Whether with or without mods does not matter, Log say:
Savegame: https://drive.google.com/open?id=1AX8tO ... TFh6H8AIWl
Dont dead open inside
0.000 2018-05-10 13:28:34; Factorio 0.16.41 (build 36431, win64, steam) 0.001 Operating system: Windows 10 (version 1709) 0.001 Program arguments: "D:\g\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" "--wait-to-close" "14576" 0.001 Read data path: D:/g/Steam/steamapps/common/Factorio/data 0.001 Write data path: C:/Users/danie/AppData/Roaming/Factorio [195358/348957MB] 0.001 Binaries path: D:/g/Steam/steamapps/common/Factorio/bin 0.011 System info: [CPU: AMD Ryzen 5 1600X Six-Core Processor , 12 cores, RAM: 5629/16316 MB, page: 8614/18316 MB, virtual: 229/134217727 MB, extended virtual: 0 MB] 0.012 Display options: [FullScreen: 1] [VSync: 0] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 0] [Lang: de] 0.012 Available display adapters: 2 0.012 [0]: \.\DISPLAY1 - NVIDIA GeForce GTX 1080 Ti {0x80005, [0,0], 2560x1440, 32bit, 59Hz} 0.012 [1]: \.\DISPLAY2 - NVIDIA GeForce GTX 1080 Ti {0x80001, [-1920,0], 1920x1080, 32bit, 60Hz} 0.012 Create display on adapter 0. Size 1280x720 at position [630, 342]. 0.104 Initialised Direct3D:[0] NVIDIA GeForce GTX 1080 Ti; driver: nvldumdx.dll 23.21.13.9065 0.109 Video memory size (dedicated video/dedicated system/shared system/available): 11127/0/8158/4082 MB 0.141 DSound: Starting dsound_update thread 0.141 DSound: Enter _dsound_update; tid=1212 0.141 Device reset internal. 0.144 Desktop composition is active. 0.144 Graphics settings preset: extreme 0.144 Graphics options: [Graphics quality: high] [Video memory usage: high] [Light scale: 25%] [DXT: false] [Shader: 1] 0.144 [Parallel sprite loading: 1] [Max texture size: 0/8192] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 0] 0.237 Loading mod settings FARL 2.1.1 (settings.lua) 0.237 Loading mod settings miniloader 1.5.20 (settings.lua) 0.237 Loading mod settings BigBags 1.0.29 (settings.lua) 0.238 Loading mod settings DeadlockStacking 1.6.0 (settings.lua) 0.238 Loading mod settings Noxys_Waterfill 0.0.13 (settings.lua) 0.240 Loading mod core 0.0.0 (data.lua) 0.254 Loading mod base 0.16.41 (data.lua) 0.380 Loading mod FARL 2.1.1 (data.lua) 0.427 Loading mod miniloader 1.5.20 (data.lua) 0.476 Loading mod AtomicArtillery 0.1.5 (data.lua) 0.522 Loading mod AutoTrash 3.0.3 (data.lua) 0.568 Loading mod Auto_Deploy_Destroyers 0.1.6 (data.lua) 0.615 Loading mod BigBags 1.0.29 (data.lua) 0.659 Loading mod boblibrary 0.16.5 (data.lua) 0.705 Loading mod Boosted Belts 0.0.3 (data.lua) 0.749 Loading mod EndlessResourcesWithFullYield 0.16.0 (data.lua) 0.792 Loading mod EvoGUI 0.4.302 (data.lua) 0.836 Loading mod fluid-void-extra 1.2.0 (data.lua) 0.880 Loading mod hyperkiller-addons 0.16.0 (data.lua) 0.934 Loading mod InfiniteInserterCapacity_Research 0.1.3 (data.lua) 0.982 Loading mod Noxys_Waterfill 0.0.13 (data.lua) 1.029 Loading mod NuclearRobots 0.0.5 (data.lua) 1.078 Loading mod ore-eraser 1.4.1 (data.lua) 1.126 Loading mod Waterfill_v15 0.1.3 (data.lua) 1.174 Loading mod base 0.16.41 (data-updates.lua) 1.222 Loading mod FARL 2.1.1 (data-updates.lua) 1.270 Loading mod miniloader 1.5.20 (data-updates.lua) 1.318 Loading mod Noxys_Waterfill 0.0.13 (data-updates.lua) 1.366 Loading mod Squeak Through 1.2.2 (data-updates.lua) 1.414 Loading mod FARL 2.1.1 (data-final-fixes.lua) 1.462 Loading mod MiningTools 1.0.36 (data-final-fixes.lua) 1.514 Loading mod BigBags 1.0.29 (data-final-fixes.lua) 1.564 Loading mod DeadlockStacking 1.6.0 (data-final-fixes.lua) 1.617 Loading mod longer-belts-redux 0.16.1 (data-final-fixes.lua) 1.676 Checksum for core: 2181704526 1.676 Checksum of base: 4164420871 1.676 Checksum of FARL: 269230645 1.676 Checksum of miniloader: 1621010140 1.676 Checksum of MiningTools: 3150279330 1.676 Checksum of AtomicArtillery: 4232549308 1.676 Checksum of AutoTrash: 2309120315 1.676 Checksum of Auto_Deploy_Destroyers: 616411953 1.676 Checksum of BigBags: 4084001396 1.676 Checksum of boblibrary: 4005433163 1.676 Checksum of Boosted Belts: 2134454463 1.676 Checksum of DeadlockStacking: 2118696122 1.676 Checksum of EndlessResourcesWithFullYield: 2805839289 1.676 Checksum of EvoGUI: 1075929870 1.676 Checksum of fluid-void-extra: 1465805926 1.676 Checksum of hyperkiller-addons: 1104570300 1.676 Checksum of InfiniteInserterCapacity_Research: 1138429838 1.676 Checksum of longer-belts-redux: 2416463009 1.676 Checksum of Noxys_Waterfill: 180675575 1.676 Checksum of NuclearRobots: 1978659853 1.676 Checksum of ore-eraser: 1401172863 1.676 Checksum of Squeak Through: 3677677690 1.676 Checksum of Waterfill_v15: 4172999703 1.793 Loading sounds... 