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[All Versions] D3D frame skipping

Posted: Fri Mar 04, 2016 12:30 am
by InvkrMainr
Anyone else know about this?

Basically it just seems as if the game skips a frame or something, it basically just stutters for a split second. Pretty noticable though.

Can supply a video if needs be.

I tried opengl and it is WAY smoother with opengl. Except my settings never save with opengl so i'd rather not use it..

I should note the game runs at a SOLID 60fps at all times.

Re: D3D frame skipping

Posted: Mon Mar 07, 2016 2:14 pm
by InvkrMainr
Nobody? :O

Re: D3D frame skipping

Posted: Mon Mar 07, 2016 4:01 pm
by posila
Hi, can you post log? What do you mean settings never save with opengl?

Re: D3D frame skipping

Posted: Mon Mar 07, 2016 8:10 pm
by InvkrMainr
posila wrote:Hi, can you post log? What do you mean settings never save with opengl?
Sure thing

Code: Select all

     0.001 2016-03-03 23:31:02; Factorio 0.12.24 (Build 17689, win64)
   0.001 Operating system: Windows 10 
   0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
   0.001 Write data path: C:/Users/Jake/AppData/Roaming/Factorio
   0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
   0.014 Available display adapters: 2
   0.014  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 970 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
   0.015  [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 970 {0x01, [1920,0], 1680x1050, 32bit, 59Hz}
   0.015 Create display on adapter 0. Size 1280x720 at position [310, 162]. Monitor 0
   0.524 Initialised Direct3D:[0] NVIDIA GeForce GTX 970; driver: nvd3dumx.dll 10.18.13.6191
   0.544 Desktop composition is active.
   0.544 Graphics options: [FullScreen: true] [VSync: false] [UIScale: 85%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 100%] [Screen: 0]
   0.583 Loading mod core 0.0.0 (data.lua)
   0.585 Loading mod base 0.12.24 (data.lua)
   0.967 Initial atlas bitmap size is 16384
   0.969 Created atlas bitmap 16384x5511
   7.983 Factorio initialised
  11.644 Loading map C:/Users\Jake\AppData\Roaming\Factorio\saves\C3.zip
  11.689 Info Scenario.cpp:124: Map version 0.12.24-0
8875.752 Loading map C:/Users\Jake\AppData\Roaming\Factorio\saves\_autosave2.zip
8875.812 Info Scenario.cpp:124: Map version 0.12.24-0
14874.753 Goodbye

and I mean my settings don't save between load ups of the game if I have it in opengl (whcih reduces the frame skipping). So I will tick Fullscreen, close my game, reopen it, and I will have to tick it again for it to work in fullscreen. Same with hotkey settings too.

When I put it back into D3D though all my hotkeys still worked. It's as if opengl wasn't loading up my config? Not 100% sure.

Re: D3D frame skipping

Posted: Tue Jul 05, 2016 7:29 pm
by InvkrMainr
Hey

still a problem im afraid


I uploaded a video of it here and as you can see later on in the video when i get near the liquid it starts getting choppy yet states its 60fps

https://youtu.be/aH28ZlVd4J8

Re: D3D frame skipping

Posted: Tue Jul 05, 2016 8:22 pm
by Rseding91
I see you're playing multiplayer.

Can you enable the multiplayer time stats and the normal performance stats debug options and make a video with those visible and it happening?

Re: D3D frame skipping

Posted: Wed Jul 06, 2016 2:19 am
by InvkrMainr
Thanks for the reply.

I'll work on getting you that information in a short while. But I should note that this issue isn't exclusive to multiplayer and also affects SP.

Re: D3D frame skipping

Posted: Wed Jul 27, 2016 9:17 am
by InvkrMainr
Hey I am sorry it took so long, I ended up being pretty busy and didn't play any factorio.

but after playing it last night I got the debug menu during it

https://youtu.be/tc6uQqzWDvc

As a note it seems I can force it to happen if I place a YouTube video.

and as I said it still shows 60fps, and also happens unmodded and on SP.

Re: [All Versions] D3D frame skipping

Posted: Tue Aug 02, 2016 11:14 pm
by InvkrMainr
bump

Re: [All Versions] D3D frame skipping

Posted: Wed Aug 03, 2016 8:43 am
by Rseding91
I'm not seeing any skipping in the video you uploaded...

Re: [All Versions] D3D frame skipping

Posted: Sat Aug 06, 2016 1:38 am
by legion_2k
Yes, I'm in the seeing the same thing with a few moments of the frame rate and game getting really slow. Not sure if I see a rhyme or reason yet. But, I think it happens more when I zoom in while running.. Removed all mods.. single player.. Nothing built.. If I run I can get a little stutter here and there. More so with stuff built. My system shouldn't be a problem... I am on two 970's in SLI.. if that might be an issue.. Maybe I'll take that off.. used to not be a problem at all. Was hopping it was a mod.. or something that would go way with the new version. O and I'm on the latest experimental. 0.13.14

Still love the game.. Just letting you know. :D I'll try to get a video also.

*UPDATE*

Added --force-opengl to the steam launcher and it seems to be nice and smooth.

Re: [All Versions] D3D frame skipping

Posted: Sat Aug 06, 2016 12:03 pm
by orzelek
It might be the recent removal of vsync for d3d mode - it's caused bad stuttering for me that seems a bit random. When you see the slowdowns is game fps/ups still showing 60/60 in F5 debug screen?