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Problem with the Rocket Silo

Posted: Wed Jul 12, 2017 5:57 am
by Chaos234
Hey together,

I have no idea where to put in this problem since I think off that it is definitly a mod secific problem but I can't finde the mod which is causing the problem (if it isn't discussed here in another thread).
My problem is, that I place down the rocket silo and then it shows me the GUI to choose a recipe, like I have placed a fabric or smth. similar. But no selectable recipes ar shown so I am confused since
no other rocket silo is added through the used mods.

Screen: https://puu.sh/wHt2J.jpg
Map:
_autosave3.zip
(3.21 MiB) Downloaded 132 times
Mods (arround 420 MB): sry, but I got 413 error from nginx (must be reconfigured to accept a package with over 400 MB) so here is the modlist: https://hastebin.com/ilicuzitiy.json

I hope that more than two eye's are getting the proble solved, even if it is the creative mod which I use to look first througth what I have added to think about it to leave it in or to remove it so that I
have not to many mods or intermods problems. Hopefully the mod which is causing this problem can be found.

Cheers
Chaos234

Re: Problem with the Rocket Silo

Posted: Sun Sep 24, 2017 6:21 pm
by deemer
I had this happen today, with only a one mod active: Steinos' unlasting oil

Image

The issue happens when my personal roboport bots place the silo. But If I pick it up and place it again myself, the roboport works normally

Save Game (10 seconds before Rocket Silo completes crafting and gets placed by bots):
BadSilo.zip
(13.49 MiB) Downloaded 139 times

Re: Problem with the Rocket Silo

Posted: Wed Sep 27, 2017 5:28 am
by Rseding91
Did you build the ghost of the roboport before you had the recipe unlocked? (did you import a blueprint with it before you had the recipe for it unlocked?)

Re: Problem with the Rocket Silo

Posted: Tue Oct 17, 2017 6:48 pm
by ustolu
I have the same problem with rocket silos. I built it manually.

Re: Problem with the Rocket Silo

Posted: Tue Oct 17, 2017 7:44 pm
by daniel34
ustolu wrote:I have the same problem with rocket silos. I built it manually.
What mods are you using? If possible upload them.

Re: Problem with the Rocket Silo

Posted: Wed Dec 13, 2017 12:45 am
by Ackos
Having the same problem, narrowed it down to

data.raw["rocket-silo"]["rocket-silo"].ingredient_count = 5

Vanilla apparently assigns the value to 3
Bobs mods assigns the value to 5
CMHmods apparently override bobs mods and assign a value of 4

I had to reassign the value to 5 in the CMHmod_0.15.2 and CMHmodbobendgame_0.15.2 to get my silos to work.

viewtopic.php?f=51&t=26053&hilit=cmhmod&start=80