1.853 Info PlayerData.cpp:67: Local player-data.json unavailable 1.853 Info PlayerData.cpp:70: Cloud player-data.json available, timestamp 1525895781 1.954 Loaded shader file D:/g/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso 1.954 Loaded shader file D:/g/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso 1.954 Loaded shader file D:/g/Steam/steamapps/common/Factorio/data/core/graphics/shaders/alpha-mask.cso 1.968 Initial atlas bitmap size is 16384 1.974 Created atlas bitmap 16384x13102 [none] 2.435 Created atlas bitmap 16384x3017 [shadow] 2.531 Created atlas bitmap 16384x2104 [decal] 2.598 Created atlas bitmap 8192x5592 [mipmap] 2.686 Created atlas bitmap 8192x800 [mipmap, smoke] 2.701 Created atlas bitmap 8192x8184 [linear-minification, mipmap, terrain] 2.829 Created atlas bitmap 8192x1472 [linear-minification, mipmap, terrain] 2.851 Created atlas bitmap 8192x2136 [no-crop, trilinear-filtering, icon, light] 2.885 Created atlas bitmap 8192x924 [alpha-mask] 13.229 Sprites loaded 13.229 Convert atlas 8192x5592 to: mipmap 13.563 Convert atlas 8192x800 to: mipmap 13.586 Convert atlas 8192x8184 to: min-linear 13.968 Convert atlas 8192x1472 to: min-linear 14.059 Convert atlas 8192x2136 to: trilinear-filtering 14.115 Convert atlas 8192x924 to: alpha-mask 15.371 Custom inputs active: 4 15.427 Factorio initialised 46.299 Loading map C:\Users\danie\AppData\Roaming\Factorio\saves\Oil.zip: 24325734 bytes. 46.413 Loading Level.dat: 61897800 bytes. 46.427 Info Scenario.cpp:136: Map version 0.16.41-0 Factorio crashed. Generating symbolized stacktrace, please wait ... c:\cygwin64\tmp\factorio-build-bw0sqg\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack c:\cygwin64\tmp\factorio-build-bw0sqg\src\util\logger.cpp (408): Logger::writeStacktrace c:\cygwin64\tmp\factorio-build-bw0sqg\src\util\logger.cpp (510): Logger::logStacktrace c:\cygwin64\tmp\factorio-build-bw0sqg\src\util\logging.cpp (86): Logging::logAndAbortOrThrow c:\cygwin64\tmp\factorio-build-bw0sqg\src\util\logging.cpp (80): Logging::logAndAbortOrThrow c:\cygwin64\tmp\factorio-build-bw0sqg\src\rail\railsegment.cpp (150): RailSegment::initFrom c:\cygwin64\tmp\factorio-build-bw0sqg\src\rail\trainmanager.cpp (102): TrainManager::setup c:\cygwin64\tmp\factorio-build-bw0sqg\src\map\map.cpp (893): Map::setupEntities c:\cygwin64\tmp\factorio-build-bw0sqg\src\scenario\scenario.cpp (211): Scenario::loadFactory c:\cygwin64\tmp\factorio-build-bw0sqg\src\scenario\parallelscenarioloader.cpp (125): ParallelScenarioLoader::doLoad c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.12.25827\include\thr\xthread (232): std::_LaunchPad<std::unique_ptr<std::tuple<void (cdecl*)(ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool),ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool>,std::default_delete<std::tuple<void (cdecl*)(ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool),ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool> > > >::_Go c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.12.25827\include\thr\xthread (211): std::_Pad::_Call_func d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (_cdecl*)(void * __ptr64)> ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA70471FE4) 00007FFA70471FE4 (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA723AF061) 00007FFA723AF061 (ntdll): (filename not available): RtlUserThreadStart Stack trace logging done 50.627 Error RailSegment.cpp:154: Error when creating segment 70020, found rail (straight-rail on {217.0000000000, 91.0000000000}) already connected to segment 70019 Logger::writeStacktrace skipped. 50.627 Error Util.cpp:67: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 52.952 Uploading log file 52.957 Error CrashHandler.cpp:227: Heap validation: success. 52.971 Creating crash dump. 53.170 CrashDump success