Hi I have checked and cant find a similar post, but I have just bought the game through steam, clicked on the desktop icon, get a grey box saying "preparing launch Factorio" and then nothing!
I have checked the conflicting programmes and the only one present was AVG but I disabled that and it still doesn't work.
If you have a standard one, it has 256 MB VRAM, which is far below the minimal system requirements (that are 512 MB).
Re: Steam - nothing happens
Posted: Mon Aug 22, 2016 4:50 pm
by Smarty
Update to the latest version and try again
Re: Steam - nothing happens
Posted: Mon Aug 22, 2016 9:12 pm
by Arcutio
Hi,
is this requirement new?
If you have a standard one, it has 256 MB VRAM, which is far below the minimal system requirements (that are 512 MB).
I bought the game 2 years ago and i was able to play on a 9 year old system: Win 8.1/10, c2d e6420, 4GByte Ram, geforce 7600 gt with 256 MB and with config.ini settings: graphics-quality=normal, video-memory-usage=low.
But since two weeks i have a problem with launching factorio.
I don't know if my problem is the same as this one mentioned here or that one viewtopic.php?f=7&t=30824&sid=72859df5b ... 929bb2d871. So sorry if not, i will move it to a new topic.
Untill July 2016 everything was ok. In August i did the win 10 upgrade, replaced my cpu c2d e6420 -> e8500 and updated factorio from 0.13.16 to 0.13.17.
After this update everything was ok, i could play my save game. But two days later factory didn't launch, it stopped at loading sprites ... 89%. So i tried again, deleted factorio, installed it and figured out, if i delete the file crop-cache.dat in the \AppData\Roaming\Factorio folder it will launch correctly otherwise not. Today this doesn't even work, factorio does not initialise. So i uninstalled it again and did this:
I used the installer (.exe 64 bit version 0.13.17) from your website.
1. Attempt: Installation .. starting factorio
cropping bitmaps -> loading bar is changing color from yellow to purple
loading sprites -> Error: Sprite "__base__/graphics/entity/worm/worm-attack-02.png" couldn't be loaded
factorio-current.log
0.000 2016-08-22 20:53:57; Factorio 0.13.17 (build 23946, win64, alpha)
0.000 Operating system: Windows 10
0.000 Not rotating logs.
0.000 Program arguments: "C:\Program Files\Factorio\bin\x64\Factorio.exe"
0.000 Read data path: C:/Program Files/Factorio/data
0.001 Write data path: C:/Users/Martin/AppData/Roaming/Factorio
0.001 Binaries path: C:/Program Files/Factorio/bin
0.017 Graphics options: [FullScreen: false] [VSync: false] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [Screen: 255] [DXT: false]
0.018 Available display adapters: 1
0.018 [0]: \\.\DISPLAY1 - NVIDIA GeForce 7600 GT {0x05, [0,0], 1680x1050, 32bit, 59Hz}
0.018 Create display on adapter 0. Size 1280x720 at position [190, 147].
0.076 Initialised Direct3D:[0] NVIDIA GeForce 7600 GT ; driver: nvd3dumx.dll 9.18.13.908
0.080 Video memory size (dedicated video/dedicated system/shared system/available): 248/0/2031/2277 MB
0.113 Desktop composition is active.
0.213 Loading mod core 0.0.0 (data.lua)
0.219 Loading mod base 0.13.17 (data.lua)
0.354 Checksum for core: 2228900852
0.354 Checksum for mod base: 2069790529
0.881 Info PlayerData.cpp:47: Local player-data.json unavailable
0.881 Info PlayerData.cpp:52: Cloud player-data.json unavailable
16.177 Initial atlas bitmap size is 4096
16.181 Created atlas bitmap 4096x4093
16.184 Created atlas bitmap 4096x4096
16.186 Created atlas bitmap 4096x4078
16.188 Created atlas bitmap 4096x4086
16.189 Created atlas bitmap 4096x4085
16.189 Created atlas bitmap 4096x1649
16.190 Created atlas bitmap 4096x968
16.190 Created atlas bitmap 4096x3652
38.478 Error Util.cpp:57: Sprite "__base__/graphics/entity/worm/worm-attack-02.png" couldn't be loaded
183.587 Error CrashHandler.cpp:135: Exception Code: c0000002, Address: 00007FFBA1527788
ModuleBase: 00007FF7FA0E0000, ImageSize: 01121000, RelativeAddress: a7447788
183.587 Error CrashHandler.cpp:145: Exception Context:
rax=0000000000000000, rbx=0000024a83a400c0, rcx=0000000000000000,
rdx=0000000000000000, rsi=0000024a860894c0, rdi=0000024a89e8a200,
rip=00007ffba1527788, rsp=000000929dfff1b0, rbp=0000024a89e8a280,
r8=0000000000000000, r9=0000000000000000, r10=0000000000000000,
r11=0000000000000000, r12=0000000000000000, r13=0000024a81afc2d0,
r14=0000024a83a400c8, r15=0000024a8819a4c8
