26, 2018 12:27 pm
by Kaka_Duu
@Zavian this is the one it showed.
Re: [16.36] Crash in replay: "Game::connectToPlayer: Different player already connected."
Posted: Sat May 26, 2018 1:16 pm
by Xelephant
From the log it seem like you are trying to run a replay from the old 0.15 in the new 0.16 Factorio. That will not work, replays break pretty fast.
Re: [16.36] Crash in replay: "Game::connectToPlayer: Different player already connected."
Posted: Sat May 26, 2018 4:04 pm
by Kaka_Duu
@Xelephant This map is from 0.16 . It wasn't created in 0.15 version. So that isn't the problem?
Re: [16.36] Crash in replay: "Game::connectToPlayer: Different player already connected."
Posted: Sun May 27, 2018 9:35 am
by Xelephant
Hmm can find the line a saw when i looked at it the first time. Maybe i was just to tiered to see.
Well did you change any mods within the save? Did you update a mod which added/changed the recipe of a item?
That can break the replay. With what version was the map created in 0.16?
Re: [16.36] Crash in replay: "Game::connectToPlayer: Different player already connected."
Posted: Sun May 27, 2018 10:54 am
by Kaka_Duu
Xelephant wrote:Hmm can find the line a saw when i looked at it the first time. Maybe i was just to tiered to see.
Well did you change any mods within the save? Did you update a mod which added/changed the recipe of a item?
That can break the replay. With what version was the map created in 0.16?
No, i haven't changed anything about the mods, and my current version is 0.16.36 in which the map was created.
--- Maybe it's because someone else joined the server and played with me from time to time?
Re: [16.36] Crash in replay: "Game::connectToPlayer: Different player already connected."
Posted: Mon May 28, 2018 2:34 am
by Zavian
Maybe. The replay feature works by saving and replaying the player inputs. Single player mode might have trouble with areplay that was created during multiplayer. (Personally I normally don't bother with saving replays).