[15.37] Crash when writing map download to file

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thearcticghost
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Joined: Wed Oct 18, 2017 2:27 am
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[15.37] Crash when writing map download to file

Post by thearcticghost »

I seem to have this situation that when i go to join a multiplayer match i seem to be dropped from the game and then it results in crashing and has a log file result of and this is the first time using the forums here:
0.022 2017-10-17 19:12:35; Factorio 0.15.37 (build 30927, win64, steam)
0.023 Operating system: Windows 8.1
0.023 Program arguments: "D:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.023 Read data path: D:/SteamLibrary/steamapps/common/Factorio/data
0.023 Write data path: C:/Users/matthew/AppData/Roaming/Factorio
0.023 Binaries path: D:/SteamLibrary/steamapps/common/Factorio/bin
0.062 System info: [CPU: Intel(R) Celeron(R) CPU N2840 @ 2.16GHz, 2 cores, RAM: 3982MB]
0.064 Display options: [FullScreen: 1] [VSync: 0] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255] [Lang: en]
0.071 Available display adapters: 1
0.072 [0]: \\.\DISPLAY1 - Intel(R) HD Graphics {0x05, [0,0], 1366x768, 32bit, 60Hz}
0.072 Create display on adapter 0. Size 1280x718 at position [33, 7].
0.229 Initialised Direct3D:[0] Intel(R) HD Graphics; driver: igdumdim64.dll 10.18.10.3355
0.234 Video memory size (dedicated video/dedicated system/shared system/available): 32/0/1760/1788 MB
0.459 DSound: Starting _dsound_update thread
0.459 Device reset internal.
0.468 Desktop composition is active.
0.468 Graphics settings preset: medium
0.469 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [DXT: false] [Shader: 1]
0.502 DSound: Enter _dsound_update; tid=5048
0.951 Loading mod core 0.0.0 (data.lua)
0.985 Loading mod base 0.15.37 (data.lua)
1.469 Loading mod base 0.15.37 (data-updates.lua)
1.600 Checksum for core: 2904504744
1.600 Checksum of base: 1503927233
3.210 Info PlayerData.cpp:60: Local player-data.json unavailable
3.210 Info PlayerData.cpp:63: Cloud player-data.json available, timestamp 1508195260
3.738 Loaded shader file D:/SteamLibrary/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
3.739 Loaded shader file D:/SteamLibrary/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
3.740 Crop bitmaps.
26.860 Initial atlas bitmap size is 8192
26.921 Created atlas bitmap 8192x8187
26.922 Created atlas bitmap 8192x1682
26.923 Created atlas bitmap 8192x2034
26.923 Created atlas bitmap 8192x1443
26.924 Created atlas bitmap 4096x3648
26.924 Created atlas bitmap 4096x1568
26.925 Created atlas bitmap 4096x1868
87.770 Sprites loaded
87.770 Convert atlas 4096x3648 to: mipmap
88.348 Convert atlas 4096x1568 to: mipmap
88.633 Convert atlas 4096x1868 to: trilinear-filtering
91.916 Loading sounds...
108.483 Custom inputs active: 0
108.994 Factorio initialised
109.014 Game is running on selected version branch on Steam.
193.076 Device reset internal.
195.816 Device reset internal.
213.939 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/api-login?api_version=2
215.020 Info HttpSharedState.cpp:111: Status code: 200
215.033 Info AuthServerConnector.cpp:171: Got token from auth server for username(thearcticghost).
215.082 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:0)
222.063 Info UDPSocket.cpp:206: Closing socket
222.063 Info UDPSocket.cpp:236: Socket closed
222.063 Info UDPSocket.cpp:206: Closing socket
222.112 Joining game 96.48.108.96:34197
222.112 Info UDPSocket.cpp:33: Opening socket
222.164 Info ClientMultiplayerManager.cpp:543: MapTick(-1) changing state from(Ready) to(Connecting)
222.473 Connection refused
222.578 Info ClientMultiplayerManager.cpp:180: Quitting multiplayer connection.
222.579 Info ClientMultiplayerManager.cpp:543: MapTick(-1) changing state from(Connecting) to(Disconnected)
222.725 Info UDPSocket.cpp:206: Closing socket
222.725 Info UDPSocket.cpp:236: Socket closed
225.779 Joining game 96.48.108.96:34197
225.779 Info UDPSocket.cpp:33: Opening socket
225.781 Info ClientMultiplayerManager.cpp:543: MapTick(-1) changing state from(Ready) to(Connecting)
226.037 Info ClientSynchronizer.cpp:34: Initialized Synchronizer local peer(1) latency(32).
226.038 Info ClientMultiplayerManager.cpp:543: MapTick(-1) changing state from(Connecting) to(ConnectedWaitingForMap)
226.038 Info ClientRouter.cpp:221: ConnectionAccepted
226.686 Info ClientMultiplayerManager.cpp:714: Received mapReadyForDownload