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-nncckn\libraries\stackwalker\stackwalker.cpp (906): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-nncckn\src\util\logger.cpp (328): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-nncckn\src\util\logger.cpp (382): Logger::logStacktrace
c:\cygwin64\tmp\factorio-nncckn\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-nncckn\src\util\crashhandler.cpp (155): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBA1565E77)
00007FFBA1565E77 (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBA502DA9B)
00007FFBA502DA9B (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBA5015946)
00007FFBA5015946 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBA502991D)
00007FFBA502991D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBA4FC86D3)
00007FFBA4FC86D3 (ntdll): (filename not available): RtlImageNtHeaderEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBA4FCA3E9)
00007FFBA4FCA3E9 (ntdll): (filename not available): RtlRaiseException
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBA1527788)
00007FFBA1527788 (KERNELBASE): (filename not available): RaiseException
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FFB85F26080)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB85F26080)
00007FFB85F26080 (d3d9): (filename not available): (function-name not available)
c:\cygwin64\tmp\factorio-nncckn\libraries\allegro\src\win\d3d_bmp.cpp (694): _al_d3d_refresh_texture_memory
c:\cygwin64\tmp\factorio-nncckn\libraries\allegro\src\win\d3d_disp.cpp (1159): _al_d3d_reset_device
c:\cygwin64\tmp\factorio-nncckn\libraries\allegro\src\win\d3d_disp.cpp (1585): d3d_display_thread_proc
c:\cygwin64\tmp\factorio-nncckn\libraries\allegro\src\threads.c (95): detached_thread_func_trampoline
c:\cygwin64\tmp\factorio-nncckn\libraries\allegro\src\win\wxthread.c (38): thread_proc_trampoline
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBA4DA8364)
00007FFBA4DA8364 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBA4FE5E91)
00007FFBA4FE5E91 (ntdll): (filename not available): RtlUserThreadStart
184.753 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
2. Attempt: restart
cropping bitmaps -> error -> black window
factorio-current.log
0.000 2016-08-22 20:58:01; Factorio 0.13.17 (build 23946, win64, alpha)
0.000 Operating system: Windows 10
0.000 Not rotating logs.
0.000 Program arguments: "C:\Program Files\Factorio\bin\x64\factorio.exe"
0.001 Read data path: C:/Program Files/Factorio/data
0.001 Write data path: C:/Users/Martin/AppData/Roaming/Factorio
0.001 Binaries path: C:/Program Files/Factorio/bin
0.019 Graphics options: [FullScreen: false] [VSync: false] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [Screen: 255] [DXT: false]
0.020 Available display adapters: 1
0.020 [0]: \\.\DISPLAY1 - NVIDIA GeForce 7600 GT {0x05, [0,0], 1680x1050, 32bit, 59Hz}
0.020 Create display on adapter 0. Size 1280x720 at position [190, 147].
0.057 Initialised Direct3D:[0] NVIDIA GeForce 7600 GT ; driver: nvd3dumx.dll 9.18.13.908
0.066 Video memory size (dedicated video/dedicated system/shared system/available): 248/0/2031/2277 MB
0.100 Desktop composition is active.
0.184 Loading mod core 0.0.0 (data.lua)
0.190 Loading mod base 0.13.17 (data.lua)
0.314 Checksum for core: 2228900852
0.314 Checksum for mod base: 2069790529
0.795 Info PlayerData.cpp:47: Local player-data.json unavailable
0.795 Info PlayerData.cpp:52: Cloud player-data.json unavailable
0.942 Initial atlas bitmap size is 4096
0.947 Created atlas bitmap 4096x4093
0.949 Created atlas bitmap 4096x4096
0.951 Created atlas bitmap 4096x4078
0.953 Created atlas bitmap 4096x4086
0.954 Created atlas bitmap 4096x4085
0.955 Created atlas bitmap 4096x1649
0.955 Created atlas bitmap 4096x968
0.955 Created atlas bitmap 4096x3652
2.789 Error CrashHandler.cpp:210: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-nncckn\libraries\stackwalker\stackwalker.cpp (906): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-nncckn\src\util\logger.cpp (328): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-nncckn\src\util\logger.cpp (382): Logger::logStacktrace
c:\cygwin64\tmp\factorio-nncckn\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-nncckn\src\util\crashhandler.cpp (213): CrashHandler::SignalHandler
d:\th\minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (117): `thread_start<unsigned int (__cdecl*)(void * __ptr64)>'::`1'::filt$0
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF7FAB8DCB4)
00007FF7FAB8DCB4 (factorio): (filename not available): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBA502991D)
