0.000 2015-08-17 16:45:34; Factorio 0.12.0 (Build 103, win64)
0.001 Operating system: Windows 8
0.001 Read data path: C:/Users/William/Downloads/Files that Stay here/Factorio_x64_0.12.0/Factorio_0.12.0/data
0.001 Write data path: C:/Users/William/Downloads/Files that Stay here/Factorio_x64_0.12.0/Factorio_0.12.0
0.001 Binaries path: C:/Users/William/Downloads/Files that Stay here/Factorio_x64_0.12.0/Factorio_0.12.0/bin
0.046 Initialised Direct3D: Intel(R) HD Graphics 4600; driver: nvumdshimx.dll 10.18.13.5560
0.078 Graphics options: [FullScreen: true] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: all]
0.147 Loading mod core 0.0.0 (data.lua)
0.150 Loading mod base 0.12.0 (data.lua)
0.226 Loading mod Fluid Void 1.0.1 (data.lua)
0.277 Loading mod Item Collectors 1.1.4 (data.lua)
0.329 Loading mod MAIN-DyTech-Power 1.1.0 (data.lua)
0.393 Loading mod Treefarm-Lite 0.2.0 (data.lua)
0.464 Loading mod CORE-DyTech-Core 1.2.0 (data.lua)
0.551 Loading mod Treefarm-AC 0.2.1 (data.lua)
0.630 Loading mod MAIN-DyTech-Machine 1.1.0 (data.lua)
0.756 Loading mod MAIN-DyTech-War 1.1.0 (data.lua)
0.905 Loading mod CORE-DyTech-Core 1.2.0 (data-updates.lua)
1.034 Loading mod MAIN-DyTech-War 1.1.0 (data-updates.lua)
1.169 Loading mod CORE-DyTech-Core 1.2.0 (data-final-fixes.lua)
1.302 Loading mod MAIN-DyTech-War 1.1.0 (data-final-fixes.lua)
2.836 Initial atlas bitmap size is 8192
2.848 Created atlas bitmap 8192x8191
2.855 Created atlas bitmap 8192x8175
2.862 Created atlas bitmap 8192x8185
2.862 Created atlas bitmap 8192x1080
21.195 Info Updater.cpp:720: Downloading
https://www.factorio.com/updater/get-av ... iVersion=2
33.201 Info Updater.cpp:730: Download failed (Timeout was reached -- Resolving timed out after 10000 milliseconds)
33.230 Factorio initialised
105.877 Loading map C:/Users\William\Downloads\Files that Stay here\Factorio_x64_0.12.0\Factorio_0.12.0\saves\_autosave1.zip
105.958 Info Scenario.cpp:160: Map version 0.12.0-36
107.270 Info LocaleProvider.cpp:127: Using locale files from the pre 0.11.0 structure (__EvoGUI__/script-locale/en.cfg)
107.270 Info LocaleProvider.cpp:127: Using locale files from the pre 0.11.0 structure (__EvoGUI__/script-locale/en.cfg)
107.277 Info LocaleProvider.cpp:127: Using locale files from the pre 0.11.0 structure (__Treefarm-Lite__/script-locale/en.cfg)
107.278 Info LocaleProvider.cpp:127: Using locale files from the pre 0.11.0 structure (__Treefarm-Lite__/script-locale/en.cfg)
107.281 Info LocaleProvider.cpp:127: Using locale files from the pre 0.11.0 structure (__CORE-DyTech-Core__/script-locale/en.cfg)
107.281 Info LocaleProvider.cpp:127: Using locale files from the pre 0.11.0 structure (__CORE-DyTech-Core__/script-locale/en.cfg)
108.063 Error Chunk.cpp:531: Trying to make chunk at unreasonable position [31250, 28793]
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\temp\factorio-5829127a\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\temp\factorio-5829127a\src\util\logger.cpp (283): Logger::writeStacktrace
c:\temp\factorio-5829127a\src\util\logger.cpp (337): Logger::logStacktrace
c:\temp\factorio-5829127a\src\util\crashhandler.cpp (79): CrashHandler::writeStackTrace
c:\temp\factorio-5829127a\src\util\crashhandler.cpp (137): CrashHandler::SignalHandler
f:\dd\vctools\crt\crtw32\misc\winsig.c (587): raise
f:\dd\vctools\crt\crtw32\misc\abort.c (82): abort
c:\temp\factorio-5829127a\src\surface\chunk.cpp (531): Chunk::Chunk
c:\temp\factorio-5829127a\src\surface\surface.cpp (44): Surface::addEntityWithoutSetup
c:\temp\factorio-5829127a\src\entity\entity.cpp (430): Entity::changePositionAndOrientationWithoutCollisionCheck
c:\temp\factorio-5829127a\src\entity\projectile.cpp (119): Projectile::update
c:\temp\factorio-5829127a\src\surface\chunk.cpp (438): Chunk::update
c:\temp\factorio-5829127a\src\surface\surface.cpp (733): Surface::update
c:\temp\factorio-5829127a\src\map\map.cpp (897): Map::update
c:\temp\factorio-5829127a\src\game.cpp (135): Game::update
c:\temp\factorio-5829127a\src\scenario\scenario.cpp (736): Scenario::update
c:\temp\factorio-5829127a\src\mainloop.cpp (250): MainLoop::gameUpdateStep
c:\temp\factorio-5829127a\src\mainloop.cpp (351): MainLoop::updateLoop
c:\boost_1_58_0\boost\function\function_template.hpp (160): boost::detail::function::void_function_obj_invoker0<boost::_bi::bind_t<void,void (__cdecl*)(ThreadBarrier * __ptr64,boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > * __ptr64,boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > * __ptr64,bool * __ptr64,bool),boost::_bi::list5<boost::_bi::value<ThreadBarrier * __ptr64>,boost::_bi::value<boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > * __ptr64>,boost::_bi::value<boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > * __ptr64>,boost::_bi::value<bool * __ptr64>,boost::_bi::value<bool> > >,void>::invoke
c:\temp\factorio-5829127a\src\util\thread.cpp (34): Thread::loop
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF7991DB163)
00007FF7991DB163 (Factorio): (filename not available): boost::`anonymous namespace'::thread_start_function
f:\dd\vctools\crt\crtw32\startup\threadex.c (376): _callthreadstartex
f:\dd\vctools\crt\crtw32\startup\threadex.c (354): _threadstartex
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFC27313D2)
00007FFFC27313D2 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFC4E05454)
00007FFFC4E05454 (ntdll): (filename not available): RtlUserThreadStart
108.826 Error Util.cpp:45: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.