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Evolution time factor Error

Posted: Wed Aug 12, 2015 1:06 pm
by Damrus
hey there!

I can't seem to set my timed evolution setting to zero. I used to use this command: /c game.mapsettings.enemy_evolution.time_factor = 0.000008 * 0


But now I get an error ''Cannot execute command. Error: [string "game.mapsetting.enemy_evolution.time_factor..."]: LuaGameScript doesn't contain key mapsettings.

Any idees?

Im using dytech war. and thought I'd just change the evoultion settings there too. so they would multiply by zero. But that didn't change anything either.

Thanks for your time!

Ps. this is in 0.12 btw

Re: Evolution time factor Error

Posted: Wed Aug 12, 2015 5:25 pm
by orzelek
It's map_settings in 0.12.x.

Re: Evolution time factor Error

Posted: Thu Aug 13, 2015 11:10 am
by Damrus
Ah derp!

Thank you : ]