00007FFBA502991D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBA4FC86D3)
00007FFBA4FC86D3 (ntdll): (filename not available): RtlImageNtHeaderEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBA5028A3A)
00007FFBA5028A3A (ntdll): (filename not available): KiUserExceptionDispatcher
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FFB85F2150E)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB85F2150E)
00007FFB85F2150E (d3d9): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FFB85F1F21F)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB85F1F21F)
00007FFB85F1F21F (d3d9): (filename not available): (function-name not available)
c:\cygwin64\tmp\factorio-nncckn\libraries\allegro\src\win\d3d_disp.cpp (2828): d3d_flush_vertex_cache
c:\cygwin64\tmp\factorio-nncckn\libraries\allegro\src\win\d3d_bmp.cpp (169): d3d_draw_textured_quad
c:\cygwin64\tmp\factorio-nncckn\libraries\allegro\src\win\d3d_bmp.cpp (882): d3d_draw_bitmap_region
c:\cygwin64\tmp\factorio-nncckn\libraries\allegro\src\bitmap_draw.c (57): _bitmap_drawer
c:\cygwin64\tmp\factorio-nncckn\libraries\allegro\src\bitmap_draw.c (121): _draw_tinted_rotated_scaled_bitmap_region
c:\cygwin64\tmp\factorio-nncckn\libraries\allegro\src\bitmap_draw.c (239): al_draw_tinted_scaled_rotated_bitmap_region
c:\cygwin64\tmp\factorio-nncckn\src\graphics\atlassystem.cpp (528): AtlasSystem::loadSprite
c:\cygwin64\tmp\factorio-nncckn\src\graphics\atlassystem.cpp (403): AtlasSystem::loadSprites
c:\cygwin64\tmp\factorio-nncckn\src\globalcontext.cpp (375): GlobalContext::init
c:\cygwin64\tmp\factorio-nncckn\src\mainloop.cpp (135): MainLoop::run
c:\cygwin64\tmp\factorio-nncckn\src\main.cpp (742): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (255): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBA4DA8364)
00007FFBA4DA8364 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBA4FE5E91)
00007FFBA4FE5E91 (ntdll): (filename not available): RtlUserThreadStart
3.941 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
3. Attempt: restart
cropping bitmaps at 44% -> Error: Sprite "__base__/graphics/achievement/automated-cleanup.png" couldn't be loaded
factorio-current.log
0.000 2016-08-22 21:00:29; Factorio 0.13.17 (build 23946, win64, alpha)
0.000 Operating system: Windows 10
0.000 Not rotating logs.
0.000 Program arguments: "C:\Program Files\Factorio\bin\x64\factorio.exe"
0.000 Read data path: C:/Program Files/Factorio/data
0.001 Write data path: C:/Users/Martin/AppData/Roaming/Factorio
0.001 Binaries path: C:/Program Files/Factorio/bin
0.017 Graphics options: [FullScreen: false] [VSync: false] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [Screen: 255] [DXT: false]
0.018 Available display adapters: 1
0.019 [0]: \\.\DISPLAY1 - NVIDIA GeForce 7600 GT {0x05, [0,0], 1680x1050, 32bit, 59Hz}
0.019 Create display on adapter 0. Size 1280x720 at position [190, 147].
0.062 Initialised Direct3D:[0] NVIDIA GeForce 7600 GT ; driver: nvd3dumx.dll 9.18.13.908
0.065 Video memory size (dedicated video/dedicated system/shared system/available): 248/0/2031/2277 MB
0.096 Desktop composition is active.
0.179 Loading mod core 0.0.0 (data.lua)
0.184 Loading mod base 0.13.17 (data.lua)
0.313 Checksum for core: 2228900852
0.313 Checksum for mod base: 2069790529
0.809 Info PlayerData.cpp:47: Local player-data.json unavailable
0.809 Info PlayerData.cpp:52: Cloud player-data.json unavailable
0.960 Initial atlas bitmap size is 4096
0.963 Created atlas bitmap 4096x4093
0.966 Created atlas bitmap 4096x4096
0.967 Created atlas bitmap 4096x4078
0.969 Created atlas bitmap 4096x4086
0.971 Created atlas bitmap 4096x4085
0.971 Created atlas bitmap 4096x1649
0.972 Created atlas bitmap 4096x968
0.972 Created atlas bitmap 4096x3652
1.294 Error Util.cpp:57: Sprite "__base__/graphics/achievement/automated-cleanup.png" couldn't be loaded
109.410 Error CrashHandler.cpp:135: Exception Code: c0000002, Address: 00007FFBA1527788
ModuleBase: 00007FF7FA0E0000, ImageSize: 01121000, RelativeAddress: a7447788
109.410 Error CrashHandler.cpp:145: Exception Context:
rax=0000000000000000, rbx=00000182a489e6e0, rcx=0000000000000000,
rdx=0000000000000000, rsi=00000182a93de6e0, rdi=00000182a93ddf00,
rip=00007ffba1527788, rsp=00000058c51ff600, rbp=00000182a93ddf80,
r8=0000000000000000, r9=0000000000000000, r10=0000000000000000,
r11=0000000000000000, r12=0000000000000000, r13=00000182a486b460,
r14=00000182a489e6e8, r15=00000182a9823ae8
