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Debian Headless Server v0.16.30 not visible. weird address.

Posted: Wed Mar 21, 2018 9:36 pm
by aparthy
So, I am hosting on google cloud platform on a small vm and it worked pretty well a until recently.
I could never connect through the external ip4 address and port, but the server would show up in the public server list and we could connect and play just fine.
Today I found that the server is not listed in the public games any more.
So I looked at the logs, checked the configs and tested if the port is open and restarted the server and googled around with no success.
I cant figure out whats wrong and i haven't changes a thing since I last connected.
I came across others log files and found out that my server is not hosting on 0.0.0.0 but on another odd address.
3.417 Hosting game at 205c7f3a4e95b51ed22caa85218ccad352f89030
3.963 Info ServerRouter.cpp:491: Own address is 463c9d5a302949cdc3d5ead7ce1f4b94b6000851
Any help would be very appreciated, Thanks.

Full log:
0.000 2018-03-21 20:58:02; Factorio 0.16.30 (build 36039, linux64, headless)
0.047 Operating system: Linux (Debian 9.3)
0.048 Program arguments: "/opt/factorio/bin/x64/factorio" "--config" "/opt/factorio/config/config.ini" "--port" "80" "--start-server-load-latest" "--server-settings" "/opt/factorio/data/server-settings.json"
0.048 Read data path: /opt/factorio/data
0.048 Write data path: /opt/factorio [8066/10013MB]
0.048 Binaries path: /opt/factorio/bin
0.056 System info: [CPU: Intel(R) Xeon(R) CPU, 1 core, RAM: 1700 MB]
0.056 Environment: DISPLAY=<unset>, WAYLAND_DISPLAY=<unset>
0.056 Running in headless mode
0.060 Loading mod core 0.0.0 (data.lua)
0.070 Loading mod base 0.16.30 (data.lua)
0.191 Loading mod base 0.16.30 (data-updates.lua)
0.241 Checksum for core: 1853873331
0.241 Checksum of base: 111253477
0.384 Info PlayerData.cpp:65: Local player-data.json available, timestamp 1521665882
0.384 Info PlayerData.cpp:72: Cloud player-data.json unavailable
0.385 Custom inputs active: 0
0.385 Info Updater.cpp:750: Downloading https://updater.factorio.com/get-availa ... iVersion=2
1.189 Some core updates would be reachable if experimental updates were enabled.
1.192 0 packages available to download (experimental updates disabled).
1.195 Factorio initialised
1.196 Info ServerSynchronizer.cpp:29: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
1.196 Info ServerMultiplayerManager.cpp:698: mapTick(4294967295) changing state from(Ready) to(PreparedToHostGame)
1.196 Info ServerMultiplayerManager.cpp:698: mapTick(4294967295) changing state from(PreparedToHostGame) to(CreatingGame)
1.200 Loading map /opt/factorio/saves/server-save.zip: 14166113 bytes.
1.227 Loading Level.dat: 32369109 bytes.
1.243 Info Scenario.cpp:136: Map version 0.16.30-1
3.380 Loading script.dat: 175 bytes.
3.383 Checksum for script /opt/factorio/temp/currently-playing/control.lua: 537396957
3.416 Info UDPSocket.cpp:27: Opening socket at (205c7f3a4e95b51ed22caa85218ccad352f89030)
3.417 Hosting game at 205c7f3a4e95b51ed22caa85218ccad352f89030
3.417 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-server-padlock-2
3.915 Info HttpSharedState.cpp:145: Status code: 200
3.915 Info AuthServerConnector.cpp:109: Obtained serverPadlock for serverHash (3iWoQ8xJuKLzRkFKCCfD32okEEjKWktg) from the auth server.
3.915 Info ServerMultiplayerManager.cpp:698: mapTick(8957475) changing state from(CreatingGame) to(InGame)
3.915 Info ServerRouter.cpp:596: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197) for own address
3.963 Info ServerRouter.cpp:491: Own address is 463c9d5a302949cdc3d5ead7ce1f4b94b6000851
4.367 Info ServerMultiplayerManager.cpp:627: Matching server connection resumed

Re: Debian Headless Server v0.16.30 not visible. weird address.

Posted: Wed Mar 21, 2018 10:35 pm
by aparthy
So i figured the reason why i couldnt see the server in public games anymore.
It was because my client updated to 16.32 ofc -_-

Still, would be nice to know what those adresses are... ip6 without colons maybe

Re: Debian Headless Server v0.16.30 not visible. weird address.

Posted: Wed Mar 21, 2018 11:32 pm
by impetus maximus
IP addresses are now hidden in logs for privacy reasons.