log file
As can be seen from the file, I already tried to solve this by some tips i found elsewhere (force d3d, vista without sp), but nothing helped. I'm getting crashes quite often.0.002 2018-02-27 14:02:33; Factorio 0.16.22 (build 35382, win64, alpha)
0.002 Operating system: Windows Vista
0.003 Program arguments: "C:\GOG Games\Factorio\bin\x64\factorio.exe" "--force-d3d"
0.003 Read data path: C:/GOG Games/Factorio/data
0.004 Write data path: C:/GOG Games/Factorio [22867/261460MB]
0.004 Binaries path: C:/GOG Games/Factorio/bin
0.048 System info: [CPU: AMD FX(tm)-4350 Quad-Core Processor , 4 cores, RAM: 2887/4042 MB, page: 5203/14858 MB, virtual: 162/134217727 MB, extended virtual: 0 MB]
0.049 Display options: [FullScreen: 1] [VSync: 0] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
0.049 Available display adapters: 1
0.050 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 760 (192-bit) {0x05, [0,0], 1440x900, 32bit, 60Hz}
0.050 Create display on adapter 0. Size 1280x720 at position [70, 72].
0.211 Initialised Direct3D:[0] NVIDIA GeForce GTX 760 (192-bit); driver: nvldumdx.dll 23.21.13.9077
0.211 D3DFMT_A8 is not supported format for surfaces.
0.211 D3DFMT_L8 is not supported format for surfaces.
0.217 Video memory size (dedicated video/dedicated system/shared system/available): 1495/0/2021/3512 MB
0.270 DSound: Starting _dsound_update thread
0.270 DSound: Enter _dsound_update; tid=9520
0.271 Device reset internal.
0.273 Desktop composition is active.
0.273 Graphics settings preset: medium
0.273 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [DXT: false] [Shader: 1]
0.273 [Parallel sprite loading: 1] [Max texture size: 0/4096] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 0]