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-nncckn\libraries\stackwalker\stackwalker.cpp (906): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-nncckn\src\util\logger.cpp (328): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-nncckn\src\util\logger.cpp (382): Logger::logStacktrace
c:\cygwin64\tmp\factorio-nncckn\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-nncckn\src\util\crashhandler.cpp (155): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBA1565E77)
00007FFBA1565E77 (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBA502DA9B)
00007FFBA502DA9B (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBA5015946)
00007FFBA5015946 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBA502991D)
00007FFBA502991D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBA4FC86D3)
00007FFBA4FC86D3 (ntdll): (filename not available): RtlImageNtHeaderEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBA4FCA3E9)
00007FFBA4FCA3E9 (ntdll): (filename not available): RtlRaiseException
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBA1527788)
00007FFBA1527788 (KERNELBASE): (filename not available): RaiseException
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FFB85F26080)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB85F26080)
00007FFB85F26080 (d3d9): (filename not available): (function-name not available)
c:\cygwin64\tmp\factorio-nncckn\libraries\allegro\src\win\d3d_bmp.cpp (694): _al_d3d_refresh_texture_memory
c:\cygwin64\tmp\factorio-nncckn\libraries\allegro\src\win\d3d_disp.cpp (1159): _al_d3d_reset_device
c:\cygwin64\tmp\factorio-nncckn\libraries\allegro\src\win\d3d_disp.cpp (1585): d3d_display_thread_proc
c:\cygwin64\tmp\factorio-nncckn\libraries\allegro\src\threads.c (95): detached_thread_func_trampoline
c:\cygwin64\tmp\factorio-nncckn\libraries\allegro\src\win\wxthread.c (38): thread_proc_trampoline
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBA4DA8364)
00007FFBA4DA8364 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBA4FE5E91)
00007FFBA4FE5E91 (ntdll): (filename not available): RtlUserThreadStart
110.489 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
4. Attempt
same as 3
5. Attempt
loading sprites at 85% -> Error: Sprite " __base__/graphics/entity/worm/worm-attack-02.png" couldn't be loaded
factorio-current.log
0.002 2016-08-22 21:03:00; Factorio 0.13.17 (build 23946, win64, alpha)
0.002 Operating system: Windows 10
0.002 Program arguments: "C:\Program Files\Factorio\bin\x64\factorio.exe"
0.002 Read data path: C:/Program Files/Factorio/data
0.002 Write data path: C:/Users/Martin/AppData/Roaming/Factorio
0.002 Binaries path: C:/Program Files/Factorio/bin
0.022 Graphics options: [FullScreen: false] [VSync: false] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [Screen: 255] [DXT: false]
0.023 Available display adapters: 1
0.023 [0]: \\.\DISPLAY1 - NVIDIA GeForce 7600 GT {0x05, [0,0], 1680x1050, 32bit, 59Hz}
0.023 Create display on adapter 0. Size 1280x720 at position [190, 147].
0.071 Initialised Direct3D:[0] NVIDIA GeForce 7600 GT ; driver: nvd3dumx.dll 9.18.13.908
0.075 Video memory size (dedicated video/dedicated system/shared system/available): 248/0/2031/2277 MB
0.109 Desktop composition is active.
0.194 Loading mod core 0.0.0 (data.lua)
0.199 Loading mod base 0.13.17 (data.lua)
0.326 Checksum for core: 2228900852
0.326 Checksum for mod base: 2069790529
0.813 Info PlayerData.cpp:47: Local player-data.json unavailable
0.813 Info PlayerData.cpp:52: Cloud player-data.json unavailable
0.959 Initial atlas bitmap size is 4096
0.963 Created atlas bitmap 4096x4093
0.965 Created atlas bitmap 4096x4096
0.967 Created atlas bitmap 4096x4078
0.969 Created atlas bitmap 4096x4086
0.971 Created atlas bitmap 4096x4085
0.971 Created atlas bitmap 4096x1649
0.971 Created atlas bitmap 4096x968
0.972 Created atlas bitmap 4096x3652
22.963 Error Util.cpp:57: Sprite "__base__/graphics/entity/worm/worm-attack-02.png" couldn't be loaded
6. Attempt
loading sprites at 89% -> Error: logfile
factorio-current.log
0.001 2016-08-22 21:04:18; Factorio 0.13.17 (build 23946, win64, alpha)
0.002 Operating system: Windows 10
0.002 Program arguments: "C:\Program Files\Factorio\bin\x64\factorio.exe"
0.002 Read data path: C:/Program Files/Factorio/data
0.002 Write data path: C:/Users/Martin/AppData/Roaming/Factorio
0.002 Binaries path: C:/Program Files/Factorio/bin
0.020 Graphics options: [FullScreen: false] [VSync: false] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [Screen: 255] [DXT: false]
0.021 Available display adapters: 1
0.022 [0]: \\.\DISPLAY1 - NVIDIA GeForce 7600 GT {0x05, [0,0], 1680x1050, 32bit, 59Hz}
