Headless server is not browsable anymore
Posted: Thu Dec 05, 2024 5:43 pm
I've been running a headless server since release of 2.0 and had no issues with it being browsable in the multiplayer browser. But after 2.0.22 it just dissapeared and I cant understand why it's not browsable any more.
The server is connectable directly by IP:Port.
Below is the console log after start of the server. Any tips is highly appreciated!
The server is connectable directly by IP:Port.
Below is the console log after start of the server. Any tips is highly appreciated!
Code: Select all
0.007 Write data path: /opt/factorio [13163/30720MB]
0.046 System info: [CPU: AMD Ryzen 7 1700 Eight-Core Processor, 16 cores, RAM: 15931 MB]
0.046 Environment: DISPLAY=<unset> WAYLAND_DISPLAY=<unset> DESKTOP_SESSION=<unset> XDG_SESSION_DESKTOP=<unset> XDG_CURRENT_DESKTOP=<unset> SDL_VIDEODRIVER=<unset> __GL_FSAA_MODE=<unset> __GL_LOG_MAX_ANISO=<unset> __GL_SYNC_TO_VBLANK=<unset> __GL_SORT_FBCONFIGS=<unset> __GL_YIELD=<unset>
0.078 Audio is disabled
0.078 Running in headless mode
0.080 Info ModManager.cpp:434: FeatureFlag expansion-shaders = true
0.080 Info ModManager.cpp:434: FeatureFlag freezing = true
0.080 Info ModManager.cpp:434: FeatureFlag quality = true
0.080 Info ModManager.cpp:434: FeatureFlag rail-bridges = true
0.080 Info ModManager.cpp:434: FeatureFlag segmented-units = true
0.080 Info ModManager.cpp:434: FeatureFlag space-travel = true
0.080 Info ModManager.cpp:434: FeatureFlag spoiling = true
0.100 Loading mod core 0.0.0 (data.lua)
0.188 Loading mod base 2.0.23 (data.lua)
0.916 Loading mod elevated-rails 2.0.23 (data.lua)
0.986 Loading mod quality 2.0.23 (data.lua)
1.037 Loading mod space-age 2.0.23 (data.lua)
1.818 Loading mod base 2.0.23 (data-updates.lua)
1.837 Loading mod quality 2.0.23 (data-updates.lua)
1.863 Loading mod space-age 2.0.23 (data-updates.lua)
2.025 Checksum for core: 2271797277
2.025 Checksum of base: 2653859856
2.025 Checksum of elevated-rails: 2929976872
2.025 Checksum of quality: 1943953612
2.025 Checksum of space-age: 3216146193
2.530 Prototype list checksum: 1564524375
2.605 Info PlayerData.cpp:73: Cloud player-data.json unavailable
2.605 Info PlayerData.cpp:66: Local player-data.json available, timestamp 1733420277
2.652 Factorio initialised
2.657 Info ServerSynchronizer.cpp:20: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
2.657 Info ServerMultiplayerManager.cpp:806: updateTick(18446744073709551615) changing state from(Ready) to(PreparedToHostGame)
2.657 Info ServerMultiplayerManager.cpp:806: updateTick(18446744073709551615) changing state from(PreparedToHostGame) to(CreatingGame)
2.657 Loading map /opt/factorio/saves/_autosave2.zip: 34023116 bytes.
2.674 Loading level.dat: 99241470 bytes.
2.683 Info Scenario.cpp:178: Map version 2.0.23-0
4.669 Blueprint storage "blueprint-storage-2.dat" was not found, trying to load previous version storage "blueprint-storage.dat"
4.669 Loading script.dat: 1222 bytes.
4.675 Checksum for script __level__/control.lua: 1487321736
4.700 Info UDPSocket.cpp:32: Opening socket at (IP ADDR:({0.0.0.0:34197}))
4.701 Hosting game at IP ADDR:({0.0.0.0:34197})
4.701 Info HttpSharedState.cpp:55: Downloading https://auth.factorio.com/generate-server-padlock-2?api_version=6
5.292 Info AuthServerConnector.cpp:108: Obtained serverPadlock for serverHash (fifZWYrUFt6omnqicrKGuvx6FK9fxJVG) from the auth server.
5.292 Info ServerMultiplayerManager.cpp:806: updateTick(31894985) changing state from(CreatingGame) to(InGame)
5.572 Info ServerRouter.cpp:664: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197, pingpong3.factorio.com:34197, pingpong4.factorio.com:34197) for own address
5.572 Info UDPSocket.cpp:44: Opening socket for broadcast
5.572 Info RemoteCommandProcessor.cpp:126: Starting RCON interface at IP ADDR:({0.0.0.0:40611})
5.573 Info CommandLineMultiplayer.cpp:288: Maximum segment size = 100; minimum segment size = 25; maximum-segment-size peer count = 10; minimum-segment-size peer count = 20
5.573 Info RemoteCommandProcessor.cpp:245: New RCON connection from IP ADDR:({127.0.0.1:54058})
5.723 Info ServerRouter.cpp:547: Own address is IP ADDR:({MY_IP:65110}) (confirmed by pingpong1)
5.723 Info ServerRouter.cpp:547: Own address is IP ADDR:({MY_IP:65110}) (confirmed by pingpong3)
5.873 Info ServerRouter.cpp:547: Own address is IP ADDR:({MY_IP:65110}) (confirmed by pingpong4)
6.218 Info MatchingServer.cpp:123: Matching server game `19820067` has been created.
6.223 Info ServerMultiplayerManager.cpp:738: Matching server connection resumed