226.686 Downloading file C:\Users\matthew\AppData\Roaming\Factorio\temp\mp-download.zip (7060532 B, 14037 blocks)
226.749 Info ClientMultiplayerManager.cpp:543: MapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
234.699 Finished download (7 s, 7.0 MB, 888 kB/s)
234.764 Info ClientMultiplayerManager.cpp:690: TransferTarget threw an exception on stopDownload: Error when writing to file. File: C:/Users/matthew/AppData/Roaming/Factorio/temp/mp-download.zip
234.764 Error ClientMultiplayerManager.cpp:93: MultiplayerManager failed: "Downloading map from other peers failed. Please try again."
234.764 Info ClientMultiplayerManager.cpp:543: MapTick(-1) changing state from(ConnectedDownloadingMap) to(Failed)
234.766 Info ClientSynchronizer.cpp:194: nextHeartbeatSequenceNumber(133099079) cannot process synchronizer action(MapDownloadingProgressUpdate)
234.766 Info ClientSynchronizer.cpp:194: nextHeartbeatSequenceNumber(133099079) cannot process synchronizer action(MapDownloadingProgressUpdate)
234.766 Info ClientSynchronizer.cpp:194: nextHeartbeatSequenceNumber(133099079) cannot process synchronizer action(MapDownloadingProgressUpdate)
234.766 Info ClientSynchronizer.cpp:194: nextHeartbeatSequenceNumber(133099079) cannot process synchronizer action(MapDownloadingProgressUpdate)
238.623 Info ClientMultiplayerManager.cpp:180: Quitting multiplayer connection.
238.623 Info ClientMultiplayerManager.cpp:543: MapTick(-1) changing state from(Failed) to(Disconnected)
238.639 Info UDPSocket.cpp:206: Closing socket
238.639 Info UDPSocket.cpp:236: Socket closed
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-r0llfd\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-r0llfd\src\util\logger.cpp (381): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-r0llfd\src\util\logger.cpp (438): Logger::logStacktrace
c:\cygwin64\tmp\factorio-r0llfd\src\util\crashhandler.cpp (122): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-r0llfd\src\util\crashhandler.cpp (341): CrashHandler::PureCallHandler
d:\th\minkernel\crts\ucrt\src\appcrt\misc\terminate.cpp (49): terminate
f:\dd\vctools\crt\vcruntime\src\eh\frame.cpp (762): FindHandler
f:\dd\vctools\crt\vcruntime\src\eh\frame.cpp (449): __InternalCxxFrameHandler
f:\dd\vctools\crt\vcruntime\src\eh\amd64\trnsctrl.cpp (186): __CxxFrameHandler3
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDF8B4340D)
00007FFDF8B4340D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDF8B04857)
00007FFDF8B04857 (ntdll): (filename not available): RtlRaiseException
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDF8B03A7D)
00007FFDF8B03A7D (ntdll): (filename not available): RtlRaiseException
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDF5CE95FC)
00007FFDF5CE95FC (KERNELBASE): (filename not available): RaiseException
f:\dd\vctools\crt\vcruntime\src\eh\throw.cpp (136): _CxxThrowException
c:\cygwin64\tmp\factorio-r0llfd\src\util\bufferedfilewritestream.cpp (64): BufferedFileWriteStream::flush
c:\cygwin64\tmp\factorio-r0llfd\src\net\transfertarget.cpp (81): TransferTarget::stopDownloadWithMutexHeld
c:\cygwin64\tmp\factorio-r0llfd\src\net\transfertarget.cpp (42): TransferTarget::~TransferTarget
c:\cygwin64\tmp\factorio-r0llfd\src\net\clientrouter.cpp (47): ClientRouter::~ClientRouter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF7578DEDB4)
00007FF7578DEDB4 (Factorio): (filename not available): ClientRouter::`scalar deleting destructor'
c:\cygwin64\tmp\factorio-r0llfd\src\util\garbagecollector.cpp (13): GarbageCollector::cleanGarbage
c:\cygwin64\tmp\factorio-r0llfd\src\mainloop.cpp (716): MainLoop::prepare
c:\cygwin64\tmp\factorio-r0llfd\src\mainloop.cpp (485): MainLoop::mainLoopStep
c:\cygwin64\tmp\factorio-r0llfd\src\mainloop.cpp (299): MainLoop::run
c:\cygwin64\tmp\factorio-r0llfd\src\main.cpp (1021): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (253): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDF61413D2)
00007FFDF61413D2 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDF8AC54F4)
00007FFDF8AC54F4 (ntdll): (filename not available): RtlUserThreadStart
291.253 Error Util.cpp:80: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.

Loewchen
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Global Moderator
Posts: 8308
Joined: Wed Jan 07, 2015 5:53 pm
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Re: unexpected error in 15.37

Post by Loewchen »

It seems to be already failing when trying to write to your hard drive, it could be full, damaged or not have permissions to write to.

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