0.022 Create display on adapter 0. Size 1280x720 at position [190, 147].
0.068 Initialised Direct3D:[0] NVIDIA GeForce 7600 GT ; driver: nvd3dumx.dll 9.18.13.908
0.071 Video memory size (dedicated video/dedicated system/shared system/available): 248/0/2031/2277 MB
0.106 Desktop composition is active.
0.195 Loading mod core 0.0.0 (data.lua)
0.201 Loading mod base 0.13.17 (data.lua)
0.332 Checksum for core: 2228900852
0.332 Checksum for mod base: 2069790529
0.818 Info PlayerData.cpp:47: Local player-data.json unavailable
0.818 Info PlayerData.cpp:52: Cloud player-data.json unavailable
0.968 Initial atlas bitmap size is 4096
0.972 Created atlas bitmap 4096x4093
0.974 Created atlas bitmap 4096x4096
0.976 Created atlas bitmap 4096x4078
0.978 Created atlas bitmap 4096x4086
0.980 Created atlas bitmap 4096x4085
0.980 Created atlas bitmap 4096x1649
0.980 Created atlas bitmap 4096x968
0.980 Created atlas bitmap 4096x3652
23.507 Sprites loaded
23.507 Convert atlas 4096x968 to: trilinear-filtering
23.558 Convert atlas 4096x3652 to: mipmap
43.694 Error CrashHandler.cpp:210: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-nncckn\libraries\stackwalker\stackwalker.cpp (906): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-nncckn\src\util\logger.cpp (328): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-nncckn\src\util\logger.cpp (382): Logger::logStacktrace
c:\cygwin64\tmp\factorio-nncckn\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-nncckn\src\util\crashhandler.cpp (213): CrashHandler::SignalHandler
d:\th\minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (117): `thread_start<unsigned int (__cdecl*)(void * __ptr64)>'::`1'::filt$0
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF7FAB8DCB4)
00007FF7FAB8DCB4 (factorio): (filename not available): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBA502991D)
00007FFBA502991D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBA4FC86D3)
00007FFBA4FC86D3 (ntdll): (filename not available): RtlImageNtHeaderEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBA5028A3A)
00007FFBA5028A3A (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-nncckn\libraries\allegro\src\win\d3d_bmp.cpp (576): _al_d3d_sync_bitmap
c:\cygwin64\tmp\factorio-nncckn\libraries\allegro\src\win\d3d_bmp.cpp (1087): d3d_lock_region
c:\cygwin64\tmp\factorio-nncckn\libraries\allegro\src\bitmap_lock.c (108): al_lock_bitmap_region
c:\cygwin64\tmp\factorio-nncckn\libraries\allegro\src\bitmap_lock.c (130): al_lock_bitmap
c:\cygwin64\tmp\factorio-nncckn\src\graphics\atlassystem.cpp (489): AtlasSystem::loadSprites
c:\cygwin64\tmp\factorio-nncckn\src\globalcontext.cpp (375): GlobalContext::init
c:\cygwin64\tmp\factorio-nncckn\src\mainloop.cpp (135): MainLoop::run
c:\cygwin64\tmp\factorio-nncckn\src\main.cpp (742): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (255): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBA4DA8364)
00007FFBA4DA8364 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBA4FE5E91)
00007FFBA4FE5E91 (ntdll): (filename not available): RtlUserThreadStart
44.881 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
7. Attempt: Edit config.init: video-memory-usage=low
game started
factorio-current.log
0.001 2016-08-22 21:12:54; Factorio 0.13.17 (build 23946, win64, alpha)
0.001 Operating system: Windows 10
0.002 Program arguments: "C:\Program Files\Factorio\bin\x64\factorio.exe"
0.002 Read data path: C:/Program Files/Factorio/data
0.002 Write data path: C:/Users/Martin/AppData/Roaming/Factorio
0.002 Binaries path: C:/Program Files/Factorio/bin
0.023 Graphics options: [FullScreen: false] [VSync: false] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: low] [Light scale: 25%] [Screen: 255] [DXT: false]
0.024 Available display adapters: 1
0.024 [0]: \\.\DISPLAY1 - NVIDIA GeForce 7600 GT {0x05, [0,0], 1680x1050, 32bit, 59Hz}
0.025 Create display on adapter 0. Size 1280x720 at position [190, 147].
0.064 Initialised Direct3D:[0] NVIDIA GeForce 7600 GT ; driver: nvd3dumx.dll 9.18.13.908
0.066 Video memory size (dedicated video/dedicated system/shared system/available): 248/0/2031/2277 MB
0.098 Desktop composition is active.
0.182 Loading mod core 0.0.0 (data.lua)
0.188 Loading mod base 0.13.17 (data.lua)
0.315 Checksum for core: 2228900852
0.315 Checksum for mod base: 2069790529
0.809 Info PlayerData.cpp:45: Local player-data.json available, timestamp 1471893059
0.809 Info PlayerData.cpp:52: Cloud player-data.json unavailable
14.433 Initial atlas bitmap size is 4096
14.434 Created atlas bitmap 4096x105
14.434 Created atlas bitmap 4096x968
14.434 Created atlas bitmap 4096x3652
50.730 Sprites loaded
50.730 Convert atlas 4096x968 to: trilinear-filtering
50.779 Convert atlas 4096x3652 to: mipmap
51.521 Loading sounds...
53.392 Custom inputs active: 0
53.440 Factorio initialised
156.292 Info Updater.cpp:749: Downloading https:// auth.factorio.com/api-login?username=xxx&apiVersion=2
157.016 Info Updater.cpp:749: Downloading https://www. factorio.com/updater/get-available-versions?username=xxx&token=<private>&apiVersion=2
158.154 0 packages available to download (experimental updates enabled).
