Headless Server (Windows) Crashes With This Error At Random
Posted: Thu Sep 22, 2016 8:09 pm
"factorio_headless_x64_0.14.8" throws this error, seemingly at random, from time to time-
Any idea why?
Events that were directly prior to the below error
As you can see by the last line, this causes the server to halt.7272.069 Error MainLoop.cpp:749: Exception at tick 7031938: Sendto (24.247.117.231:58406) failed: A message sent on a datagram socket was larger than the internal message buffer or some other network limit, or the buffer used to receive a datagram into was smaller than the datagram itself.
7272.070 Error ServerMultiplayerManager.cpp:95: MultiplayerManager failed: "Sendto (24.247.117.231:58406) failed: A message sent on a datagram socket was larger than the internal message buffer or some other network limit, or the buffer used to receive a datagram into was smaller than the datagram itself.
"
7272.071 Info ServerMultiplayerManager.cpp:637: mapTick(7031938) changing state from(InGame) to(Failed)
/p o c
7681.674 Info NetworkInputListener.cpp:41: Refusing Input Action [0 65535 ServerCommand] because multiplayer control is not ready
Any idea why?