0.488 Loading mod core 0.0.0 (data.lua)
0.588 Loading mod base 0.16.22 (data.lua)
1.830 Loading mod base 0.16.22 (data-updates.lua)
2.352 Checksum for core: 1699148251
2.352 Checksum of base: 3270565495
3.875 Loading sounds...
6.839 Info PlayerData.cpp:65: Local player-data.json available, timestamp 1519735835
6.839 Info PlayerData.cpp:72: Cloud player-data.json unavailable
7.570 Loaded shader file C:/GOG Games/Factorio/data/core/graphics/shaders/game.cso
7.576 Loaded shader file C:/GOG Games/Factorio/data/core/graphics/shaders/zoom-to-world.cso
7.579 Loaded shader file C:/GOG Games/Factorio/data/core/graphics/shaders/alpha-mask.cso
7.603 Initial atlas bitmap size is 16384
7.609 Created atlas bitmap 16384x5942 [none]
8.134 Created atlas bitmap 8192x1618 [shadow]
8.171 Created atlas bitmap 8192x1056 [decal]
8.197 Created atlas bitmap 4096x2924 [mipmap]
8.244 Created atlas bitmap 4096x1568 [mipmap, smoke]
8.265 Created atlas bitmap 4096x4096 [linear-minification, mipmap, terrain]
8.324 Created atlas bitmap 2144x136 [linear-minification, mipmap, terrain]
8.326 Created atlas bitmap 4096x1868 [no-crop, trilinear-filtering, icon, light]
8.347 Created atlas bitmap 4096x476 [alpha-mask]
39.432 Sprites loaded
39.432 Convert atlas 4096x2924 to: mipmap
39.502 Convert atlas 4096x1568 to: mipmap
39.543 Convert atlas 4096x4096 to: min-linear
39.650 Convert atlas 2144x136 to: min-linear
39.652 Convert atlas 4096x1868 to: trilinear-filtering
39.696 Convert atlas 4096x476 to: alpha-mask
40.349 Custom inputs active: 0
40.461 Factorio initialised
61.324 Loading map C:\GOG Games\Factorio\saves\_autosave1dawd.zip: 10587166 bytes.
61.527 Loading Level.dat: 22991687 bytes.
61.533 Info Scenario.cpp:135: Map version 0.16.22-1
62.596 Loading script.dat: 175 bytes.
62.624 Checksum for script C:/GOG Games/Factorio/temp/currently-playing/control.lua: 4025882306
262.941 Info AppManager.cpp:260: Saving to _autosave1 (blocking).
263.986 Info AppManagerStates.cpp:1593: Saving finished
488.111 Error CrashHandler.cpp:286: Exception Code: c0000005, Address: 0x00007ff737cad146
ModuleBase: 0x00007ff737aa0000, ImageSize: 01368000, RelativeAddress: 0020d146
488.112 Error CrashHandler.cpp:292: Access Violation: Read at address 0000000000000048
488.112 Error CrashHandler.cpp:308: Exception Context:
rax=0000000000000000, rbx=0000000000000001, rcx=0000000000000000,
rdx=8888888888888889, rsi=000001d50306e5f0, rdi=000001d50306e5f0,
rip=00007ff737cad146, rsp=0000004d0daff9c0, rbp=0000004d0daffa20,
r8=0000000000000001, r9=000001d58b6074d0, r10=000001d50306f818,
r11=0000004d0daffb90, r12=0000000000000012, r13=000001d52ce04ea0,
r14=000001d50306ccf0, r15=000001d581e62550
488.112 Crashed in C:\GOG Games\Factorio\bin\x64\factorio.exe (0x00007ff737aa0000 - 0x00007ff738e08000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-y530qn\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-y530qn\src\util\logger.cpp (372): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-y530qn\src\util\logger.cpp (471): Logger::logStacktrace
c:\cygwin64\tmp\factorio-y530qn\src\util\crashhandler.cpp (127): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-y530qn\src\util\crashhandler.cpp (334): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB80DA9550)
00007FFB80DA9550 (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB83B88548)
00007FFB83B88548 (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB83B70F96)
00007FFB83B70F96 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB83B84C7D)
00007FFB83B84C7D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB83AFD1D8)
00007FFB83AFD1D8 (ntdll): (filename not available): RtlWalkFrameChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB83B83BAE)
00007FFB83B83BAE (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-y530qn\src\entity\transportbelt.cpp (114): TransportBelt::drawBase
c:\cygwin64\tmp\factorio-y530qn\src\entity\transportbeltconnectable.cpp (470): TransportBeltConnectable::draw
c:\cygwin64\tmp\factorio-y530qn\src\entity\entityghost.cpp (175): EntityGhost::draw
c:\cygwin64\tmp\factorio-y530qn\src\graphics\entityrenderer.cpp (267): EntityRenderer::prepareRow
c:\cygwin64\tmp\factorio-y530qn\src\graphics\entityrenderer.cpp (173): EntityRenderer::threadJob
c:\cygwin64\tmp\factorio-y530qn\src\util\workerthread.cpp (36): WorkerThread::loop
c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread (232): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl RazerChromaWindowsSDKImpl::*)(void) __ptr64,RazerChromaWindowsSDKImpl * __ptr64>,std::default_delete<std::tuple<void (__cdecl RazerChromaWindowsSDKImpl::*)(void) __ptr64,RazerChromaWindowsSDKImpl * __ptr64> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread (211): std::_Pad::_Call_func
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB82F61FE4)
00007FFB82F61FE4 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB83B4EFC1)
00007FFB83B4EFC1 (ntdll): (filename not available): RtlUserThreadStart
493.160 Error CrashHandler.cpp:128: Map tick at moment of crash: 9099849
493.161 Error Util.cpp:67: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
495.363 Creating crash dump.
495.573 CrashDump success
0.002 Operating system: Windows Vista
0.003 Program arguments: "C:\GOG Games\Factorio\bin\x64\factorio.exe" "--force-d3d"
0.003 Read data path: C:/GOG Games/Factorio/data
0.004 Write data path: C:/GOG Games/Factorio [22867/261460MB]
0.004 Binaries path: C:/GOG Games/Factorio/bin
0.048 System info: [CPU: AMD FX(tm)-4350 Quad-Core Processor , 4 cores, RAM: 2887/4042 MB, page: 5203/14858 MB, virtual: 162/134217727 MB, extended virtual: 0 MB]
0.049 Display options: [FullScreen: 1] [VSync: 0] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
0.049 Available display adapters: 1
0.050 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 760 (192-bit) {0x05, [0,0], 1440x900, 32bit, 60Hz}
0.050 Create display on adapter 0. Size 1280x720 at position [70, 72].
0.211 Initialised Direct3D:[0] NVIDIA GeForce GTX 760 (192-bit); driver: nvldumdx.dll 23.21.13.9077
0.211 D3DFMT_A8 is not supported format for surfaces.
0.211 D3DFMT_L8 is not supported format for surfaces.
0.217 Video memory size (dedicated video/dedicated system/shared system/available): 1495/0/2021/3512 MB
0.270 DSound: Starting _dsound_update thread
0.270 DSound: Enter _dsound_update; tid=9520
0.271 Device reset internal.
0.273 Desktop composition is active.
0.273 Graphics settings preset: medium
0.273 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [DXT: false] [Shader: 1]
0.273 [Parallel sprite loading: 1] [Max texture size: 0/4096] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 0]