169.342 Info PrototypeMigrationList.cpp:87: Activating migration base/2015-10-16_Factorio_0.13.0.json
169.342 Info PrototypeMigrationList.cpp:87: Activating migration base/2016-04-22_Factorio_0.13.0.json
169.342 Info PrototypeMigrationList.cpp:87: Activating migration base/2016-06-14_Factorio_0.13.0.json
169.342 Info PrototypeMigrationList.cpp:87: Activating migration base/2016-06-21_Factorio_0.13.0.json
169.342 Info PrototypeMigrationList.cpp:87: Activating migration base/2016-06-25_Factorio_0.13.0.json
169.342 Info PrototypeMigrationList.cpp:87: Activating migration base/2016-06-27_Factorio_0.13.0.json
169.350 Applying migration: Base Mod: 2015-07-02_Factorio_0.12.0.lua
169.352 Applying migration: Base Mod: 2015-11-14_Factorio_0.12.11.lua
169.353 Applying migration: Base Mod: 2016-03-05_Factorio_0.12.26.lua
169.353 Applying migration: Base Mod: 2016-04-22_Factorio_0.13.0.lua
169.355 Applying migration: Base Mod: 2016-06-15_Factorio_0.13.0.lua
169.355 Applying migration: Base Mod: 2016-06-23_Factorio_0.13.0.lua
169.359 Applying migration: Base Mod: 2016-06-26_Factorio_0.13.0.lua
169.360 Applying migration: Base Mod: 2016-06-27_Factorio_0.13.0.lua
169.361 Applying migration: Base Mod: 2016-06-28_Factorio_0.13.0.lua
169.476 Info Scenario.cpp:127: Map version 0.13.17-0
169.502 Checksum for script C:/Users/Martin/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2125101536
188.551 Goodbye
8. Attempt
game started
factorio-current.log
0.001 2016-08-22 21:16:52; Factorio 0.13.17 (build 23946, win64, alpha)
0.001 Operating system: Windows 10
0.001 Not rotating logs.
0.001 Program arguments: "C:\Program Files\Factorio\bin\x64\factorio.exe"
0.001 Read data path: C:/Program Files/Factorio/data
0.001 Write data path: C:/Users/Martin/AppData/Roaming/Factorio
0.001 Binaries path: C:/Program Files/Factorio/bin
0.021 Graphics options: [FullScreen: false] [VSync: false] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: low] [Light scale: 25%] [Screen: 255] [DXT: false]
0.021 Available display adapters: 1
0.022 [0]: \\.\DISPLAY1 - NVIDIA GeForce 7600 GT {0x05, [0,0], 1680x1050, 32bit, 59Hz}
0.022 Create display on adapter 0. Size 1280x720 at position [190, 147].
0.075 Initialised Direct3D:[0] NVIDIA GeForce 7600 GT ; driver: nvd3dumx.dll 9.18.13.908
0.082 Video memory size (dedicated video/dedicated system/shared system/available): 248/0/2031/2277 MB
0.113 Desktop composition is active.
0.207 Loading mod core 0.0.0 (data.lua)
0.212 Loading mod base 0.13.17 (data.lua)
0.342 Checksum for core: 2228900852
0.342 Checksum for mod base: 2069790529
0.831 Info PlayerData.cpp:45: Local player-data.json available, timestamp 1471893362
0.831 Info PlayerData.cpp:52: Cloud player-data.json unavailable
0.981 Initial atlas bitmap size is 4096
0.981 Created atlas bitmap 4096x105
0.981 Created atlas bitmap 4096x968
0.981 Created atlas bitmap 4096x3652
37.329 Sprites loaded
37.329 Convert atlas 4096x968 to: trilinear-filtering
37.377 Convert atlas 4096x3652 to: mipmap
38.080 Loading sounds...
39.956 Custom inputs active: 0
39.957 Info Updater.cpp:749: Downloading https://www. factorio.com/updater/get-available-versions?username=xxx&token=<private>&apiVersion=2
40.992 0 packages available to download (experimental updates enabled).
41.042 Factorio initialised
119.064 Goodbye
9. Attempt
Error -> logfile
factorio-current.log
0.002 2016-08-22 21:18:55; Factorio 0.13.17 (build 23946, win64, alpha)
0.002 Operating system: Windows 10
0.002 Program arguments: "C:\Program Files\Factorio\bin\x64\factorio.exe"
0.002 Read data path: C:/Program Files/Factorio/data
0.002 Write data path: C:/Users/Martin/AppData/Roaming/Factorio
0.002 Binaries path: C:/Program Files/Factorio/bin
0.022 Graphics options: [FullScreen: false] [VSync: false] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: low] [Light scale: 25%] [Screen: 255] [DXT: false]
0.023 Available display adapters: 1
0.023 [0]: \\.\DISPLAY1 - NVIDIA GeForce 7600 GT {0x05, [0,0], 1680x1050, 32bit, 59Hz}
