What does FPS depends on? Map size? Robots?
Posted: Tue Dec 06, 2016 5:11 pm
Hi! Tried to find the answer by search but didn't succeed. If I missed - please throw a link to be and close this one.
Story is the following: A have a set of 80-140h maps I played and some of them have fps ~2-4, however some have 24+.
And on the map I want to spend more time I usually do not build radars and do not discover much territory to save CPU. Also I try not to leave a lot of monsters outside the base to minimize CPU time on them.
But I don't know if I'm doing right.
Also I have one map with about 4000 robots running and FPS is ok (of course they run outside the screen). This surprises me.
So, my questions are:
1) if I discover a lot of space ( assuming monsters are rare) will my FPS drop?
2) If I have space discovered but base is relatively small so monsters grow and grow and there will probably be millions of them - will my fps drop?
3) If I have robots in background ( i don't see them) - do the make my fps lower or not? If I want to maximize it, for example, should I avoid remote mining with roboports and replace them with belts?
4) what else do I need to take into account? How should most FPS-able )))) map look like?
If it matters, my PC is an old Core i5 notebook with integrated video. Graphics already setup for best performance in system and in game.
Story is the following: A have a set of 80-140h maps I played and some of them have fps ~2-4, however some have 24+.
And on the map I want to spend more time I usually do not build radars and do not discover much territory to save CPU. Also I try not to leave a lot of monsters outside the base to minimize CPU time on them.
But I don't know if I'm doing right.
Also I have one map with about 4000 robots running and FPS is ok (of course they run outside the screen). This surprises me.
So, my questions are:
1) if I discover a lot of space ( assuming monsters are rare) will my FPS drop?
2) If I have space discovered but base is relatively small so monsters grow and grow and there will probably be millions of them - will my fps drop?
3) If I have robots in background ( i don't see them) - do the make my fps lower or not? If I want to maximize it, for example, should I avoid remote mining with roboports and replace them with belts?
4) what else do I need to take into account? How should most FPS-able )))) map look like?
If it matters, my PC is an old Core i5 notebook with integrated video. Graphics already setup for best performance in system and in game.