[0.12.0] nonNAT loopback Router = no MP with LAN players
Posted: Sat Jul 18, 2015 9:25 pm
Mods, if this is the wrong forum, please move it where you think it goes best. I've tried searching for any similar threads, without luck.
When my spouse and I (who share a LAN connection) try to connect to the same game hosted by a friend, only one of us can join while the other is completely unable to connect. The same goes for if someone tries to connect to a game we have running between our computers, even when external IPs are used by everyone to connect. Spouse does IT and friend is a coder, so they've narrowed it down to the fact that because we don't own a router that supports NAT loopback/reverse NAT (disabled via firmware "for security reasons"--thanks Sysco Linksys!), we can only either play with each other via LAN, or one of us can join the friend's game and play at a time.
My question is, when will some kind of multiplayer support be available for those unlucky enough to have nonNAT loopback/non-reverse NAT routers or is there already some sort of workaround so we can finally all play together?
When my spouse and I (who share a LAN connection) try to connect to the same game hosted by a friend, only one of us can join while the other is completely unable to connect. The same goes for if someone tries to connect to a game we have running between our computers, even when external IPs are used by everyone to connect. Spouse does IT and friend is a coder, so they've narrowed it down to the fact that because we don't own a router that supports NAT loopback/reverse NAT (disabled via firmware "for security reasons"--thanks Sysco Linksys!), we can only either play with each other via LAN, or one of us can join the friend's game and play at a time.
My question is, when will some kind of multiplayer support be available for those unlucky enough to have nonNAT loopback/non-reverse NAT routers or is there already some sort of workaround so we can finally all play together?