0.023 Create display on adapter 0. Size 1280x720 at position [190, 147].
0.072 Initialised Direct3D:[0] NVIDIA GeForce 7600 GT ; driver: nvd3dumx.dll 9.18.13.908
0.075 Video memory size (dedicated video/dedicated system/shared system/available): 248/0/2031/2277 MB
0.108 Desktop composition is active.
0.194 Loading mod core 0.0.0 (data.lua)
0.200 Loading mod base 0.13.17 (data.lua)
0.328 Checksum for core: 2228900852
0.328 Checksum for mod base: 2069790529
0.816 Info PlayerData.cpp:45: Local player-data.json available, timestamp 1471893530
0.816 Info PlayerData.cpp:52: Cloud player-data.json unavailable
0.964 Initial atlas bitmap size is 4096
0.964 Created atlas bitmap 4096x105
0.964 Created atlas bitmap 4096x968
0.965 Created atlas bitmap 4096x3652
37.221 Sprites loaded
37.221 Convert atlas 4096x968 to: trilinear-filtering
37.263 Convert atlas 4096x3652 to: mipmap
57.408 Error CrashHandler.cpp:210: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-nncckn\libraries\stackwalker\stackwalker.cpp (906): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-nncckn\src\util\logger.cpp (328): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-nncckn\src\util\logger.cpp (382): Logger::logStacktrace
c:\cygwin64\tmp\factorio-nncckn\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-nncckn\src\util\crashhandler.cpp (213): CrashHandler::SignalHandler
d:\th\minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (117): `thread_start<unsigned int (__cdecl*)(void * __ptr64)>'::`1'::filt$0
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF7FAB8DCB4)
00007FF7FAB8DCB4 (factorio): (filename not available): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBA502991D)
00007FFBA502991D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBA4FC86D3)
00007FFBA4FC86D3 (ntdll): (filename not available): RtlImageNtHeaderEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBA5028A3A)
00007FFBA5028A3A (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-nncckn\libraries\allegro\src\win\d3d_bmp.cpp (576): _al_d3d_sync_bitmap
c:\cygwin64\tmp\factorio-nncckn\libraries\allegro\src\win\d3d_bmp.cpp (1087): d3d_lock_region
c:\cygwin64\tmp\factorio-nncckn\libraries\allegro\src\bitmap_lock.c (108): al_lock_bitmap_region
c:\cygwin64\tmp\factorio-nncckn\libraries\allegro\src\bitmap_lock.c (130): al_lock_bitmap
c:\cygwin64\tmp\factorio-nncckn\src\graphics\atlassystem.cpp (489): AtlasSystem::loadSprites
c:\cygwin64\tmp\factorio-nncckn\src\globalcontext.cpp (375): GlobalContext::init
c:\cygwin64\tmp\factorio-nncckn\src\mainloop.cpp (135): MainLoop::run
c:\cygwin64\tmp\factorio-nncckn\src\main.cpp (742): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (255): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBA4DA8364)
00007FFBA4DA8364 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBA4FE5E91)
00007FFBA4FE5E91 (ntdll): (filename not available): RtlUserThreadStart
58.617 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
10. Edit config.init: skip-vram-detection=true
Game started, but with some graphic issues: main menu without the grey background box and buttons. Could start a game
factorio-current.log
0.001 2016-08-22 21:24:40; Factorio 0.13.17 (build 23946, win64, alpha)
0.001 Operating system: Windows 10
0.001 Program arguments: "C:\Program Files\Factorio\bin\x64\factorio.exe"
0.001 Read data path: C:/Program Files/Factorio/data
0.001 Write data path: C:/Users/Martin/AppData/Roaming/Factorio
0.001 Binaries path: C:/Program Files/Factorio/bin
0.025 Graphics options: [FullScreen: false] [VSync: false] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: low] [Light scale: 25%] [Screen: 255] [DXT: false]
0.025 Available display adapters: 1
0.026 [0]: \\.\DISPLAY1 - NVIDIA GeForce 7600 GT {0x05, [0,0], 1680x1050, 32bit, 59Hz}
0.026 Create display on adapter 0. Size 1280x720 at position [190, 147].
0.070 Initialised Direct3D:[0] NVIDIA GeForce 7600 GT ; driver: nvd3dumx.dll 9.18.13.908
0.070 Video memory size: skipped
0.101 Desktop composition is active.
0.185 Loading mod core 0.0.0 (data.lua)
0.191 Loading mod base 0.13.17 (data.lua)
0.315 Checksum for core: 2228900852
0.315 Checksum for mod base: 2069790529
0.798 Info PlayerData.cpp:45: Local player-data.json available, timestamp 1471893530
0.798 Info PlayerData.cpp:52: Cloud player-data.json unavailable
0.946 Initial atlas bitmap size is 4096
0.946 Created atlas bitmap 4096x105
0.947 Created atlas bitmap 4096x968
0.947 Created atlas bitmap 4096x3652
37.314 Sprites loaded
37.314 Convert atlas 4096x968 to: trilinear-filtering
37.356 Convert atlas 4096x3652 to: mipmap
57.503 Loading sounds...
59.486 Custom inputs active: 0
59.487 Info Updater.cpp:749: Downloading https://www. factorio.com/updater/get-available-versions?username=xxx&token=<private>&apiVersion=2
60.525 0 packages available to download (experimental updates enabled).