0.488 Loading mod core 0.0.0 (data.lua)
0.588 Loading mod base 0.16.22 (data.lua)
1.830 Loading mod base 0.16.22 (data-updates.lua)
2.352 Checksum for core: 1699148251
2.352 Checksum of base: 3270565495
3.875 Loading sounds...
6.839 Info PlayerData.cpp:65: Local player-data.json available, timestamp 1519735835
6.839 Info PlayerData.cpp:72: Cloud player-data.json unavailable
7.570 Loaded shader file C:/GOG Games/Factorio/data/core/graphics/shaders/game.cso
7.576 Loaded shader file C:/GOG Games/Factorio/data/core/graphics/shaders/zoom-to-world.cso
7.579 Loaded shader file C:/GOG Games/Factorio/data/core/graphics/shaders/alpha-mask.cso
7.603 Initial atlas bitmap size is 16384
7.609 Created atlas bitmap 16384x5942 [none]
8.134 Created atlas bitmap 8192x1618 [shadow]
8.171 Created atlas bitmap 8192x1056 [decal]
8.197 Created atlas bitmap 4096x2924 [mipmap]
8.244 Created atlas bitmap 4096x1568 [mipmap, smoke]
8.265 Created atlas bitmap 4096x4096 [linear-minification, mipmap, terrain]
8.324 Created atlas bitmap 2144x136 [linear-minification, mipmap, terrain]
8.326 Created atlas bitmap 4096x1868 [no-crop, trilinear-filtering, icon, light]
8.347 Created atlas bitmap 4096x476 [alpha-mask]
39.432 Sprites loaded
39.432 Convert atlas 4096x2924 to: mipmap
39.502 Convert atlas 4096x1568 to: mipmap
39.543 Convert atlas 4096x4096 to: min-linear
39.650 Convert atlas 2144x136 to: min-linear
39.652 Convert atlas 4096x1868 to: trilinear-filtering
39.696 Convert atlas 4096x476 to: alpha-mask
40.349 Custom inputs active: 0
40.461 Factorio initialised
61.324 Loading map C:\GOG Games\Factorio\saves\_autosave1dawd.zip: 10587166 bytes.
61.527 Loading Level.dat: 22991687 bytes.
61.533 Info Scenario.cpp:135: Map version 0.16.22-1
62.596 Loading script.dat: 175 bytes.
62.624 Checksum for script C:/GOG Games/Factorio/temp/currently-playing/control.lua: 4025882306
262.941 Info AppManager.cpp:260: Saving to _autosave1 (blocking).
263.986 Info AppManagerStates.cpp:1593: Saving finished
488.111 Error CrashHandler.cpp:286: Exception Code: c0000005, Address: 0x00007ff737cad146
ModuleBase: 0x00007ff737aa0000, ImageSize: 01368000, RelativeAddress: 0020d146
488.112 Error CrashHandler.cpp:292: Access Violation: Read at address 0000000000000048
488.112 Error CrashHandler.cpp:308: Exception Context:
rax=0000000000000000, rbx=0000000000000001, rcx=0000000000000000,
rdx=8888888888888889, rsi=000001d50306e5f0, rdi=000001d50306e5f0,
rip=00007ff737cad146, rsp=0000004d0daff9c0, rbp=0000004d0daffa20,
r8=0000000000000001, r9=000001d58b6074d0, r10=000001d50306f818,
r11=0000004d0daffb90, r12=0000000000000012, r13=000001d52ce04ea0,
r14=000001d50306ccf0, r15=000001d581e62550
488.112 Crashed in C:\GOG Games\Factorio\bin\x64\factorio.exe (0x00007ff737aa0000 - 0x00007ff738e08000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-y530qn\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-y530qn\src\util\logger.cpp (372): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-y530qn\src\util\logger.cpp (471): Logger::logStacktrace
c:\cygwin64\tmp\factorio-y530qn\src\util\crashhandler.cpp (127): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-y530qn\src\util\crashhandler.cpp (334): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB80DA9550)
00007FFB80DA9550 (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB83B88548)
00007FFB83B88548 (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB83B70F96)
00007FFB83B70F96 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB83B84C7D)
00007FFB83B84C7D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB83AFD1D8)
00007FFB83AFD1D8 (ntdll): (filename not available): RtlWalkFrameChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB83B83BAE)
00007FFB83B83BAE (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-y530qn\src\entity\transportbelt.cpp (114): TransportBelt::drawBase
c:\cygwin64\tmp\factorio-y530qn\src\entity\transportbeltconnectable.cpp (470): TransportBeltConnectable::draw
c:\cygwin64\tmp\factorio-y530qn\src\entity\entityghost.cpp (175): EntityGhost::draw
c:\cygwin64\tmp\factorio-y530qn\src\graphics\entityrenderer.cpp (267): EntityRenderer::prepareRow
c:\cygwin64\tmp\factorio-y530qn\src\graphics\entityrenderer.cpp (173): EntityRenderer::threadJob
c:\cygwin64\tmp\factorio-y530qn\src\util\workerthread.cpp (36): WorkerThread::loop
c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread (232): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl RazerChromaWindowsSDKImpl::*)(void) __ptr64,RazerChromaWindowsSDKImpl * __ptr64>,std::default_delete<std::tuple<void (__cdecl RazerChromaWindowsSDKImpl::*)(void) __ptr64,RazerChromaWindowsSDKImpl * __ptr64> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread (211): std::_Pad::_Call_func
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB82F61FE4)
00007FFB82F61FE4 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB83B4EFC1)
00007FFB83B4EFC1 (ntdll): (filename not available): RtlUserThreadStart
493.160 Error CrashHandler.cpp:128: Map tick at moment of crash: 9099849
493.161 Error Util.cpp:67: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
495.363 Creating crash dump.
495.573 CrashDump success