I have RSO installed and was using rampant AI until this happened. latest version.
After I destroyed dozens of spawner nests because manifest destiny, enemies outside my walls stopped spawning. I was able to walk around a nest (after shooting the worms) and just nothing.
I turned off rampant AI, turned it back on to test. I explored past my walls and found medium and small enemies at the edges of the explored chunks, from earlier in the game.
This made me think there was a unit cap i'm unaware of, so i used /c game.forces.enemy.kill_all_units(), which caused around 1/3 of the nests in my radar vision to start spawning enemies, but not even the nests in pollution was spawning consistently.
Enemies no longer spawn past midgame
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Enemies no longer spawn past midgame
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Re: Enemies no longer spawn past midgame
What versions of Factorio were you playing when it happened ? there has been a bug in spawning biters that has occured like 2-3 minor versions ago, and was just corrected with 0.15.15 and 0.15.16. (Spawners absorbed pollution, but "forgot" to spawn the corresponding units.
Koub - Please consider English is not my native language.
Re: Enemies no longer spawn past midgame
You can reset empty chunks with this mod https://mods.factorio.com/mods/darkfrei ... mptyChunks
When the game generate it again, it will be the newest version of game.
When the game generate it again, it will be the newest version of game.