60.573 Factorio initialised
173.529 Info PrototypeMigrationList.cpp:87: Activating migration base/2015-10-16_Factorio_0.13.0.json
173.529 Info PrototypeMigrationList.cpp:87: Activating migration base/2016-04-22_Factorio_0.13.0.json
173.529 Info PrototypeMigrationList.cpp:87: Activating migration base/2016-06-14_Factorio_0.13.0.json
173.529 Info PrototypeMigrationList.cpp:87: Activating migration base/2016-06-21_Factorio_0.13.0.json
173.529 Info PrototypeMigrationList.cpp:87: Activating migration base/2016-06-25_Factorio_0.13.0.json
173.529 Info PrototypeMigrationList.cpp:87: Activating migration base/2016-06-27_Factorio_0.13.0.json
173.537 Applying migration: Base Mod: 2015-07-02_Factorio_0.12.0.lua
173.538 Applying migration: Base Mod: 2015-11-14_Factorio_0.12.11.lua
173.539 Applying migration: Base Mod: 2016-03-05_Factorio_0.12.26.lua
173.540 Applying migration: Base Mod: 2016-04-22_Factorio_0.13.0.lua
173.541 Applying migration: Base Mod: 2016-06-15_Factorio_0.13.0.lua
173.542 Applying migration: Base Mod: 2016-06-23_Factorio_0.13.0.lua
173.545 Applying migration: Base Mod: 2016-06-26_Factorio_0.13.0.lua
173.546 Applying migration: Base Mod: 2016-06-27_Factorio_0.13.0.lua
173.547 Applying migration: Base Mod: 2016-06-28_Factorio_0.13.0.lua
173.640 Info Scenario.cpp:127: Map version 0.13.17-0
173.669 Checksum for script C:/Users/Martin/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2125101536
231.779 Goodbye
11. Attempt
Restart without any problems
factorio-current.log
0.001 2016-08-22 21:28:49; Factorio 0.13.17 (build 23946, win64, alpha)
0.001 Operating system: Windows 10
0.001 Program arguments: "C:\Program Files\Factorio\bin\x64\factorio.exe"
0.001 Read data path: C:/Program Files/Factorio/data
0.001 Write data path: C:/Users/Martin/AppData/Roaming/Factorio
0.001 Binaries path: C:/Program Files/Factorio/bin
0.020 Graphics options: [FullScreen: false] [VSync: false] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: low] [Light scale: 25%] [Screen: 255] [DXT: false]
0.021 Available display adapters: 1
0.021 [0]: \\.\DISPLAY1 - NVIDIA GeForce 7600 GT {0x05, [0,0], 1680x1050, 32bit, 59Hz}
0.022 Create display on adapter 0. Size 1280x720 at position [190, 147].
0.069 Initialised Direct3D:[0] NVIDIA GeForce 7600 GT ; driver: nvd3dumx.dll 9.18.13.908
0.069 Video memory size: skipped
0.107 Desktop composition is active.
0.198 Loading mod core 0.0.0 (data.lua)
0.204 Loading mod base 0.13.17 (data.lua)
0.327 Checksum for core: 2228900852
0.327 Checksum for mod base: 2069790529
0.820 Info PlayerData.cpp:45: Local player-data.json available, timestamp 1471894111
0.820 Info PlayerData.cpp:52: Cloud player-data.json unavailable
0.969 Initial atlas bitmap size is 4096
0.969 Created atlas bitmap 4096x105
0.970 Created atlas bitmap 4096x968
0.970 Created atlas bitmap 4096x3652
37.523 Sprites loaded
37.523 Convert atlas 4096x968 to: trilinear-filtering
37.577 Convert atlas 4096x3652 to: mipmap
38.133 Loading sounds...
39.995 Custom inputs active: 0
39.995 Info Updater.cpp:749: Downloading https://www. factorio.com/updater/get-available-versions?username=xxx&token=<private>&apiVersion=2
40.989 0 packages available to download (experimental updates enabled).
41.038 Factorio initialised
66.385 Goodbye
Do you have any ideas, why this happens? Is it my graphic card (requirements) or is it broken ( games like civ5, prison architect, tropic4 are running) or something else?
EDIT: ok, i think, i found the solution to my problem. What is the option "enable tree sprite mipmaps(needs restart)" in graphics settings for? It is set true at default.
This morning i did the steam installation. Did have the same problems as mentioned above. But once it started i disabled this option, and now each launch of factorio is successfull.
So i downloaded the zip version and tried tu run it. Same problems and no config folder with config.ini was created. I copy/paste it from \AppData\Roaming\Factorio (steam created this) to the unzipped folder and ... yeah .. 10/10 launch succesfull without any errors.
Does this option use lots of vram, so computers with old graphic cards can't handle it?